MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transactions

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33881

    #1

    MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transactions



    Good stuff here.
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • jeffy777
    MVP
    • Jan 2009
    • 3325

    #2
    Re: MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transact

    Probably the best 18 article so far.

    Comment

    • Benz87
      #OwnTheFuture
      • Jan 2005
      • 1320

      #3
      Re: MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transact

      Seeing as there are all these changes to how your player is built in RTTS, do we still have the option of importing our file from last years game?

      Didnt see it mentioned.
      Green Bay Packers | Milwaukee Bucks | Milwaukee Brewers

      Comment

      • Dolenz
        MVP
        • May 2014
        • 2056

        #4
        Re: MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transact

        Originally posted by Benz87
        Seeing as there are all these changes to how your player is built in RTTS, do we still have the option of importing our file from last years game?

        Didnt see it mentioned.

        Yes, but you still have to choose a player archetype and if your skills exceed their caps you will be slowly nerfed until you fall within their limits

        Comment

        • Blegh
          Banned
          • Feb 2018
          • 73

          #5
          Re: MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transact

          I wonder if no micro transactions had something to do with NBA 2K debacle!

          Comment

          • Trackball
            MVP
            • Sep 2012
            • 1306

            #6
            Re: MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transact

            Originally posted by Blegh
            I wonder if no micro transactions had something to do with NBA 2K debacle!
            It may well be the case. Speaking as a big NBA 2K fan who buys The Show despite not being a baseball fan (but yay Astros!) because the latter is just that darn good, it really hurt to see 2K and Visual Concepts drop the ball so hard with making their MyCareer mode so money-grubbing.

            Seriously, seeing that Mostly Negative rating on Steam really, really stings me as a basketball fan. The franchise modes play great, and on the court 2K18 is a thing of beauty, but 2K burst the bubble with the career mode.

            Oh well. It seems other companies are learning from 2K's mistakes, and that can only be good for gamers.

            Just throwing in my two cents as an NBA 2K fan who was repelled from this year's career mode.
            Good on Sony San Diego for seeing them stumble and saying "yeah, let's not do that."

            Comment

            • Blegh
              Banned
              • Feb 2018
              • 73

              #7
              Re: MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transact

              I'm the opposite. I dont like basketball but buy NBA 2K because the gameplay is the best representations of its sport. I never touched career modes in sports games before because i prefer to play with real players. I gave 2k's career mode a chance and i actually enjoyed it until i grew tired of the stupid cutscenes, music, and dancing. The grinding didnt bother me albeit, it was obnoxious. I wish they remove micro transactions in card based modes as well because the pay to win nonsense needs to stop.
              Last edited by Blegh; 03-08-2018, 08:24 PM.

              Comment

              • Beelzebot44
                Rookie
                • Dec 2013
                • 125

                #8
                Re: MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transact

                They need to stop with this "no microtransactions" nonsense. They did NOT remove them, they just changed them and made them harder to avoid. Now you are artificially stopped from advancing in certain skills unless you purchase equipment. Why are people falling for this lie about eliminating them?

                I've never played DD and never spent a dime on stubs, but I easily could get my RTTS player to 99 every year. Just play games, your player would get points and you would get stubs that you could use to boost the points, but you didn't really need to. Now you have no option. If you want a true 5 tool player you have to spend stubs to get gear to get by the artificial limits imposed on your attributes.

                Comment

                • MetsFan16
                  MVP
                  • Nov 2011
                  • 1416

                  #9
                  Re: MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transact

                  Originally posted by Beelzebot44
                  They need to stop with this "no microtransactions" nonsense. They did NOT remove them, they just changed them and made them harder to avoid. Now you are artificially stopped from advancing in certain skills unless you purchase equipment. Why are people falling for this lie about eliminating them?

                  I've never played DD and never spent a dime on stubs, but I easily could get my RTTS player to 99 every year. Just play games, your player would get points and you would get stubs that you could use to boost the points, but you didn't really need to. Now you have no option. If you want a true 5 tool player you have to spend stubs to get gear to get by the artificial limits imposed on your attributes.


                  Their idea of “no micro transactions” is that you cannot pay money to make your player a 99 overall. You can buy stubs to buy equipment but you automatically earn equipment just by playing games.

                  Unlike 2K’s career mode where you can buy “training points” and make your player a 90+ overall (depending on your cap).

                  What progresses you in RTTS is not something you can buy. You do not have to spend stubs or training points to improve your overall.

                  That is their idea of no micro transactions and it is a very welcomed one after playing 2K


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                  Comment

                  • Beelzebot44
                    Rookie
                    • Dec 2013
                    • 125

                    #10
                    Re: MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transact

                    Originally posted by MetsFan16
                    What progresses you in RTTS is not something you can buy. You do not have to spend stubs or training points to improve your overall.
                    But this is blatantly untrue. In many cases, it will be the ONLY way to improve your overall. Once you hit the cap on your power, speed, contact, fielding, whatever, the only way to improve it will be to buy that new bat, or batting gloves, or ritual, etc. For someone who doesn't play DD, you will need to spend stubs for that gear, and probably real money on stubs if you want to get the best gear to boost your player.

                    Comment

                    • MetsFan16
                      MVP
                      • Nov 2011
                      • 1416

                      #11
                      Re: MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transact

                      Originally posted by Beelzebot44
                      But this is blatantly untrue. In many cases, it will be the ONLY way to improve your overall. Once you hit the cap on your power, speed, contact, fielding, whatever, the only way to improve it will be to buy that new bat, or batting gloves, or ritual, etc. For someone who doesn't play DD, you will need to spend stubs for that gear, and probably real money on stubs if you want to get the best gear to boost your player.

