The poor animation system really holds this game back from being great!

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  • Factzzz
    FA
    • Aug 2011
    • 1655

    #16
    Re: The poor animation system really holds this game back from being great!

    Outfielders missing fly balls happens way too often in this game. Definitely something that should be looked at for next years game, i think it might be better for them to go back to the way it was in previous versions of the Show, where it would lock you into an animation sooner and the play would look fluid and realistic.

    Also, passed balls on fastballs basically right down the middle, and 50% of curveballs with people on base being a wild pitch is really annoying.
    NFL : Atlanta Falcons
    MLB : Toronto Blue Jays

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    • madmax52277
      Banned
      • Nov 2014
      • 435

      #17
      Re: The poor animation system really holds this game back from being great!

      Originally posted by Don Jon
      For me I believe they just need new/more error animations in the game, I think if mlb did this it wouldn't be such an eye sore when those same animations you showed pop up. I don't have a problem with the plays ending in an error though, that needs to happen.

      Video numbers 3,4,5,6 would benefit from this. I see no problem with the result of the play, although more varied animations would benefit the game in those plays
      Yeah at first I was a little piss off at some animations that played in, then after watching some real mlb game's and saw alot of errors. and some of the animations wasn't so far off. I agree with the need of better error animations, because some of them looks like there's issues with the game.

      So I can't really say p.a.d is wrong for complaining in vid, not everyone see the game in the same manner.

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      • rabnothimself
        Rookie
        • May 2015
        • 47

        #18
        Re: The poor animation system really holds this game back from being great!

        I also agree that not only does there need to be more animations to keep things fresh and realistic when an error does happen, but also that the amount of errors needs to be scaled back a bit.

        Don't get me wrong, outfielders do miss fly balls on occasion, but not at the rate that they flat out miss them in the Show. These are professionals, they are very good at what they do. not only is it an issue with outfielders but infielders as well. Countless times I've had weakly hit ground balls roll right past an infielder with little to no attempt from them to field the ball. I'll even by pushing left or right on the stick, depending what side the ball is on, and they just flat out don't move.

        So I agree with the original post. This is the 1 thing in my mind that truly holds this game back from being flawless as far as gameplay goes. But I still love this game, and enjoy playing it very much. It's arguably the best sports title that there is.

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        • countryboy
          Growing pains
          • Sep 2003
          • 52719

          #19
          Re: The poor animation system really holds this game back from being great!

          Originally posted by Factzzz
          Outfielders missing fly balls happens way too often in this game. Definitely something that should be looked at for next years game, i think it might be better for them to go back to the way it was in previous versions of the Show, where it would lock you into an animation sooner and the play would look fluid and realistic.

          Also, passed balls on fastballs basically right down the middle, and 50% of curveballs with people on base being a wild pitch is really annoying.
          I hope they don't go back to the way it was last year. I don't see anything near what some have claimed about an abundance of dropped/missed fly balls with outfielders. If you take the proper angle and get settled, the chances of you missing the fly ball are slim at best.

          And the passed balls or wild pitches? Again, its something that I just don't see an abundance of. I haven't seen anything that would raise flags or cause worrisome. Half the curveballs with people on base being a wild pitch? You see that many?

          I've played at least 400+ games easily (every pitch, every inning, every out) and I can say that in all those games, there isn't a single animation, missed fly balls, missed ground balls, wild pitches, or anything out of the ordinary that I would say is a concern that I hope is addressed next year.
          Last edited by countryboy; 08-27-2015, 05:25 PM.
          I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

          I miss the old days of Operation Sports :(


          Louisville Cardinals/St.Louis Cardinals

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          • Factzzz
            FA
            • Aug 2011
            • 1655

            #20
            Re: The poor animation system really holds this game back from being great!

            Originally posted by countryboy
            I hope they don't go back to the way it was last year. I don't see anything near what some have claimed about an abundance of dropped/missed fly balls with outfielders. If you take the proper angle and get settled, the chances of you missing the fly ball are slim at best.

            And the passed balls or wild pitches? Again, its something that I just don't see an abundance of. I haven't seen anything that would raise flags or cause worrisome. Half the curveballs with people on base being a wild pitch? You see that many?

