Managing bullpen and mound visits for the AI...??

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  • DarthRambo
    MVP
    • Mar 2008
    • 6630

    #1

    Managing bullpen and mound visits for the AI...??

    Am I the only one who does this? The AI is atrocious at managing their bullpen, deciding which pitcher to bring in and RARELY use mound visits to get pitcher's confidence up.

    They don't have the intelligence to play lefty vs lefty matchups or vice versa. I'd love to know how the cpu decides which MRP to bring in.

    I honestly enjoy the game much more when I switch over control and use mound visits properly for them, and bring in the more realistic pitcher from the bullpen.

    Also, I don't think they factor in the amount of stamina left and will bring in guys who realistically should have a day off unless it's an emergency.

    Lastly, the cpu leaves in their RP far too long. They don't believe in working one inning, maybe 1.1ip and that's it. No, let's leave him in as long as he has an ounce of stamina left seems to be their logic.

    Does anyone else do what I do and switch control to help them out?? If so, what kind of strategies do you use to help them? Is there any way to fix this to where I don't have to manage their bullpen for them? Been doing this since MLB 16 now myself.
    Last edited by DarthRambo; 04-18-2018, 11:21 PM.
    https://www.youtube.com/DarthRambo
  • Caulfield
    Hall Of Fame
    • Apr 2011
    • 10986

    #2
    Re: Managing bullpen and mound visits for the AI...??

    I don't have any answers, just more questions. On the loading screen it sometimes says mound visits can give your current pitcher a confidence boost. Does anyone know what those situations are? I always only use them when I'm bringing in another pitcher, for the immersion factor. But if it can help a pitcher I'd like to know how to get the most out of mound visits.

    Also, off topic, in Show 19 I hope relievers go from 'pen to mound in a cutscene via a team cart lol
    OSFM23 - Building Better Baseball - OSFM23

    A Work in Progress

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    • DarthRambo
      MVP
      • Mar 2008
      • 6630

      #3
      Re: Managing bullpen and mound visits for the AI...??

      Originally posted by Caulfield
      I don't have any answers, just more questions. On the loading screen it sometimes says mound visits can give your current pitcher a confidence boost. Does anyone know what those situations are? I always only use them when I'm bringing in another pitcher, for the immersion factor. But if it can help a pitcher I'd like to know how to get the most out of mound visits.

      Also, off topic, in Show 19 I hope relievers go from 'pen to mound in a cutscene via a team cart lol
      Mound visits, when used correctly do boost the confidence for a pitcher. If you watch baseball irl you'll understand when and how to use them properly.

      Mound visits can also drop confidence if used incorrectly. For example, starting off an inning with one will drop his confidence. Which makes sense because as the manager you're telling him you think he needs a pep talk before he even faces a batter.

      Also, they can be used to give pitchers warming in the bullpen a quick sudden jolt of "readiness". The bar fills half way from zero with a mound visit. My advice is to definitely use them and with experience you'll learn when and what works best.

      Sent from my SM-G920P using Operation Sports mobile app
      https://www.youtube.com/DarthRambo

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      • KBLover
        Hall Of Fame
        • Aug 2009
        • 12172

        #4
        Re: Managing bullpen and mound visits for the AI...??

        Originally posted by IrishSalsa
        Lastly, the cpu leaves in their RP far too long. They don't believe in working one inning, maybe 1.1ip and that's it. No, let's leave him in as long as he has an ounce of stamina left seems to be their logic.

        Does anyone else do what I do and switch control to help them out?? If so, what kind of strategies do you use to help them? Is there any way to fix this to where I don't have to manage their bullpen for them? Been doing this since MLB 16 now myself.

        I don't do this, I don't like messing with the other teams much.

        I don't have any solution - if it comes to it, I'll just raise the CPU RP Stamina slider. At least they won't die from exhaustion.

        I'm hoping max manager hook will do it, and it seems to help...though what you describe still happens, especially in LR duty.

        I'm hoping it's a bug (it seems like it) and it will get fixed from the devs. It's like a flag or something isn't triggering.

        I might start doing it in certain situations, but I really, really don't want to have to play both teams, so to speak!
        "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

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        • DarthRambo
          MVP
          • Mar 2008
          • 6630

          #5
          Re: Managing bullpen and mound visits for the AI...??

