Scripted Innings!
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Re: Scripted Innings!
Seriously though, I think the original poster might not be changing things up or adapting enough. Maybe they spend the first couple of innings throwing first pitch fastballs for strikes and staying low and outside. By the 3rd inning, the AI adapts and starts guessing first pitch fastball and then low and outside - which gives them a 20% bonus and inevitably scoring runs. I have to remind myself to put myself in the other team's shoes. Nobody on and 2 out is a good time to power swing and try to get some runs, look fastball, guess more often. Thus, I change my approach from 1st pitch fastball for strike 1 to get me over curveball or a fastball off the plate...and lots of off speed pitches, no fastballs for strikes...Comment
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Re: Scripted Innings!
The scripted innings just got me. Playing MLB 14 as the Mets(me) vs Phillies. Game was 1-1 early until the Phillies scored a run in the bottom of 8th to lead 2-1 going to the 9th. Oh well. First batter Daniel Murphy hits a 3-2 count HR to tie it. We go to the 10th and a no name prospect hits a HR to give me 3-2 lead and Phillies go down 1-2-3 in the bottom of the 10th and I win!Comment
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Re: Scripted Innings!
I vote we have a thread like this for MLB when the game comes out next year:
http://www.operationsports.com/forum...2k-thread.html
We've always made little posts here and there that were similar to that thread's theme, but we need to get organized!Comment
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Re: Scripted Innings!
I vote we have a thread like this for MLB when the game comes out next year:
http://www.operationsports.com/forum...2k-thread.html
We've always made little posts here and there that were similar to that thread's theme, but we need to get organized!
Consider that my vote to do something like this for MLBTS 16.Play the games you love, not the games you want to love.Comment
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Re: Scripted Innings!
What I believe after amassing almost 3.5 million XP in this game, most of it in franchise mode, is that the game imposes hot and cold streaks to individual players in individual games and perhaps even a team hot/cold factor. But during a game itself, all those tendencies and factors are locked in and do not change based on how the game is playing out.
I don't believe this game has rubber band AI within gameplay itself, but I do believe it has rubber band AI during the broader franchise framework. And it has to if it wants to simulate real baseball statistics and records.
But I think what's even more relevant is that we are scripted as human beings. When you are leading 3-2 in the 9th, your palms are getting sweaty, you're getting nervous, and you might give up a 2-run shot and lose the lead.
WE are the scripted ones.
In fact, one of the ways I got better in this game was teaching myself not to care about the outcomes of specific games in a 162-game season. Once I did that, I stopped getting nervous when I had the lead and I lost the lead less often.Last edited by Spokker; 12-04-2015, 09:54 PM.Comment
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Re: Scripted Innings!
What I believe after amassing almost 3.5 million XP in this game, most of it in franchise mode, is that the game imposes hot and cold streaks to individual players in individual games and perhaps even a team hot/cold factor. But during a game itself, all those tendencies and factors are locked in and do not change based on how the game is playing out.
I don't believe this game has rubber band AI within gameplay itself, but I do believe it has rubber band AI during the broader franchise framework. And it has to if it wants to simulate real baseball statistics and records.
But I think what's even more relevant is that we are scripted as human beings. When you are leading 3-2 in the 9th, your palms are getting sweaty, you're getting nervous, and you might give up a 2-run shot and lose the lead.
WE are the scripted ones.
In fact, one of the ways I got better in this game was teaching myself not to care about the outcomes of specific games in a 162-game season. Once I did that, I stopped getting nervous when I had the lead and I lost the lead less often.
I get like this too, "of course the computer comes right back as I score 3 runs in the top of the inning", as i zone out and throw fastballs down the middle of the plateComment
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Re: Scripted Innings!
Scripted innings? People actually think this is a thing? Holy hell. How do people even come up with this crap. Nothing but a bunch of whining is what it is.
Video games are nothing but MATH. And especially a baseball game. Nothing but math.
But seriously... ask yourself this. WHY the hell would a company create a game as dynamic as baseball and "script" innings or even "comeback code" into it? WHY? What benefit would it give itself? It makes absolutely no sense whatsoever. Ugh. Whiners.
Go into your settings and turn OFF "Adaptive AI". Then set your difficulty to "Rookie". There. Problem solved.
I've had Adaptive AI on all season, and finally have been doing well enough that I slipped into "All-Star" mode for a few innings. I did OK for 2 or 3 of those innings but then got hammered for SEVEN runs in the 5th. Ugh. The adaptive AI went back to "Veteran" (or whatever the next lowest level is) and I only gave up one more run. But I DID feel really bad for that starter who had the misfortune of being in during that inning as his ERA shot up .50 points.
But still... that's baseball. In MLB 2k13, all my starters had ERAs around 2.50 or less. This is more realistic.Comment
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Re: Scripted Innings!
What I believe after amassing almost 3.5 million XP in this game, most of it in franchise mode, is that the game imposes hot and cold streaks to individual players in individual games and perhaps even a team hot/cold factor. But during a game itself, all those tendencies and factors are locked in and do not change based on how the game is playing out.
I don't believe this game has rubber band AI within gameplay itself, but I do believe it has rubber band AI during the broader franchise framework. And it has to if it wants to simulate real baseball statistics and records.
I don't think it has to. Probability is such that you will get "streaks" simply over the course of the 1000's of pitches and ABs and events that will occur.
Roll a 20-sided die and count a hit as anything under a 6. That's a .300 success rate. Track those rolls over hundreds of trials and I'm sure you'll see "cold streaks" and "hot streaks".
If these factors ARE in the game, they must be small/muted due to my control schemes (Classic/Directional, though they are the most "RNG determined"). I mean, I've had Chris Davis on a season long hot-streak. Did the game "force" that? Same for my fictional Damian Boeve. His incredible development must have the game forcing him on a 3-year hot streak. I'd be surprised to see Bryce Harper on a cold streak with his 95/95 contact/power ratings and a platoon vs his weaker side keeping him rested and away from his average vs LHP ratings as much as possible...especially if I don't try to force the issue and be too aggressive (same with Chris Davis).
Some players are up and down - part of it is my own execution, part of it is the ratings and the probabilities they represent. A guy with 70/60 ratings is not going to be "perfectly consistent", especially when pitchers are sitting with similar ratings and 101 MPH pitches and 93 K/9 ratings (Screw you Syndergaard). Chris Taylor has 75 contact, 20-something power and bleh Vision. That's going to lead to bad games. I don't think that has to do with the game saying "Chris Taylor, you will struggle for the next 14 games so you can go on a cold streak". Same thing for my hitter with 40 contact and 90 power. Game won't need to "force" cold streaks on him. His 40 contact will do it, especially in Year 6 (or 7, I lost track) and all these developed pitchers.Last edited by KBLover; 12-14-2015, 11:36 PM."Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Re: Scripted Innings!
I dont believe there are scripted innings. However there are 100% scripted scenarios in the game. Two prime examples of hits you never, thats right never see any other time than in these situations:
Runner on second, batter at the plate laces a hit just inside the first base or 3rd base bag (more often than not hitting it to his opposite field on a very tough inside pitch).
and my favorite
Always occurs with a right handed hitter, usually in the 7th 8th or 9th with the CPU down 1 run, 2 outs man on first. No matter the skill of the person at the plate he always punches a ball perfectly into right center gap and it rolls to the wall 100% of the time, regardless of how good either your CF or RF is and regardless of the speed of the baserunner he always scores from first to tie the game.
There are definitely a couple others and sometimes they can be combated by shifting your defense as the script doesnt seem to know that you have shifted so you can save yourself if you remember to shift the D.Comment
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