Pitching questions, mainly classic related

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  • kodiak
    Itsy Bitsy Spider
    • Jul 2003
    • 4288

    #1

    Pitching questions, mainly classic related

    I've been playing this game since the first version on PS3 but I've never seen a dev explain how classic works. I know there have been threads over the years on it with different theories, but would really like some feedback from a dev, or one of the OS crew that gets to go to SCEASD.

    My first couple questions, aren't pitching mode specific.

    1)When moving the cursor around the zone, does the vibration increase based on the strike zone or difficulty in that pitcher hitting that spot?

    2)I use API some but also call my own game some as well. When using the API, does the catcher's mitt target icon represent where you should aim the ball cursor or the break arrows?

    3)Specifically classic related. Max effort is indicated by the slight rumble when holding down x. Are there varying degrees of effort or is it just normal effort/max effort? In other words, outside of holding x for max effort, is there a difference between a tap and a slight hold but releasing before the max rumble?


    I love classing because of the reliance on that particular guy's ratings but it can be downright maddening at times. I spent a fair amount of time in practice mode, using the same guy over and over, yet still haven't been able to come up with anything definitive.



    Sent from my iPhone using Tapatalk
    S.O.S Crew
    "Strategy over Skillz"
  • Heroesandvillains
    MVP
    • May 2009
    • 5974

    #2
    Re: Pitching questions, mainly classic related

    During the QA with Brian, I tried to get a definitive answer on the varying degree of effort stuff, but to no avail.

    I'm sure you know my stance on it though - although confirmation would be nice. I personally believe there is varying degrees of effort for a lot of reasons; one being that all of the other interfaces do.

    Meaning I'd be stunned if it were only two choices (max effort versus everything else).

    Could you be a little more specific on the other stuff though? Classic pitching is not the type of interface where you're going to have a ton of control. I personally choose a section of the zone and unless I'm way ahead in the count, I aim the ball closer to the middle of the zone and allow the player's rating to determine whether or not the ball goes meatball/black/far off target.

    I've practically written a novel on my approach in further detail before so I won't re-hash that here.

    Anyway, care to elaborate on exactly what you're feeling and troubled by?

    Comment

    • nemesis04
      RIP Ty My Buddy
      • Feb 2004
      • 13530

      #3
      Re: Pitching questions, mainly classic related

      There is definitely varying degrees of effort. Try it with a curveball and you will see it break varying degrees based on input effort. To fine tune this for yourself pick specific points in your pitcher's delivery to gauge effort. For example see what point in the delivery is max effort and work backwards and mentally tag points in the delivery for lesser amounts of effort.
      “The saddest part of life is when someone who gave you your best memories becomes a memory”

      Comment

      • Heroesandvillains
        MVP
        • May 2009
        • 5974

        #4
        Re: Pitching questions, mainly classic related

        Originally posted by nemesis04
        There is definitely varying degrees of effort. Try it with a curveball and you will see it break varying degrees based on input effort. To fine tune this for yourself pick specific points in your pitcher's delivery to gauge effort. For example see what point in the delivery is max effort and work backwards and mentally tag points in the delivery for lesser amounts of effort.
        That's exactly what I do.

        Except with some pitchers that oddly don't have a rumble.

        Robertson in the stretch, for instance. No rumble. It's odd...

        Comment

        • NEOPARADIGM
          Banned
          • Jul 2009
          • 2788

          #5
          Re: Pitching questions, mainly classic related

          I guess I could be wrong (hence this thread mostly asking for "confirmation"), but it sure seems to me like there's an entire "meter" behind the logic, not unlike how it works for fielders. There's the literal "tap," there are "longish" taps, then there's various degrees of "hold," and they're all different from one another. If that's not the case they've sure done a good job making it seem that way.

          Comment

          • kodiak
            Itsy Bitsy Spider
            • Jul 2003
            • 4288

            #6
            Re: Pitching questions, mainly classic related

            Originally posted by nemesis04
            There is definitely varying degrees of effort. Try it with a curveball and you will see it break varying degrees based on input effort. To fine tune this for yourself pick specific points in your pitcher's delivery to gauge effort. For example see what point in the delivery is max effort and work backwards and mentally tag points in the delivery for lesser amounts of effort.

            That's what I and a good portion of others thought but was wanting to have that confirmed. Now if I could just get the other 2 answered, I'd understand how to approach batters much better. My stats are good but the k totals are a little low and homers allowed are a little high.


            Sent from my iPhone using Tapatalk
            S.O.S Crew
            "Strategy over Skillz"

            Comment

            • Heroesandvillains
              MVP
              • May 2009
              • 5974

              #7
              Re: Pitching questions, mainly classic related

              Originally posted by kodiak
              That's what I and a good portion of others thought but was wanting to have that confirmed. Now if I could just get the other 2 answered, I'd understand how to approach batters much better. My stats are good but the k totals are a little low and homers allowed are a little high.