            I've played at least 400+ games easily (every pitch, every inning, every out) and I can say that in all those games, there isn't a single animation, missed fly balls, missed ground balls, wild pitches, or anything out of the ordinary that I would say is a concern that I hope is addressed next year.
            I've been playing a lot of Diamond Dynasty recently, and i don't know if it's because of it being an online mode, but you're guaranteed to see one of those missed routine flyball plays at least once a game.

            As for the wild pitches, i literally don't feel confident throwing a curveball with someone on third base due to the amount of wild pitches i've seen.
            NFL : Atlanta Falcons
            MLB : Toronto Blue Jays

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            • Don Jon
              Pro
              • Jan 2012
              • 610

              #21
              Re: The poor animation system really holds this game back from being great!

              Originally posted by Factzzz
              I've been playing a lot of Diamond Dynasty recently, and i don't know if it's because of it being an online mode, but you're guaranteed to see one of those missed routine flyball plays at least once a game.

              As for the wild pitches, i literally don't feel confident throwing a curveball with someone on third base due to the amount of wild pitches i've seen.
              Yes seems like DD and online play there are more errors than when I play my franchise.
              Bucs, Lighting, Rays,

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              • countryboy
                Growing pains
                • Sep 2003
                • 52719

                #22
                Re: The poor animation system really holds this game back from being great!

                Originally posted by Factzzz
                I've been playing a lot of Diamond Dynasty recently, and i don't know if it's because of it being an online mode, but you're guaranteed to see one of those missed routine flyball plays at least once a game.

                As for the wild pitches, i literally don't feel confident throwing a curveball with someone on third base due to the amount of wild pitches i've seen.
                It may have to do with online, as I don't play online.
                I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                I miss the old days of Operation Sports :(


                Louisville Cardinals/St.Louis Cardinals

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                • dallas0112
                  Rookie
                  • Jan 2008
                  • 174

                  #23
                  Re: The poor animation system really holds this game back from being great!

                  I think an animation that needs work is the get glued to the wall animation, these plays there should be urgency for the outfielder to get the ball in, but who knows, maybe they are trying to allow the runner to get more bases on a ball hit to the wall.
                  PSN - miacanes12

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                  • TheWarmWind
                    MVP
                    • Apr 2015
                    • 2620

                    #24
                    Re: The poor animation system really holds this game back from being great!

                    A player is almost always going to be frustrated when they see their fielder completely whiff on a play, and I'll admit these errors seem to happen more to the player than the CPU (though it's probably not as much as I imagine it), but I'll take this system every time over the past couple iterations of the show where if it was POSSIBLE for the cpu to make the catch, then it was 99.99% likely to happen, regardless of difficulty.

                    The system does need improvement (after all, it's never going to be perfect since there are infinite possible reactions/body movements a player can make on the field and only a finite amount of animations they can put into the game) but it's not so bad. As long as they move forward as opposed to rolling back to the old system, I can get behind fiddling with player fielding animations. Otherwise, leave it be for now.

                    Comment

                    • shark547
                      Pro
                      • Jun 2014
                      • 666

                      #25
                      Re: The poor animation system really holds this game back from being great!

                      So I would def say the 3-6-anyone dp is terrible. On a hard hit grounder to first it shouldn't be impossible. What I don't get is I play on autofielding and the computer teams don't seem to make so many horrible plays.

                      As far as OF dropping balls I am 26 games into my season and Josh Hamilton has missed 3 balls where he was posted up for a couple seconds before the ball arrived.

                      Nick Markakis also dropped one he was posted under and he just recently committed his first error in 3 years. Not saying a player should never be able to commit an error. Probably didn't help that they both dropped balls in the same inning.......

                      I can understand if they are running to the ball, maybe they need to say it was the sun in their eyes. Of course I play all my games with cloudy or night conditions because I can't take the brightness!


                      The animations are definitely something that should be toned down. I don't even bother with fielding. I want control over my player. If he commits an error fine, but, I don't want to lose the chance to throw someone out at home because the player decides to take 3 days to go through an animation with no urgency.

