I loved this game when it first came out, but the patches have ruined it for me

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  • KBLover
    Hall Of Fame
    • Aug 2009
    • 12172

    #91
    Re: I loved this game when it first came out, but the patches have ruined it for me

    Originally posted by BegBy
    Oddly the K's seem pretty legit. It's other stuff. Like hitting opposite field on an inside pitch high in the zone regularly. There's also some pretty suspect stuff which could easily lend itself to scripting/comeback theories. It's unfortunate because I really love how the CPU pitches on Legend. They attack and the live on the black, but even when they hang a meatball (as of the last patch or so) you're lucky to get into the outfield. Could also be directional or me sucking. Who knows...could just be bad luck or me seeing what I want via confirmation bias.

    Legend Directional - you're brave.

    Knowing how Directional works - it's a reason why I typically avoided higher than All-Star because Directional is RNG and the last thing I want is difficulty impact what's already full of randomness (creating natural ebbs and flows, in theory) and making it more of an uphill climb.

    Now maybe I could "slider it away". It's a reason why I'm hanging around HoF this year. Get the pitching strategy (which I LOVE on HoF and from what you describe of Legend...that's what I want - and would probably be easier to tune for getting better Zone % like I want since they already trying to pinpoint the edges more).

    I may try it anyway and see in some test franchise.

    Not going to do Legend Classic pitching though. Not even if you paid me. I'm not that daring Props to anyone who is.
    "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

    Comment

    • KBLover
      Hall Of Fame
      • Aug 2009
      • 12172

      #92
      Re: I loved this game when it first came out, but the patches have ruined it for me

      Originally posted by countryboy
      I play on default Legend and have not experienced any of the wonkiness that has been described in this thread.
      Do you play Directional hitting?

      I've read your games in the franchise thread - always seem interesting and challenging for the right reasons.
      "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

      Comment

      • Baseball Purist
        Rookie
        • May 2010
        • 438

        #93
        Re: I loved this game when it first came out, but the patches have ruined it for me

        This is Legend. I play default legend with meter and zone. Manual Fielding. I don't believe in the comeback code stuff, but this is the stuff that is frequent on legend. Sorry if this is too long, but people are always asking for visual evidence.

        Early in the game 0-0, I have 2 on with 1 out. I hit into a double play. My problem isn't that I hit into the double play, but that I'm pretty much incapable of doing the same to the computer. The user is lucky to have that type of reaction from the pitcher. It's usually off the pitcher or up the middle for the CPU.
        <iframe width="560" height="315" src="https://www.youtube.com/embed/FHShzOJshZQ" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

        Here's a crucial point when it's still 0-0 with 1 out. This should be a fairly routine double play but its not. I then give up a 3 run homer after I should have been out of the inning. Hey it happens, but on legend this is too frequent.
        <iframe width="560" height="315" src="https://www.youtube.com/embed/PddUQxk3guI" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

        Here's another play that is out of my control. Again it happens, but its more frequent for the user than the CPU on this difficulty. I've battled back to make the game 3-4 but this sets up the CPU to take a 5-3 lead.
        <iframe width="560" height="315" src="https://www.youtube.com/embed/-SJ62X8JEss" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

        I've battled back again to make it 5-5 in the bottom of the 8th. My reliever is fresh and good to go. Gary Sanchez somehow takes an inside pitch down the first base line for what should be a double max, but then I get the faulty fielding animation that was supposed to be fixed in this patch, which allows him to stretch that to a triple. Of course he comes into score, and i also give up another 3 run hr this inning.
        <iframe width="560" height="315" src="https://www.youtube.com/embed/zVrQiGjxBv4" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

        Comment

        • PVarck31
          Moderator
          • Jan 2003
          • 16869

          #94
          Re: I loved this game when it first came out, but the patches have ruined it for me

          @Baseball Purist. On your last video, I get that way too frequently. I've had it cost me games. It makes me not want to continue playing.

          I also get the animation where the fielder just decides he can't catch a routine fly ball and ducks and covers while the ball lands a foot in front of him.

          I don't know why this happens to me so much. But it does.

          And I know there will be people who tell me they've never experienced any of this. And maybe that's true, so it's unfortunate for me I guess.

