My friend, you're missing the entire point of my argument. Never did I state I believe there is a code that makes either team come back, you're taking this too literal. What I'm saying is that the rallies that are witnessed towards the end of close games can very easily be attributed (rightly or wrongly) to the lack of user control. And that lack of user control is what makes pitches sail for balls when aiming broadway or make pitches sail down the heart of the plate when I'm aiming low and outside. And those pitches tend to get smashed in the later innings when the CPU seems to be more aggressive. And those hits that are now smashed tend to lead to interesting circumstances, whereas MANY real MLB games are not as exciting as Show games. I'm not saying there is a comeback code cut and dry, you've stated enough times that there isn't one for me to believe. What I'm saying is that the circumstances that happen to make games "exciting" seem to be based on randomness and the computer dictating pitch location when missing the meter rather than user skill. Honestly, I've seen too many circumstances where, seemingly late in close games, a pitch down the middle results in a passed ball or a stolen base attempt results in a throw 5 feet wide of the second basemen. And if these circumstances are indeed random, then they are randomly happening too often and at very opportune times.
MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
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Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
My friend, you're missing the entire point of my argument. Never did I state I believe there is a code that makes either team come back, you're taking this too literal. What I'm saying is that the rallies that are witnessed towards the end of close games can very easily be attributed (rightly or wrongly) to the lack of user control. And that lack of user control is what makes pitches sail for balls when aiming broadway or make pitches sail down the heart of the plate when I'm aiming low and outside. And those pitches tend to get smashed in the later innings when the CPU seems to be more aggressive. And those hits that are now smashed tend to lead to interesting circumstances, whereas MANY real MLB games are not as exciting as Show games. I'm not saying there is a comeback code cut and dry, you've stated enough times that there isn't one for me to believe. What I'm saying is that the circumstances that happen to make games "exciting" seem to be based on randomness and the computer dictating pitch location when missing the meter rather than user skill. Honestly, I've seen too many circumstances where, seemingly late in close games, a pitch down the middle results in a passed ball or a stolen base attempt results in a throw 5 feet wide of the second basemen. And if these circumstances are indeed random, then they are randomly happening too often and at very opportune times. -
Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
I'm fairly certain there is no code to allow for comebacks. What I do see is the losing team getting a bump in aggression coupled with pitches randomly splitting the plate or being called borderline balls that at least gives the losing team a greater chance of making things interesting. Can it be avoided? Yes . . . but not NEARLY as realistically as it should be. Because, believe it or not, many MLB games tend to be boring and unexciting whereas in the Show, almost every game comes down to the tying run being on base at some point in the last two innings.Comment
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Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
I'm fairly certain there is no code to allow for comebacks. What I do see is the losing team getting a bump in aggression coupled with pitches randomly splitting the plate or being called borderline balls that at least gives the losing team a greater chance of making things interesting. Can it be avoided? Yes . . . but not NEARLY as realistically as it should be. Because, believe it or not, many MLB games tend to be boring and unexciting whereas in the Show, almost every game comes down to the tying run being on base at some point in the last two innings.
As far as human pitches missing the mark that happens all the time but if the cpu is boosted in the late innings they won't miss those so much.Comment
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Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
I think you're confusing randomness with ratings. If the user is 100% in control of every outcome then ratings are entirely useless window dressing. Surely that's not what you're asking for?Comment
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Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
I asked this in the thread for the previous patch by mistake: Has the tag system been fixed? Also, I have fielding assist on and the AI is inconsistent. Sometimes I will get close to the pop-up circle and the AI walks my guy over for the catch and other times my OF will and miss and easy catch even if he is dead center in the circle. Is that a bug, and if so has it been fixed?
Thank youDON'T PANICComment
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Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
I think some people take the GAME a little too seriously. I'm really glad SCEA improves the game enough each year that it's worth another $60. And they follow that up with patches to fix the majority of the bugs and exploits in the game!
For sure the best baseball sim I've ever played.Comment
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Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
anyone playing this series long enough know that you cant simply aim in same location the entire game and expect the ball to continuously land in the same perfect location lmao. You must start aiming further inside, higher in the zone/out of zone or lower in zone/out of zone for the ball to locate at your intended target.Last edited by HustlinOwl; 05-14-2015, 04:28 PM.Comment
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Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
The higher the ratings the easier it is to hit your mark etc and the lower the players rating then the harder it is.
There has to be a system in place however that allows this to happen. This game just chooses to take user input out of the game rather than try to incorporate the two together.Comment
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Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
anyone playing this series long enough know that you cant simply aim in same location the entire game and expect the ball to continuously land in the same perfect location lmao. You must start aiming further inside, higher in the zone/out of zone or lower in zone/out of zone for the ball to locate at your intended target.
LOL, you're probably opening up a can of worms with the part in ()... some people may take that the wrong way on here.Comment
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Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
Randomness and ratings. I have no idea how the game works but I like what I see.
In my fantasy Cubs franchise one of my top players from April-August is a 64-rated Juan Pierre (carried over from 14, made generic, then renamed) while Billy Butler and Matt Carpenter are batting under .250. Pierre is batting .310. I bring in Torii Hunter from free agency because my right fielder was injured and my minor leaguer I called up wasn't ready yet. Hunter is tearing it up despite his age.
Of course, the same guy is controlling them, me! I don't bat with any of them any differently. I don't sim games so that doesn't play into it.
I think it's very interesting that situations like this happen. Ratings should not always equal results. This results in situations where a player is a bust. Or you trade him away and now he's batting over .300 when he was a dud with your team.
I want to make decisions not just based on ratings, but also stats. Guys don't always reach their potential. Great players can come from nowhere. Everybody seems to complain about degrading players. Yeah, I see my Pierre degrading from a 70 to a 64 over the last couple of years. He's still producing for me.
That's how I always want The Show to be.Last edited by Spokker; 05-14-2015, 04:30 PM.Comment
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Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
Hate to report this....but here it goes.
Offline franchise using 1987 full 90 man roster. Post patch 1.03
0-1 count....went to bunt, fouled it off.
Out.
Will file a bug report.Last edited by Armor and Sword; 05-14-2015, 05:03 PM.Now Playing on PS5:
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Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
This game just chooses to take user input out of the game rather than try to incorporate the two together.Comment
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Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)
In terms of pitching, I am in control of where the pitch is located. The ratings still control HOW accurate and whether the computer is able to make solid contact with the pitch. The ratings also control whether the pitch is called a ball or strike based on control of the pitcher.
At least this is how it should be. The pitch location should NOT be random at all, it should be directly tied to my meter feedback. Many of the other factors should be based on ratings, good sir.Comment
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