Scouting Question
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Re: Scouting Question
I was only kidding. I will play Season mode and Franchise mode. Well, Franchise mode at least until All-Star break in the game, and might even keep both going.Comment
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Re: Scouting Question
Right......that # relates the eventual potential letter(and the +/- associated ....I'm guessing that's why we get the number here and in the editor....to allow for the broader range.)
I also guys are still thinking to when A meant straight progression to a 90's player. While it still is the best scenario for that....it looks like with the new scouting(2 years now) ......the letter potential correlates more to the likelihood....speed in which....and size of yearly gains for a player to reach the scouts projections.
I still have questions out to SCEA on whether those scouting projections are hard caps or not(I doubt it....and I'm sure there is a +/- for error on those numbers as well) and if any scout ratings impact how the ratings potentials are seen when a player is fully scouted(different scouts).
It actually seems as though the discovery process is more important as Luis(SCEA) stated better rating for P/PP plus DOSCOVERY plus scouts rated region will yield better # of and quality of prospects.
M.K.
Knight165≡Comment
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Re: Scouting Question
How does potential work once the player is on your roster though? It isn't the same...that's for sure.
I never see C potential guys progress much once they are in the 70's and even if they had a 99 potential when you draft them it doesn't feel like they get to their caps that much quicker. It seems more based on their performance.
I kind of like that, but then again I don't. Inflating stats at the minor league level doesn't necessarily mean a Triple A player should be any better than what he actually is. This is also the same for a Double A/Triple A player playing at a huge ball park. I know some of the minor league parks are huge.
I also have guys like Jon Singleton who have done just fine his first few years and has a respectable OPS hovering around 780-800 in his 3rd year, but his potential dropped to a C? What the heck? Did I call him up too early? Was this pre-determined? Is it better to let them sit in the minors and inflate their stats to gain confidence? I don't think players like George Springer and Jon Singleton should have their potential drop after 2 years, because they didn't post 900+ OPS's. Also do raw statistics like RBI's, Runs, hits, etc. count towards progression? If so that is silly too.
Just a few gripes of mine...I know in real life how these things work, but in the game they aren't really described. I guess I am complaining more about potential fluctuating after the draft than scouting itself.Comment
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Re: Scouting Question
How does potential work once the player is on your roster though? It isn't the same...that's for sure.
I never see C potential guys progress much once they are in the 70's and even if they had a 99 potential when you draft them it doesn't feel like they get to their caps that much quicker. It seems more based on their performance.
I kind of like that, but then again I don't. Inflating stats at the minor league level doesn't necessarily mean a Triple A player should be any better than what he actually is. This is also the same for a Double A/Triple A player playing at a huge ball park. I know some of the minor league parks are huge.
I also have guys like Jon Singleton who have done just fine his first few years and has a respectable OPS hovering around 780-800 in his 3rd year, but his potential dropped to a C? What the heck? Did I call him up too early? Was this pre-determined? Is it better to let them sit in the minors and inflate their stats to gain confidence? I don't think players like George Springer and Jon Singleton should have their potential drop after 2 years, because they didn't post 900+ OPS's. Also do raw statistics like RBI's, Runs, hits, etc. count towards progression? If so that is silly too.
Just a few gripes of mine...I know in real life how these things work, but in the game they aren't really described. I guess I am complaining more about potential fluctuating after the draft than scouting itself.
My preference would be for some of these changes to be optional. Standard or random progression - you choose. Normal cpu chased pitchers or extreme cpu chased pitches - you choose. Speaking for myself only, that would be far better than changing it for everybody to placate the squeaky wheel.≡Comment
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Re: Scouting Question
I don't think anybody other than the devs knows what has been done to progression. There were a vocal minority who wanted it to be random and it appears they won the debate. Same with increased chased pitches.
My preference would be for some of these changes to be optional. Standard or random progression - you choose. Normal cpu chased pitchers or extreme cpu chased pitches - you choose. Speaking for myself only, that would be far better than changing it for everybody to placate the squeaky wheel.
It is not random.
M.K.
Knight165All gave some. Some gave all. 343Comment
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Re: Scouting Question
I don't think anybody other than the devs knows what has been done to progression. There were a vocal minority who wanted it to be random and it appears they won the debate. Same with increased chased pitches.
My preference would be for some of these changes to be optional. Standard or random progression - you choose. Normal cpu chased pitchers or extreme cpu chased pitches - you choose. Speaking for myself only, that would be far better than changing it for everybody to placate the squeaky wheel.
The only thing I've seen automatic about progression, is the option in the Training Menu that says "Auto - blahblahblah" if you like Auto progression, leave that as is, if you want specific attributes to train and increase throughout the season, then choose the appropriate training drill.
Then again I could be wrong.Comment
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Re: Scouting Question
Correct me if I'm wrong, but progression of the attributes also seems to deal with training, and to an extent the attributes of the coaching staff as well.
The only thing I've seen automatic about progression, is the option in the Training Menu that says "Auto - blahblahblah" if you like Auto progression, leave that as is, if you want specific attributes to train and increase throughout the season, then choose the appropriate training drill.
Then again I could be wrong.
(yes....there is a random ELEMENT to this years system....but I'm fairly certain the possibility of deviation from potential number/letter is fairly small...but it's no longer a "given"...and far from random(absolutely as some are contesting)
Training then has a hand in year to year progression as well.
A players season play does not directly influence progression....but gives the player a chance to either move his potential number/letter up or down....depending on how well or poorly he is playing.
A player who hits .350 in the minors who is a C rated player to start the season does not necessarily gain big jumps from his .350....but might get a bump to a B or even A which gives him a chance for the bigger gains.
This must also be monitored.
The coaches +/- are only in season gains/losses.
The same goes for a player who is tired/injured(day to day) and on a hot/cold streak.
These are temporary.
M.K.
Knight165All gave some. Some gave all. 343Comment
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Re: Scouting Question
What i think would clear this up is if we could see the potential ratings once the player is in your minor league system and not just in the scouting phase and at draft time. This has never made sense to me and it also causes a little confusion as to what areas i should be training my prospects in. If my guy is rated 45/47 in say, speed or arm strength then it would be somewhat a waste of time to train him in those areas and i could set this accordingly but as it is setup now i forget sometimes whether the prospect is a power hitter, contact hitter, slick-fielding -speedy-average bat, etc. With that said i'd still like to see the potentials be able to rise or decrease creating busts and unexpected gems based on performance and whatever other criteria the devs choose but i think the overall potential rating is what's causing some of the confusion here.Comment
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