          Originally posted by KBLover

          I'm hoping max manager hook will do it, and it seems to help...though what you describe still happens, especially in LR duty.

          I'm hoping it's a bug (it seems like it) and it will get fixed from the devs. It's like a flag or something isn't triggering.

          I might start doing it in certain situations, but I really, really don't want to have to play both teams, so to speak!

          Maxing manager hook helps SOME but not really lol. And definitely not a bug cause it's been like this for as long as I can remember on this game. Like I said, I've been doing this now since MLB 16 when I just got so annoyed by it I had to do something.

          It really isn't that big of a hassle to do but I understand why you don't want to do it. I prefer it to work properly and not have to as well but I start feeling bad when I'm torching a RP and they leave him in the game and never even perform a single mound visit.

          Sent from my SM-G920P using Operation Sports mobile app
          https://www.youtube.com/DarthRambo

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          • My993C2
            MVP
            • Sep 2012
            • 1588

            #6
            Re: Managing bullpen and mound visits for the AI...??

            Originally posted by Caulfield
            I don't have any answers, just more questions. On the loading screen it sometimes says mound visits can give your current pitcher a confidence boost. Does anyone know what those situations are? I always only use them when I'm bringing in another pitcher, for the immersion factor. But if it can help a pitcher I'd like to know how to get the most out of mound visits.

            Also, off topic, in Show 19 I hope relievers go from 'pen to mound in a cutscene via a team cart lol
            Mound visits seem to work for the younger pitchers on my staff in terms of boosting their confidence after they give up some hits and/or runs. But I need to be careful with the veterans. They don't seem to like it when I interrupt them. With my veterans I tend to just $uck it up, let them stay out there and if they can work their way out of the mess, then great. Otherwise I need to put someone else in and hope for the best.

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            • DarthRambo
              MVP
              • Mar 2008
              • 6630

              #7
              Re: Managing bullpen and mound visits for the AI...??

              Originally posted by My993C2
              Mound visits seem to work for the younger pitchers on my staff in terms of boosting their confidence after they give up some hits and/or runs. But I need to be careful with the veterans. They don't seem to like it when I interrupt them. With my veterans I tend to just $uck it up, let them stay out there and if they can work their way out of the mess, then great. Otherwise I need to put someone else in and hope for the best.
              I never noticed this lol...makes sense though if it does work like that.

              Sent from my SM-G920P using Operation Sports mobile app
              https://www.youtube.com/DarthRambo

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              • Smallville102001
                All Star
                • Mar 2015
                • 6542

                #8
                Re: Managing bullpen and mound visits for the AI...??

                It is like by far the worst part of the game and has been for years and years. CPU will like never bring in a left to just get one guy out kind of thing and a guy who should only pitch 1 inning will throw like 3-4. I have also no once yes not once seen the CPU do a mound visit this year. One thing i am wondering and have never tried before is having RP stamina at like 0 or something and also i have thought about brining up CPU manager hock at max when CPU goes to the bullpen but its annoying to have to try to remember to do that ever single like game and i also don't know if it would really make things better or not. Has any one messed with those 2 sliders to see if it helps?

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                • wisdom less13
                  Pro
                  • Jun 2005
                  • 992

                  #9
                  Re: Managing bullpen and mound visits for the AI...??

                  My biggest gripe is lack of variety. I had reliever stamina at 3 with the hook at 6 and witnessed a bunch of changes. Had four pitchers in one inning. The stamina slider gasses them somewhere in the teens. It worked well, but I don't know if it's a fix. I was also in the spring. Don't know if that changes the manager taking guys out faster or not...
                  METS. NY FOOTBALL GIANTS. PENGUINS. HURRICANE FOOTBALL. LEBRON.

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                  • baconbits11
                    MVP
                    • Oct 2014
                    • 2616

                    #10
                    Re: Managing bullpen and mound visits for the AI...??

                    Is there a limit on MV like in real life

                    Sent from my SM-G360P using Tapatalk

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                    • Caulfield
                      Hall Of Fame
                      • Apr 2011
                      • 10986

                      #11
                      Re: Managing bullpen and mound visits for the AI...??

                      Not a total but what, 2 an inning?
                      OSFM23 - Building Better Baseball - OSFM23

                      A Work in Progress

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                      • My993C2
                        MVP
                        • Sep 2012
                        • 1588

                        #12
                        Re: Managing bullpen and mound visits for the AI...??

