After playing several games, I'm not seeing this - at least not to the extent that some people are. I just had Bartolo Colon go 8 IP on over 100 pitches against me to name one example in my franchise.
CPU SP problem (anyone else has it!?)
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Re: CPU SP problem (anyone else has it!?)
http://www.fangraphs.com/leadersspli...&sort=3,1&pg=0
Not sure if that works but there were 232 times where a SP went 4 innings or less and gave up 3 runs or less. Some of these could be injuries, spot starts, etc. but it does happen.
http://www.fangraphs.com/leadersspli...ort=19,-1&pg=0
490 times a SP went 5 innings or less and gave up 2 runs of less.Comment
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Re: CPU SP problem (anyone else has it!?)
I think the point is simple. Some don't feel there is an issue. Some feel it's just a QC issue. Some think it an issue in the entire game. IMO it's not just a SP issue, it’s a pitching and logic issue. Some games play the way they should. RARE, but they work out well, It seems to me the majority of the games in the long run are flawed. And yet, simmed season stats show close to MLB stats. But if you check them closely you will see that the LR pitchers have just as many or more inn pitched that the regular starters.
Some games the SP is pulled for no apparent reason what so ever. Others let the pitcher bat in crucial situations then put in reliever. Pitchers batting in 7th or 8th spot and yes this did happen in an American league game. (Thanks to Kehlis for the suggestion to test that. ) Relievers pitching way to long.
I'm not sure it is just a SP issue. I think it's a CPU LOGIC and strategy issue that affects the entire game but mostly the SP. The point is for those that don't think this is broken. As I have said we didn't experience this issue in 14, 15, 16, So if we didn't see it then, Why are we experiencing it now. This tells me something is broken, don’t know what it is, it may just be an adjustment, it may have to do with the new Quirks and humanity, but the fact is, SOMETHING is wrong. I think the majority will admit to that.
For me, like many others, the game is playable for entertainment like seasons, live, but not for franchise mode. So I will keep testing for a work around, and there are a few suggested, although we shouldn’t have to put that much effort into it. I won’t play a serious franchise until this is fixed and I do have faith it will be. I just hope we don’t have to wait too long.When I do something right, No one ever remembers.
When I do something wrong, No one ever forgets.!Comment
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Re: CPU SP problem (anyone else has it!?)
I think the point is simple. Some don't feel there is an issue. Some feel it's just a QC issue. Some think it an issue in the entire game. IMO it's not just a SP issue, it’s a pitching and logic issue. Some games play the way they should. RARE, but they work out well, It seems to me the majority of the games in the long run are flawed. And yet, simmed season stats show close to MLB stats. But if you check them closely you will see that the LR pitchers have just as many or more inn pitched that the regular starters.
Some games the SP is pulled for no apparent reason what so ever. Others let the pitcher bat in crucial situations then put in reliever. Pitchers batting in 7th or 8th spot and yes this did happen in an American league game. (Thanks to Kehlis for the suggestion to test that. ) Relievers pitching way to long.
I'm not sure it is just a SP issue. I think it's a CPU LOGIC and strategy issue that affects the entire game but mostly the SP. The point is for those that don't think this is broken. As I have said we didn't experience this issue in 14, 15, 16, So if we didn't see it then, Why are we experiencing it now. This tells me something is broken, don’t know what it is, it may just be an adjustment, it may have to do with the new Quirks and humanity, but the fact is, SOMETHING is wrong. I think the majority will admit to that.
For me, like many others, the game is playable for entertainment like seasons, live, but not for franchise mode. So I will keep testing for a work around, and there are a few suggested, although we shouldn’t have to put that much effort into it. I won’t play a serious franchise until this is fixed and I do have faith it will be. I just hope we don’t have to wait too long.
Anyway, I've posted enough on this. Hope the devs are reading it and at least taking it into consideration as they search for the issue.Comment
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Re: CPU SP problem (anyone else has it!?)
I think the point is simple. Some don't feel there is an issue. Some feel it's just a QC issue. Some think it an issue in the entire game. IMO it's not just a SP issue, it’s a pitching and logic issue. Some games play the way they should. RARE, but they work out well, It seems to me the majority of the games in the long run are flawed.Comment
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Re: CPU SP problem (anyone else has it!?)
That's a fair question.. Probably not as many as you. I am a QC franchise player. But for testing, that is a different story. I have read all the post on this subject. In answer to your question probably 25 to 30. But not complete games. I only play until the CPU pulls the starting pitcher. Because that's all I am interested in. Then I write down the score, k's walks, hits, Innings, pitches, and roughly what his stamina and confidence. Then I sim out the rest of the game.
Then I pick different teams and do it again. After five played games, I sim out the rest of the month. Sometimes I see a little better played game than I did in QC. But when I check the CPU teams box scores. It's back to the same old thing.
So I start over, but thinking this could be an early month situation like some have suggested. I sim the first month and then repeat the above procedure. In these test I have never seen a pitcher go more than 6 in in a played game... I also try not to go against there #1 starter. I try to pick a game where there #2 or 3 SP is pitching. And trust me, I am not a disciplined hitter. That's why I play QC, or I'd never get a walk. So it's not like I am crushing the pitcher and knocking him out of the box.