                      I get what you are saying. And Yes, once you reach the max cap the only way to go past that is with equipment.

                      But

                      If you don’t play DD you are in a very good spot compared to DD and RTTS players. DD players must use stubs on player cards to field a decent team.

                      You and all the other non DD players can sell every single player card you earn (just by playing the game you will be earning cards, both players and equipment). You can then use those stubs to buy those great equipments.

                      My point is that, there are no micro transactions to increase your players attributes. No mentioning of equipment. And that is what SCEA is doing. You don’t have to make a transaction to increase your contact/Fielding/speed. That will be done by simply getting base hits, making plays in the field (not stubs that will need to be spent on fielding attributes)

                      If you view equipment as a microtransaction, even though you will be rewarded with equipment by simply playing games, not a single stub spent.

                      It is very likely you will be rewarded a gold piece of equipment after a game. For free. No stubs being spent on that Gold equipment. Perfect equip to you’re guy and your cap is increased.

                      There’s a chance you will be rewarded a Gold Player card. Even better, head to the market, sell that card since you don’t play DD and spend those stubs on a piece of equipment or save up for the diamond stuff.

                      Hell you might even be given a diamond equipment or player after a game. In that case your cap goes up a TON, again, for free!

                      Again, yes you need equipment to go beyond Caps. But you do not need stubs/real money to increase your actual attributes and overall. No more micro transactions.


                      Sent from my iPhone using Operation Sports
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                      • Dolenz
                        MVP
                        • May 2014
                        • 2056

                        #12
                        Re: MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transact

                        Originally posted by MetsFan16
                        Again, yes you need equipment to go beyond Caps. But you do not need stubs/real money to increase your actual attributes and overall. No more micro transactions.


                        Sent from my iPhone using Operation Sports
                        You never needed money or stubs to increase your stats before. Buying training points was optional and buying equipment is optional. I don't see buying equipment any less of a micro transaction that buying training points.

                        And yes, RTTS players can sell their player cards but lets face facts, most of those cards will be common/bronze which do not sell for many stubs. The best equipment will be diamond level, meaning the drop rates are low. The demand for the best equipment in each slot will be very high. Everybody is going to want the same diamond bat, not just for every RTTS character created but every CAP in DD. The prices will go up with the demand. Add to that that there are something like 14 slots and it could be costly to maximize your player with equipment.

                        It does not bother me either way, but I am guessing that to max out your RTTS player with diamond level equipment in every slot it will end up costing far, far more stubs than buying the training points to max your stats.

                        Comment

                        • MetsFan16
                          MVP
                          • Nov 2011
                          • 1416

                          #13
                          Re: MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transact

                          Originally posted by Dolenz
                          You never needed money or stubs to increase your stats before. Buying training points was optional and buying equipment is optional. I don't see buying equipment any less of a micro transaction that buying training points.

                          And yes, RTTS players can sell their player cards but lets face facts, most of those cards will be common/bronze which do not sell for many stubs. The best equipment will be diamond level, meaning the drop rates are low. The demand for the best equipment in each slot will be very expensive. Everybody is going to want the same diamond bat, not just for every RTTS character created but every CAP in DD. The prices will go up with the demand. Add to that that there are something like 14 slots and it could be costly to maximize your player with equipment.

                          It does not bother me either way, but I am guessing that to max out your RTTS player with diamond level equipment in every slot it will end up costing far, far more stubs than buying the training points to max your stats.


                          Yes, you’re right about the price of diamond equipment being higher because of higher demand.

                          Again, my point was missed. The idea of no micro transactions has nothing to do with equipment. It has everything to do with “performance gains” rather than Training Points.

                          The ONLY way to raise your Contact v R by one Point, from 50 to 51 is to get base hits. The ONLY way to increase your throwing accuracy is to play the Fielding opportunities and make a throw to first base.

                          There are no micro transactions that say “in order to increase this attribute you must spend training points.” You cannot increase your fielding attributes by dropping bombs and putting those training points earned into reaction and fielding ability like in years past.

                          This has nothing to do with equipment or Caps.

                          The “no micro transactions” only relates to individual attributes being increased.


                          Sent from my iPhone using Operation Sports
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                          • Beelzebot44
                            Rookie
                            • Dec 2013
                            • 125

                            #14
                            Re: MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transact

                            Originally posted by MetsFan16

                            The “no micro transactions” only relates to individual attributes being increased.
                            In the video game world, this is NOT what people mean when they talk about microtransactions. Fallout 4 didn't have microtransactions to level up your player, you just spent the skill points you earned. Literally no one calls spending skill points a microtransaction, and if that's what SECA is saying they mean then they are being intentionally misleading.

                            Comment

                            • MetsFan16
                              MVP
                              • Nov 2011
                              • 1416

                              #15
                              MLB The Show 18 Interview - Online Play, Gameplay Improvements, No Micro Transactions

                              Originally posted by Beelzebot44
                              In the video game world, this is NOT what people mean when they talk about microtransactions. Fallout 4 didn't have microtransactions to level up your player, you just spent the skill points you earned. Literally no one calls spending skill points a microtransaction, and if that's what SECA is saying they mean then they are being intentionally misleading.


                              Then how were there micro transactions in the first place?

                              If training points are not considered micro transactions

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