MLB The Show 16 Twitch Stream - Presentation & Much More (Archive Available)
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Re: MLB The Show 16 Twitch Stream - Presentation & Much More (Archive Available)
This has actually always been an issue with me ever since I got back into the series in 2008, the uniform numbers have always looked unrealistically low. Its an issue that, IMO really needs to be addressed next year, its literally the only thing that breaks that realistic immersion for me. This was something I was going to post about, but I figured I would wait until a MLB 17 improvements thread was made later on this year.
But seeing you guys mentioned it, I feel the number placement would be perfect if they cut the gap between the name and number in half. With the jerseys that have no name on the back, the numbers should sit even higher up than that.
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Re: MLB The Show 16 Twitch Stream - Presentation & Much More (Archive Available)
I agree, the top of numbers on nameless jerseys should be placed right around that point on the back. With where they are placed now, the numbers really throw off the look of Yankee jerseys (and Red Sox home jerseys).Last edited by mpulse24; 02-26-2016, 06:38 PM.Comment
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Re: MLB The Show 16 Twitch Stream - Presentation & Much More (Archive Available)
I'm more concerned with the fact that they accidentally used Ice-T's face in place of Mookie Betts'.Comment
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Re: MLB The Show 16 Twitch Stream - Presentation & Much More (Archive Available)
Just finished watching the stream.
Pros
-The whole idea of 'threading' and having a conversational approach where the story/conversation can be tabled/re-started depending on game action is a great idea. Real broadcasts are more like this and less one liners about just factual things going on. It will be interesting to see as more and more of this content is added.
-The idea of the announcers having a "memory" of what they've already said is also a fantastic idea so they stop repeating earlier lines. Also good on them for ridding the game of the "does he need to throw his curveball for strikes?" conversation. The fact that I can quote Steve Lyons' response to this question even after not turning the game on in over a month shows how tired that particular exchange became.
-The ground ball and fly ball apex content brings a little more zest and specificity to playing defense. In the past, I always liked it when I'd get the "and the ball lands in the gap between outfielder X and outfielder Y" lines. Rarely were the names ever spoken on defense and this will make that part of the game seem less robotic.
-The "aerial" shots in each city (and having a nighttime shot and a daytime shot) is a welcome addition. A lot of teams show either interesting shots of fans, the city, or the outside stadium when going to commercial or coming back from commercial breaks.
-Sounds like they added helmet rubs for the Cubs. Or in the words of Kirby: "Helmet rubs.......indeed."
Cons
-I wasn't impressed with the batter walk-up replies by Lyons and think that will get really stale really quickly. It seems like it's all a variation of "this player is hitting above XXX average in his past 10 games" or "this player is hitting below XXX in his past 10 games and needs to pick it up." For adding hundreds/thousands of these lines, it already sounded stale.
-The commentary team is in a bit of a weird spot where they have such a huge amount of lines of commentary that adding in almost 15,000 new lines (as was advertised in this stream) is hardly noticeable. When watching the Dodgers-Angels game, I could identify almost all of the lines as being in the game before.
-The bottom line is that Steve Lyons and Eric Karros probably need to be replaced. Vasgersian is fine and it would be impractical to replace him, but Lyons and Karros just don't add much and it would be wise to start recording lines for replacement color guys.
-I got the feeling from the presentation/commentary "fact sheet" that they just re-stated "we have xx new lines of commentary" in about 17 different ways to make it seem like there were bigger and more drastic changes than there actually were. The true test was when they let the game play out, and it basically sounded the same as it would've in '15.Chicago Cubs | Chicago Bulls | Green Bay Packers | Michigan WolverinesComment
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I'm still enjoying '15. I'm going to be really pumped on the 29th.
The commentary definitely needed to be improved. The color analysis was horrible and non-existent.
Can't wait to here about the franchise improvements.Mississippi State
Cubs
New Orleans Saints
BullsComment
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yeah I'm also hopping that show a list of championship teams as well as other award winners, because as someone coming from 2K i can say it makes the game tons more enjoyable when you can see the complete list championships and awards in the history of a sport, seeing you're dynasty along side others.Comment
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MLB The Show 16 Twitch Stream - Presentation & Much More (Archive Available)
Damnit I knew I wasn't explaining right. I was talking about CPU vs CPU where the pitch call out is off since that is what was shown in stream. I forgot they took the option out for player vs cpu.
What I'm basically saying is I want the functionality that we had when the scorebug was first added, where we could turn the callout off and still have the pitch speed displayed in the scorebug. As it is now I don't think we can do that or am I missing a setting in MLB 15?
I just loaded up a CPU vs CPU game and the pitch callout is off, but no speed in scorebug.Comment
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Re: MLB The Show 16 Twitch Stream - Presentation & Much More (Archive Available)
I asked this question to everybody, in general...never received a reply or answer to this important issue with last year's game:
The lack of urgency from outfielders throwing the ball in quickly to the infielders, when there is at least one base runner on ?!Comment
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Re: MLB The Show 16 Twitch Stream - Presentation & Much More (Archive Available)
I know the devs keep reiterating about preloading, but I have to concede in that I sometimes preload right after the ball is hit and I still get slow throw animations from outfielders in gaps resulting in tons of triples. I adjust the sliders to accommodate. They added a lot of new animations and some outfield throws look pretty good so maybe this will be a bit better this year.Comment
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Re: MLB The Show 16 Twitch Stream - Presentation & Much More (Archive Available)
Do you have a video example?"Yeah, well, you know, that's just, like, your opinion, man"Comment
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Re: MLB The Show 16 Twitch Stream - Presentation & Much More (Archive Available)
I don't have a video example, but this was a well-known issue in MLB 15...
There were posts about it on OSComment
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Re: MLB The Show 16 Twitch Stream - Presentation & Much More (Archive Available)
All the well known examples have been addressed as best as our animation set will allow."Yeah, well, you know, that's just, like, your opinion, man"Comment
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Re: MLB The Show 16 Twitch Stream - Presentation & Much More (Archive Available)
Damnit I knew I wasn't explaining right. I was talking about CPU vs CPU where the pitch call out is off since that is what was shown in stream. I forgot they took the option out for player vs cpu.
What I'm basically saying is I want the functionality that we had when the scorebug was first added, where we could turn the callout off and still have the pitch speed displayed in the scorebug. As it is now I don't think we can do that or am I missing a setting in MLB 15?
I just loaded up a CPU vs CPU game and the pitch callout is off, but no speed in scorebug.
It was something Woodweaver once fixed in a patch after so many tears were shed by MOM crowd. It was probably really a patch and didn't leave in the code base permanently, and I think the next year it was gone again.Comment
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