MLB 16 Progression/Regression Discussion

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  • R9NALD9
    MVP
    • Nov 2008
    • 1268

    #31
    Re: MLB 16 Progression/Regression Discussion

    Very encouraging to me and it seems stat simming as well as progression/regression is the best it's been for quite some time.

    I do wish though that they can implement a system within the progression/regression system that will differentiate between players that peak early vs player that peak late etc.

    Pro Evolution soccer on PS2 had different development curves for each player. Options were:

    Early standard
    Early lasting
    Normal
    Late standard
    Late lasting

    In other words the early/late means when their peak will be. Standard meant that regression will be standard, whilst lasting meant that player regressed slower.

    Really meant players progressed/regressed differently. So if Sony SD can put something on top of their current potential based system I think it would be great. Potential can perhaps mean the ceiling of a player whilst this system determines how quickly or slowly they get to that, and thereafter how quickly/slowly they decrease afterwards.
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