Then I move on to the next month and do it again. I am not telling others they shouldn't enjoy the game. Everyone plays differently. I pretty much read other post but I base my opinion mostly on my own test. For me. The game just does not function correctly for Franchise mode and I owned every version of MLB the show. Before that I had every BB game I could get my hands on. From board games to computer games. If it was a baseball game I had it. Baseball is in my blood and my passion, next is Football. I attended and worked for the Cleveland Indians club house fantasy camp for 9 years. My home is a shrine filled with Indians stuff. I have Joe Charbenaue's personal Rookie of the year bat hanging on my wall. I have Woody Held's glove. I have Bob Feller personal jacket signed.
I Know this has nothing to do with this game, But I am trying to explain why I am so passionate about it. For me, this just isn't a game, For me it's a chance to relive my past. And it is so close, But the SP issue is a huge issue to me as it completely takes away the challenge, strategy and logic from the game.
OTTP baseball sim game is probably the most realistic BB game ever invented, But It is basically a sim with very limited graphics. You will never see Box scores like you see in this years MLB 17. It just don't happen like that. And I am not talking a complete rebuild, I am just hoping for a couple of inning adjustments for SP intelligence. Just put it back to what M16 was. I think that would make the majority of us franchise players happy. It's never gonna be perfect. But it can be far more realistic.When I do something right, No one ever remembers.
When I do something wrong, No one ever forgets.!Comment
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Re: CPU SP problem (anyone else has it!?)
You've been telling us all along you aren't?
Sim results aside you were the sole person saying that you were seeing pitchers pulled early while playing games without quick counts.Comment
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Re: CPU SP problem (anyone else has it!?)
Ahhhh, Mr. Kehlis...Never have I said I am not a QC player. In my very first post,
Page 8 on this page and I quote. ( For those that aren't experiencing the SP problem, I guess you are lucky. I only play franchise and never online and I usually play with QC on. I started my franchise as the Indians and played my first six games against Tex and Arizona. In all 6 games I could not get a CPU starter to go more than 5 innings. In two out of three games against Tex, the starters were pulled after 4.1 innings regardless of the score. The longest a CPU starter went was 5.2 innings in a 0 to 0 game. )
And you will find it in impressions and several other posting I made.
PAGE 9 (Yep, I agree, I love some of the new animations, some of the new features. The game in general. If they fix the SP glitch, I would be happy. Some have said that the logic seems to be OK when playing a full game. Like you I play Quick Count. There may be other issues with stats or things, But I can't get past the SP issue.
PAGE 26 Armor and Sword, In no way was I directing my post at you. Please don't take it personal. nothing but respect for you. I have followed your post for years here and in the Foot Ball page. My findings were based on my own test and I have ran several. The differences we have could be anything. Different rosters, Different setting, different style of play. I have ran several sims. I have imported one of my franchises from 16. I am using DL rosters from the vault which includes Minor league players. I have tried everything i can think of to find a work around. I only play Franchise and QC.
I am a huge fan of QC.. As much as you correct me. You should know that by now.. LOL,
Nearly in all my post I state that I only play franchise, with QC. Have every since it became available. I never play online. I have even posted that because of my hands and my condition, I don't have the thumb and finger dexterity and even from my Football pages which you have kindly acknowledged me in. I stated there that I only play POTM because of my condition.
BUT. Because of people posting that the SP issue doesn't appear in played games. I tried testing it that way. I test the game every way possible. I don't test in anything to do with OL. If I can find a way it plays to my needs, I will try it. Nearly everyone that knows me knows I play with QC. And when MLB first came out, I got it because I just wanted to play manage mode. Just build a team and watch it play out. QC was a God send for me just like POTM in Madden.
And please show me anywhere that I posted those words. ( Sim results aside ( you were the SOLE person saying that you were seeing pitchers pulled early while playing games without quick counts.) As I just said above, in my last post. In the test I did without using QC, I seen the same thing but a few games played better logic UNTIL I checked the CPU teams box scores. They were not much different than QC games. People said it played better without QC, I wanted to find out on my own. I realize you are not a fan of mine, But please don't say I said things I didn't. No disrespect intended. Thank You..When I do something right, No one ever remembers.
When I do something wrong, No one ever forgets.!Comment
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Re: CPU SP problem (anyone else has it!?)
No, he isn't the sole person saying that. I have been saying that all along as well. I am seeing the quick pulls of starters in NON QC games as well.Comment
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Re: CPU SP problem (anyone else has it!?)
So is this also an issue with simmed AI v AI games in franchise mode that my team are not involved in?Comment
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Re: CPU SP problem (anyone else has it!?)
Ahhhh, Mr. Kehlis...Never have I said I am not a QC player. In my very first post,
Page 8 on this page and I quote. ( For those that aren't experiencing the SP problem, I guess you are lucky. I only play franchise and never online and I usually play with QC on. I started my franchise as the Indians and played my first six games against Tex and Arizona. In all 6 games I could not get a CPU starter to go more than 5 innings. In two out of three games against Tex, the starters were pulled after 4.1 innings regardless of the score. The longest a CPU starter went was 5.2 innings in a 0 to 0 game. )
And you will find it in impressions and several other posting I made.
That's my fault.
I know he isn't the ONLY person, but many who are playing full counts (myself included) aren't seeing it as a problem in game (sim results are still up for discussion).Comment
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Re: CPU SP problem (anyone else has it!?)
Kehlis... Not a problem, and Thank you.. Were all human, Hopefully, they will fix the issue and then what will we do.. We won't have anything to talk about. Just good news. Happy Easter to all..When I do something right, No one ever remembers.
When I do something wrong, No one ever forgets.!Comment
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