                        Originally posted by Caulfield
                        Not a total but what, 2 an inning?
                        The vast majority of the time, if you do a mound visit for the 2nd time in an inning for the same pitcher you will be directed to the bullpen where you will be forced to put in a new reliever. However over the years of myself being a MoM gamer, I have seen the game not always direct me to the bullpen on the 2nd trip. I always assumed that it was some sort of bug. But who knows. It's just my experience using the mound visits over the years (and I use them a lot in MoM game play), that they are helpful to boost the confidence when a pitcher has given up hits/runs/walks but you need to be careful when you use them and who you use them on because sometimes you will make things worse. And yes the game 99% of the time will force you to swap pitchers when you visit the mound 2 times during the same inning for the same pitcher.
                        Last edited by My993C2; 04-20-2018, 10:56 AM.

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                        • DarthRambo
                          MVP
                          • Mar 2008
                          • 6630

                          #13
                          Re: Managing bullpen and mound visits for the AI...??

                          Originally posted by wisdom less13
                          My biggest gripe is lack of variety. I had reliever stamina at 3 with the hook at 6 and witnessed a bunch of changes. Had four pitchers in one inning. The stamina slider gasses them somewhere in the teens. It worked well, but I don't know if it's a fix. I was also in the spring. Don't know if that changes the manager taking guys out faster or not...
                          I would bet you saw that only cause it was Spring training. I sim spring so I couldn't say for sure but I would imagine that's why.

                          I like my sliders where they are now with manager hook at 4 and RP stamina on default 5 and SP stamina at 6. Reason is cause it all works works great for them managing the SP.

                          The only time I manage, switch team control over is once they get into the bullpen. Which is really quick and easy. A lot easier than trying to find sliders that may or may not help.

                          Sent from my SM-G920P using Operation Sports mobile app
                          https://www.youtube.com/DarthRambo

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                          • tessl
                            All Star
                            • Apr 2007
                            • 5685

                            #14
                            Re: Managing bullpen and mound visits for the AI...??

                            Originally posted by Caulfield
                            I don't have any answers, just more questions. On the loading screen it sometimes says mound visits can give your current pitcher a confidence boost. Does anyone know what those situations are? I always only use them when I'm bringing in another pitcher, for the immersion factor. But if it can help a pitcher I'd like to know how to get the most out of mound visits.

                            Also, off topic, in Show 19 I hope relievers go from 'pen to mound in a cutscene via a team cart lol
                            My experience is you have to wait until the pitcher has thrown a certain number of pitcher before you get a benefit from a mound visit. For a SP a guess is around 50 pitches. For a reliever it's a smaller number. If you do it too early it can decrease confidence. Even if you do it right it is only of marginal benefit because it's only a mall boost. I use it sometimes to get a reliever fully warmed up prior to bringing him in the game.

                            I use exclusively manage mode on fast play and I've never seen the cpu teams do a mound visit. I've never submitted a bug report because I've seen them "fix" one thing and break other things when they mess with manage mode and aside from one or two things it is very good right now.

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                            • My993C2
                              MVP
                              • Sep 2012
                              • 1588

                              #15
                              Re: Managing bullpen and mound visits for the AI...??

                              Originally posted by tessl
                              My experience is you have to wait until the pitcher has thrown a certain number of pitcher before you get a benefit from a mound visit. For a SP a guess is around 50 pitches. For a reliever it's a smaller number. If you do it too early it can decrease confidence. Even if you do it right it is only of marginal benefit because it's only a mall boost. I use it sometimes to get a reliever fully warmed up prior to bringing him in the game.

                              I use exclusively manage mode on fast play and I've never seen the cpu teams do a mound visit. I've never submitted a bug report because I've seen them "fix" one thing and break other things when they mess with manage mode and aside from one or two things it is very good right now.
                              I don't think it is tied to the number of pitches. I successfully used a mound visit the other day in a MoM game during the 1st inning when the Nationals were beating up on my Rockies starter. But you need to be careful when and who you use them on. If you come out too early, it will make the pitchers confidence even worse. I usually wait until they have given up several hits or runs where their confidence is at 50% or less. But I have also noticed that a number of the veterans in my bullpen never react positively to mound visits. I am sure it's not every veteran in the game. I just know that there are a handful of the veterans on my team that mound visits have never worked on, so I just leave them be or pull them from the game.

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