                      I love the game, but, fielding drives me nuts even when on autofielding.

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                      • rjackson
                        MVP
                        • Apr 2005
                        • 1661

                        #26
                        Re: The poor animation system really holds this game back from being great!

                        A lot of this is just player ratings...ref video 6 especially, I recall a certain Twins CF doing exactly that this year. The ball was coming right at him and his glove was up but the ball went right by the glove...the next day he was in AAA...so yes, low fielding rating and this happens.

                        I was expecting to see the animation with the SS backpedaling on a slow roller with a speedy runner going down the first base line. I'm going to remember to capture that one next time it happens.

                        Comment

                        • Jr.
                          Playgirl Coverboy
                          • Feb 2003
                          • 19171

                          #27
                          Re: The poor animation system really holds this game back from being great!

                          That 1st video is bad, but my guess is that the catcher touched the runner somehow as he slid by, which registered as a tag, and the ump glitched and called the out late.

                          As for the others, there just needs to be more animations for errors. They need to add more fluid animations, for sure. There are some that look great, but too often, the players act very robotically, without anything dynamic to their movements and actions. The jumps/dives are a perfect example of this. There are MAYBE a handful of jump/dive animations combined. There should be many, many more, similar to the number of catch animations in football games.

                          Ultimately, I do agree with P.A.D.'s premise. There needs to be many more, and more dynamic, animations for this game to take it to the next level. It's a pretty great simulation right now, but there's no reason it can't get even better on the field.
                          My favorite teams are better than your favorite teams

                          Watch me play video games

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                          • Factzzz
                            FA
                            • Aug 2011
                            • 1655

                            #28
                            Re: The poor animation system really holds this game back from being great!

                            Just finished a game, and got some video of exactly what i'm talking about:

                            First, classic wild pitch with someone on third (i understand it happens in real life obviously, but it just seems like it happens way too often in the game, DD player catcher, rated 99), followed by a dropped routine flyball on the very next pitch.

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/sbB-oNknb3Y" frameborder="0" allowfullscreen></iframe>


                            Later in the game, routine fly ball dropped

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/8O56ayVCNek" frameborder="0" allowfullscreen></iframe>

                            I really don't see how anyone can defend these animations of outfielders dropping balls, looks ridiculous and impacts the game heavily.
                            NFL : Atlanta Falcons
                            MLB : Toronto Blue Jays

                            Comment

                            • nemesis04
                              RIP Ty My Buddy
                              • Feb 2004
                              • 13530

                              #29
                              Re: The poor animation system really holds this game back from being great!

                              ^ The outfield play online is not very good this year. Errors on dropped average flyballs is through the roof.
                              “The saddest part of life is when someone who gave you your best memories becomes a memory”

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                              • Padgoi
                                Banned
                                • Oct 2008
                                • 1873

                                #30
                                Re: The poor animation system really holds this game back from being great!

                                Originally posted by Factzzz
                                Just finished a game, and got some video of exactly what i'm talking about:

                                First, classic wild pitch with someone on third (i understand it happens in real life obviously, but it just seems like it happens way too often in the game, DD player catcher, rated 99), followed by a dropped routine flyball on the very next pitch.

                                <iframe width="560" height="315" src="https://www.youtube.com/embed/sbB-oNknb3Y" frameborder="0" allowfullscreen></iframe>

                                Later in the game, routine fly ball dropped

                                <iframe width="560" height="315" src="https://www.youtube.com/embed/8O56ayVCNek" frameborder="0" allowfullscreen></iframe>

                                I really don't see how anyone can defend these animations of outfielders dropping balls, looks ridiculous and impacts the game heavily.
                                Great videos, they really capture a few of the issues with the game. I don't care if you have Madison Bumgarner playing in right field, if he's under the ball, he's going to catch it 99.9% of the time. If you want to show a disparity in fielder ratings, then maybe the outfielders can be slower getting to the ball or not make clean pick-ups on grounders in the outfield, but dropping routine fly balls to attempt to simulate realism is actually ANTI-realism and not simulation at all.

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