Pure analog...

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  • djep
    MVP
    • Feb 2003
    • 1128

    #46
    Re: Pure analog...

    Originally posted by Smallville102001
    Yeah I like it to because I always wanted to do zone + plus analog but I felt like it took to much focus to time the stride and use the left stick for zone at the same time so I would end up swing at everything and not be able to time it. Now not having to deal with that I can use zone plus analog or I might do zone and directional not sure yet. I am surprised they did this though. They have always talked about not taking things out and now we lost this and the highlights at the end of the game. I think next year they are going to bring this option back and keep the new option in the game because of all the hate this is getting I really be surprised if it is not brought back next year. I think they real bring back the highlights next year to.
    The beauty of the old system was that once you got it, it was the most natural mechanic out of them all. I never had to concentrate on timing the stride because it was as intuitive as hitting in real life.

    Getting out in front of a down and away changeup when looking fastball but keeping your hands back to serve it to the opposite field was a thing of beauty. Timing it perfectly and turning on an inside fastball was such a rush. I would know right away when I connected on one cause it felt so right I could almost flip my controller away like Papi does with his bat when he hits a no doubter. It's a feeling that can't be replicated with a button press or a simple flick of the stick. I loved it right from its introduction in MLB 11.

    For those off you who are enjoying the new system, I think that is great. I can see how the old zone plus analog was intimidating and a bit of task overload. I just wish they added an option to turn the stride on/off instead of eliminating it altogether.

    Comment

    • joshjays44
      Banned
      • Mar 2011
      • 66

      #47
      Re: Pure analog...

      Originally posted by djep
      The beauty of the old system was that once you got it, it was the most natural mechanic out of them all. I never had to concentrate on timing the stride because it was as intuitive as hitting in real life.

      Getting out in front of a down and away changeup when looking fastball but keeping your hands back to serve it to the opposite field was a thing of beauty. Timing it perfectly and turning on an inside fastball was such a rush. I would know right away when I connected on one cause it felt so right I could almost flip my controller away like Papi does with his bat when he hits a no doubter. It's a feeling that can't be replicated with a button press or a simple flick of the stick. I loved it right from its introduction in MLB 11.

      For those off you who are enjoying the new system, I think that is great. I can see how the old zone plus analog was intimidating and a bit of task overload. I just wish they added an option to turn the stride on/off instead of eliminating it altogether.

      Well said djep

      Comment

      • wilb626
        Rookie
        • Dec 2003
        • 182

        #48
        Re: Pure analog...

        Originally posted by djep
        The beauty of the old system was that once you got it, it was the most natural mechanic out of them all. I never had to concentrate on timing the stride because it was as intuitive as hitting in real life.

        Getting out in front of a down and away changeup when looking fastball but keeping your hands back to serve it to the opposite field was a thing of beauty. Timing it perfectly and turning on an inside fastball was such a rush. I would know right away when I connected on one cause it felt so right I could almost flip my controller away like Papi does with his bat when he hits a no doubter. It's a feeling that can't be replicated with a button press or a simple flick of the stick. I loved it right from its introduction in MLB 11.

        For those off you who are enjoying the new system, I think that is great. I can see how the old zone plus analog was intimidating and a bit of task overload. I just wish they added an option to turn the stride on/off instead of eliminating it altogether.
        Totally agree! It's one thing to add this as a new option but it's not like SCEA to remove any previous options/interfaces they introduce. Stride pure analog is/was the best. I have no idea why they would take this out. It is killing the game for me this year. It is very awkward and doesn't have any fluid-ness to the swing. It's hard to pull back on check swings too.

        In pitching with pure analog you still pull back and then forward, same mechanic as analog hitting, but they left that the same.

        How does it make any sense that in this new interface...you pull back and stride for power but you don't pull back and stride for normal swings. Power should be determined by the batter's ratings but the swing mechanic should be the same throughout.

        SCEA can you please patch the old analog controls as an option for us? Sorry but this new swing mechanic doesn't make logical or physical sense to a real baseball swing like you had in the previous pure analog swing mechanic. Leave it in for those that like the new one...just give us the option to use the old one.

        Please bring the old interface back!
        Last edited by wilb626; 04-01-2015, 06:16 AM.

        Comment

        • ScouserHUN
          Pro
          • Oct 2010
          • 510

          #49
          Re: Pure analog...

          Look guys. Ramone reads these threads. They know our opinions for about 3 months, since I discovered this. He even replied that the old system is not going to make it to the game. If they are thinking about patching it in, they would have already told us. Just get used to the new (bad) system.

          Comment

          • BrianM207
            MVP
            • Mar 2012
            • 1184

            #50
            Re: Pure analog...

            How in gods name do you bunt now with pure analog?? Flicking up is a swing now so how do you go about bunting. I just had to swing with my pitcher! Ahhhh!!!
            Let's Go Mets!!!

            Comment

            • Scottsomnia
              Rookie
              • Jul 2010
              • 163

              #51
              Re: Pure analog...

              Originally posted by BrianM207
              How in gods name do you bunt now with pure analog?? Flicking up is a swing now so how do you go about bunting. I just had to swing with my pitcher! Ahhhh!!!

              I have been using triangle. Not sure of another way

              Comment

              • nemesis04
                RIP Ty My Buddy
                • Feb 2004
                • 13530

                #52
                Re: Pure analog...

