Typically how many pitches do you chase out of the strikezone in a game?
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Re: Typically how many pitches do you chase out of the strikezone in a game?
Those sliders when it's a righty on righty matchup or lefty on lefty... going away... can never lay off of them, and when I do it somehow hits the corner.
I can never catch a break.
So about 5 times per gameWhy did I move here? I guess it was the weather.Comment
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Re: Typically how many pitches do you chase out of the strikezone in a game?
Since it narrows the timing window drastically, I can and will chase, swing and miss more often on a Strasburg - type pitcher than a pitch-to-contact guy.Comment
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Re: Typically how many pitches do you chase out of the strikezone in a game?
I need to check next time, but my guess would be 10-15. The ones on the black that can go either way....I don't really consider that "out of the zone" more than the umpires just being inconsistent in the game. I'll check next game. I usually play on Legend with Pitch speed at 8.Comment
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Re: Typically how many pitches do you chase out of the strikezone in a game?
I chased 12 out of 120 or so. Legend difficulty with 8 pitch speedAttached FilesComment
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Re: Typically how many pitches do you chase out of the strikezone in a game?
I don't think the amount of break on pitches changes based on difficulty level, but the pitch speed is indeed a bit faster and the AI is a touch smarter.
I play on Legend these days, but only for hitting. I feel CPU gets unrealistically good at hitting at higher difficulty levels. Instead of making them unrealistically better, I prefer to make my pitching (realistically) worse by making the pitch command poorer by sliders.
Legend hitting pitch speed 8
HOF pitching with CPU contact, timing, power, and solid hits at 4 plus user pitch control at 4 (where it makes it harder to control and locate).
Fielding Reaction and speed at 2, user pitcher starter's stamina at 6, reliever stamina at 4, injury frequency at 3.
CPU pitching control, strike frequency, and consistency all at 4 too.
I don't touch my hitting sliders. I only make it where the CPU will throw roughly more balls and some games they still throw 65-70 pct of strikes.
I've used AS pitching while boosting the CPU's offensive sliders and vice versa. I prefer HOF because it makes using the analog pitching that much more difficult.Comment
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Re: Typically how many pitches do you chase out of the strikezone in a game?
I used to really hate how the announcers would react to you "chasing" pitches in this game. It could be a change up, just barely below the zone that you either swing through or foul off, and Matt Vasgersian's arrogant *** would say, "Oh it could have been 3-1 but it's 2-2 because he chased that pitch," or something along those lines.
It doesn't happen as much now but it used to be annoying to hear them tell you how bad you are "chasing pitches" when it's like 1 inch out of the zone.Comment
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Re: Typically how many pitches do you chase out of the strikezone in a game?
For instance, I take a look at cardinalbird's pic that he posted up there, and the 2 outs that you see on the left edge and at the top of the zone can hardly be considered "chasing." If you've got 2 strikes, that's protecting the plate. If you've got less than 2 strikes and you take that pitch, that's just being selective. I know he's a good player, so I can only assume those were swung at when he had 2 strikes on him. There's really no sense in swinging at that with less strikes unless you're just being kind of impatient or feeling really confident.
And it does pay to be really patient in this game. Makes you a much better hitter if you are. I would imagine that I take far more strikes if the pitch is not in an area I'm looking for than the average player of this game.Comment
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