          Comment

          • Caulfield
            Hall Of Fame
            • Apr 2011
            • 10986

            #95
            Re: I loved this game when it first came out, but the patches have ruined it for me

            I wonder why there isn't a difficulty setting for defense, other than throwing difficulty.
            I set my defense at veteran throwing & throwing decision off, with buttons and no feedback. I also have fielding decision set to auto. I guess this is the way it has to be but I wish the throwing difficulty also had a dynamic setting, like pitching & batting. I've been bit by the firstbaseman dropping a throw but not any amount out of the ordinary. I guess I'd see it more if I bumped it up to all-star on throwing. Still, I wish there was that dynamic that shifted me from vet to all-star during games. I think I might try playing the 1-3 innings with throwing on vet, shift it to all-star for the middle 4-6 and then back to vet for 7-9. Any extra innings would be all-star.
            OSFM23 - Building Better Baseball - OSFM23

            A Work in Progress

            Comment

            • BegBy
              Banned
              • Feb 2009
              • 1212

              #96
              Re: I loved this game when it first came out, but the patches have ruined it for me

              Baseball Purist's examples are what seem to be an issue with Legend. Again - stuff happens, but it's just a little fishy at times, and sadly those times seem to be frequent enough to warrant discussion. Everything gets compounded when other (very legitimate) factors come into play. When we look at some of those factors like pitching input method or hitting method, fielding method or user skill (nobody wants to admit they are trying to punch above their weight class) coupled with patches I think we end up right where we are.

              I just wish there was less "This isn't happening" and game white-knighting as well as "Game sucks and the CPU cheats". Absolutes and/or closed mindedness isn't a good look for anyone. Middle ground is likely where the truth lies and also where a solution is most likely to be thought out. For those of us that think it's necessary, that is.

              Comment

              • BegBy
                Banned
                • Feb 2009
                • 1212

                #97
                Re: I loved this game when it first came out, but the patches have ruined it for me

                Originally posted by Caulfield
                I wonder why there isn't a difficulty setting for defense, other than throwing difficulty.
                I set my defense at veteran throwing & throwing decision off, with buttons and no feedback. I also have fielding decision set to auto. I guess this is the way it has to be but I wish the throwing difficulty also had a dynamic setting, like pitching & batting. I've been bit by the firstbaseman dropping a throw but not any amount out of the ordinary. I guess I'd see it more if I bumped it up to all-star on throwing. Still, I wish there was that dynamic that shifted me from vet to all-star during games. I think I might try playing the 1-3 innings with throwing on vet, shift it to all-star for the middle 4-6 and then back to vet for 7-9. Any extra innings would be all-star.
                See! This is a great jumping off point. At least for me. I have literally never explored any fielding/throwing difficulty options. I just crank it up and play the game. Maybe some changes could yield some different results. Maybe nothing at all. As obvious as it seems, it just never occurred to me.

                I'm going to play some games today and make some changes and see what happens.

                Comment

                • countryboy
                  Growing pains
                  • Sep 2003
                  • 52731

                  #98
                  Re: I loved this game when it first came out, but the patches have ruined it for me

                  Originally posted by KBLover
                  Do you play Directional hitting?

                  I've read your games in the franchise thread - always seem interesting and challenging for the right reasons.


                  No I play with zone hitting, manual fielding and meter pitching


                  Sent from my iPhone using Operation Sports
                  I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                  I miss the old days of Operation Sports :(


                  Louisville Cardinals/St.Louis Cardinals

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                  • Caulfield
                    Hall Of Fame
                    • Apr 2011
                    • 10986

                    #99
                    Re: I loved this game when it first came out, but the patches have ruined it for me

                    Originally posted by BegBy
                    Everything gets compounded when other (very legitimate) factors come into play. When we look at some of those factors like pitching input method or hitting method, fielding method or user skill (nobody wants to admit they are trying to punch above their weight class) coupled with patches I think we end up right where we are.