                Originally posted by BrianM207
                How in gods name do you bunt now with pure analog?? Flicking up is a swing now so how do you go about bunting. I just had to swing with my pitcher! Ahhhh!!!
                Triangle to bunt.
                “The saddest part of life is when someone who gave you your best memories becomes a memory”

                Comment

                • justice2328
                  Rookie
                  • Apr 2012
                  • 20

                  #53
                  Re: Pure analog...

                  Hitting in MLB 15 is now like "Arcade mode". There is no "simulation" whatsoever in the new hitting mechanic.

                  SDS is making the purest suffer, so they can cater to the casuals... i suppose?

                  Comment

                  • BrianM207
                    MVP
                    • Mar 2012
                    • 1184

                    #54
                    Re: Pure analog...

                    Triangle even with pure analog? Wow, they mucked up the works with hitting this year huh? Im slowly getting use to it(it took me FOREVER to convert to oure analog once it was introduced, I refuse to give up on it). One thing I will say, is that for some reason, its forcing me to be a little more selective with what I swing at.
                    Let's Go Mets!!!

                    Comment

                    • cas850
                      Rookie
                      • Mar 2011
                      • 181

                      #55
                      Re: Pure analog...

                      The Show usually handles gameplay evolution masterfully - implementing new features while leaving the former in-tact.

                      It's highly disappointing to take a subpar mechanic from a now extinct franchise and replace the best baseball swing mechanic I have personally ever used.

                      Please give serious consideration to bringing Pure Analog back next season.

                      Comment

                      • bonannogiovanni
                        MVP
                        • Oct 2004
                        • 1339

                        #56
                        Re: Pure analog...

                        My 2 cents: the worst decision ever made by SCEA. "PURE ANALOG" is neither pure nor analog anymore. It's digital switching made with a stick flick. I might reconsider going back to button hitting, feels more natural then this mess 2k first introduced 5 years ago, and thought SCEA would never follow suit.

                        Comment

                        • ARoid1313
                          Pro
                          • Mar 2009
                          • 859

                          #57
                          Re: Pure analog...

                          Originally posted by ScouserHUN
                          Look guys. Ramone reads these threads. They know our opinions for about 3 months, since I discovered this. He even replied that the old system is not going to make it to the game. If they are thinking about patching it in, they would have already told us. Just get used to the new (bad) system.

                          It's just a bad design decision plain and simple. I really have a hard time accepting that they want to proceed with how things are..

                          If this was ea people would be ripping them a new one.

                          Comment

                          • sroz39
                            The Man!
                            • Apr 2006
                            • 2802

                            #58
                            Re: Pure analog...

                            Originally posted by ScouserHUN
                            Look guys. Ramone reads these threads. They know our opinions for about 3 months, since I discovered this. He even replied that the old system is not going to make it to the game. If they are thinking about patching it in, they would have already told us. Just get used to the new (bad) system.
                            I participated heavily in the other thread about this that someone posted in here, so I'm not going to rehash old thoughts. They're sprinkled in here throughout by other guys.

                            Sadly for me, this has made me play on Meter pitching and Zone hitting. Why you ask? Simply put, I know those two will never be taken out. I'm not going to bother with any other method. Analog pitching and the old analog hitting were my favourite interfaces to play with by miles but I would sprinkle in some Pulse pitching here and there to try something new every now and again.

                            At this point, my confidence is shaken. Who's to say Analog pitching won't get taken out next year? Or Pulse? Baseball is by far my favourite sport and this series, along with NBA 2K, were the only ones I bought no questions asked every year. Analog hitting changed baseball games for me forever with its introduction way back in 11.

                            At this point, playing thousands and thousands of games since The Show 07, its becoming stale. I don't want to play baseball games like I did in 2005. Things have evolved in almost every sport series. I fell in love with the Skill Stick in NHL, the Shot Stick in NBA but I fell in love with Pure Analog the most. I can't imagine playing those other games without those additions and never thought I would have to in The Show.

                            Unfortunately, its no longer an automatic buy for me. I actually never thought I'd say that to be honest. This is the best Show in so many respects, presentation included. But hitting and pitching are 2/3's of this game on the field and it feels like I'm settling with those interfaces.

                            Sent from my Nexus 5 using Tapatalk

                            Comment

                            • nemesis04
                              RIP Ty My Buddy
                              • Feb 2004
                              • 13530

                              #59
                              Re: Pure analog...

                              After thinking about this, probably a less invasive approach could have been to keep the mechanic functioning the same way but just eliminate the penalty for the stride portion. So the people who need the full stick motion for timing can still go through the motion and the people who struggled could just leave it preloaded to perform their swing. That way everything else as far as picking swing type, performing bunts etc would still be intact as before.
                              “The saddest part of life is when someone who gave you your best memories becomes a memory”

                              Comment

                              • sroz39
                                The Man!
                                • Apr 2006
                                • 2802

                                #60
                                Re: Pure analog...

                                Originally posted by nemesis04
                                After thinking about this, probably a less invasive approach could have been to keep the mechanic functioning the same way but just eliminate the penalty for the stride portion. So the people who need the full stick motion for timing can still go through the motion and the people who struggled could just leave it preloaded to perform their swing. That way everything else as far as picking swing type, performing bunts etc would still be intact as before.
                                There was a Stride Difficulty slider that essentially did this. If you turned it all the way down, the penalty for mis-timing the stride was almost nonexistent. I usually left things at default HOF but on occasion in my RTTS would bump it up a notch or two and its a very functioning slider with a wide range of results going from needing no timing to it pretty much being impossible to get perfect timing at 10/10 on the slider.

                                Sent from my Nexus 5 using Tapatalk

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