              Sent from my iPhone using Tapatalk
              You're also spendig a lot of time on HOF+, which I'd imagine means you're just asking for it using Classic. LOL!

              Comment

              • Heroesandvillains
                MVP
                • May 2009
                • 5974

                #8
                Re: Pitching questions, mainly classic related

                I also believe I answered the first question for you too in a PM but since it's just a wild guess, we'll just leave that one unanswered until a Dev pops in.

                Comment

                • kehlis
                  Moderator
                  • Jul 2008
                  • 27738

                  #9
                  Re: Pitching questions, mainly classic related

                  Originally posted by kodiak
                  That's what I and a good portion of others thought but was wanting to have that confirmed. Now if I could just get the other 2 answered, I'd understand how to approach batters much better. My stats are good but the k totals are a little low and homers allowed are a little high.


                  Sent from my iPhone using Tapatalk
                  Vibration is tied to the edges of the strike zone and the catchers glove represents where the pitch should end, not start.

                  Comment

                  • Heroesandvillains
                    MVP
                    • May 2009
                    • 5974

                    #10
                    Re: Pitching questions, mainly classic related

                    Originally posted by kehlis
                    Vibration is tied to the edges of the strike zone and the catchers glove represents where the pitch should end, not start.
                    True.

                    His first question is a tricky one though. Vibration, usually indicated by the edge of the zone, seems to shrink to within the zone when stamina and confidence/pitch confidence drops.

                    It's an interesting little detail programmed into the game. Anyone else notice this?

                    Comment

                    • kehlis
                      Moderator
                      • Jul 2008
                      • 27738

                      #11
                      Re: Pitching questions, mainly classic related

                      Originally posted by Heroesandvillains
                      True.

                      His first question is a tricky one though. Vibration, usually indicated by the edge of the zone, seems to shrink to within the zone when stamina and confidence/pitch confidence drops.

                      It's an interesting little detail programmed into the game. Anyone else notice this?
                      It seems like it sometimes but not sure if it was all in my head or not. I always assumed if anything it would be tied to the variable strike zone though and didn't think of it being tied to confidence.

                      Comment

                      • kodiak
                        Itsy Bitsy Spider
                        • Jul 2003
                        • 4288

                        #12
                        Pitching questions, mainly classic related

                        All I know is being moved to HoF+ and then legend and then back to HoF+ had me questioning everything I thought I knew or understood about classic. Having not had dynamic difficulty before, never even thought about touching legend.


                        Sent from my iPhone using Tapatalk
                        S.O.S Crew
                        "Strategy over Skillz"

                        Comment

                        • Heroesandvillains
                          MVP
                          • May 2009
                          • 5974

                          #13
                          Re: Pitching questions, mainly classic related

                          Originally posted by kehlis
                          It seems like it sometimes but not sure if it was all in my head or not. I always assumed if anything it would be tied to the variable strike zone though and didn't think of it being tied to confidence.
                          That's the part I'm wondering about. And no, you're not imagining things.

                          It seems to me, the vibration will begin well within the zone when my pitcher begins to lose control.

                          A lot of factors can cause control to drop. Stamina and confidence are the main ones. And when this happens, it seems to cause the ballmarker to vibrate well within the zone.

                          Now, I wonder if ratings effect this too? Or honestly, what actually causes this would be nice to know! I'm just sharing my experience and there's no doubt in my mind it exists in some form or fashion.

                          But what causes it is just a guess.

                          Comment

                          • Heroesandvillains
                            MVP
                            • May 2009
                            • 5974

                            #14
                            Re: Pitching questions, mainly classic related

                            Originally posted by kodiak
                            All I know is being moved to HoF+ and then legend and then back to HoF+ had me questioning everything I thought I knew or understood about classic. Having not had dynamic difficulty before, never even thought about touching legend.


                            Sent from my iPhone using Tapatalk
                            HOF+ and Legend with Classic will have you questioning a lot of things.

                            Such as, "Am I really real," or my favorite, "Do I even exist anymore?"

                            Those are challenging levels, my friend. I have to wonder if they're more suited for interfaces with more control attached. At least with my ability, any way! I'd imagine only the top tier of players can succeed there with Classic?

                            Comment

                            • kehlis
                              Moderator
                              • Jul 2008
                              • 27738

                              #15
                              Re: Pitching questions, mainly classic related

                              I play with the ball marker off so I never really know where it is with relation to the strike zone when the vibration starts.

                              Comment

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