                    I just wish there was less "This isn't happening" and game white-knighting...
                    this is exactly why I play dynamic, play enough exhibition matches and the game will put you where you need to be.
                    the only way I'd come off dynamic is if I was just killing it on legend and theres no danger of that happening lol
                    OSFM23 - Building Better Baseball - OSFM23

                    A Work in Progress

                    Comment

                    • nomo17k
                      Permanently Banned
                      • Feb 2011
                      • 5735

                      #100
                      Re: I loved this game when it first came out, but the patches have ruined it for me

                      Honestly I don't think there isn't anything special or funky about fielding (including all the video examples... I see all of them often happening to both myself and CPU all the time... the last one just seems to be that the user did not take the correct route to the ball to initiate a proper animation) on Legend difficulty... to me much of it plays similarly to other levels.

                      I think the reason why we cannot adjust difficulty on fielding is simply that since there aren't many complicated actions involved (it's pretty much moving a fielder to a location, and decide where to throw... that's it), there isn't much the game can do to implement skill-based mechanism that can be tuned differently for different difficulty levels.

                      There is throwing difficulty in the game, but that's because there is some user skill involved in the button accuracy/analog which the game can use to adjust via difficulty levels.

                      My bet is that the difficulty level does not change the fielding aspect of the game at all (except throwing). I think the frustrating things to players is that there is a huge element of dice roll in how the game decides which play leads to an "error," and that's something users cannot control much (e.g., even the most routine fly ball... there is a very small chance that a fielder simply botches it, which happens more if the fielder's Fielding attribute is low).

                      Woodweaver has been pretty much one of the nice devs who actually chime in with very useful info (e.g., he's the one who explained how the pitcher confidence works in the game), so if he's around at some point (and if we are nice), then he may actually offer some insight on the fielding and how the difficulty changes things (or not).
                      The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                      Comment

                      • countryboy
                        Growing pains
                        • Sep 2003
                        • 52731

                        #101
                        Re: I loved this game when it first came out, but the patches have ruined it for me

                        Originally posted by nomo17k
                        Honestly I don't think there isn't anything special or funky about fielding (including all the video examples... I see all of them often happening to both myself and CPU all the time... the last one just seems to be that the user did not take the correct route to the ball to initiate a proper animation) on Legend difficulty... to me much of it plays similarly to other levels.
                        [/QUOTE]

                        This was my thought as well after watching the videos. I won a game earlier in the year, on Legend, because the ball took a bad hop on the infielder that allowed my runner to score from 2nd thus being the winning run.

                        On that last video, I view that as the fielder trying to get to the ball instead of meeting the ball at a point. The fielder should've taken more of an angle and tried to get to the ball just short of or right at the warning track. Running horizontally allowed the ball to get past to where if he reaches down to field the ball, he's likely to tumble due to being put off balance.

                        I played on HOF for years and years. This year I made the jump to Legend because I thought that HOF was getting a bit too easy in a sense where I wasn't striking out and I could have a dominant pitching staff using meter, and I don't care for other pitching options.

                        My experience is that Legend doesn't play any different than HOF that I played for years, outside of its "harder" for me to excel at pitching and now I have to be more keen on my hitting approach.

                        And I have to be more consistent in using and studying the pitcher/batter analysis tool.
                        I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                        I miss the old days of Operation Sports :(


                        Louisville Cardinals/St.Louis Cardinals

                        Comment

                        • capa
                          Banned
                          • Jul 2002
                          • 5321

                          #102
                          Re: I loved this game when it first came out, but the patches have ruined it for me

                          Does anyone know if the lollipop throws to the bag from catcher after blocking a ball made it back into the game due to one of these patches? I know they said they removed this in the stream before game came out. I saw two the last time I played 3 days ago.

                          Are others seeing this too? How did this make it back into the game?

                          C

                          Comment

                          • Padgoi
                            Banned
                            • Oct 2008
                            • 1873

                            #103
                            Re: I loved this game when it first came out, but the patches have ruined it for me

                            Originally posted by BegBy
                            Baseball Purist's examples are what seem to be an issue with Legend. Again - stuff happens, but it's just a little fishy at times, and sadly those times seem to be frequent enough to warrant discussion. Everything gets compounded when other (very legitimate) factors come into play. When we look at some of those factors like pitching input method or hitting method, fielding method or user skill (nobody wants to admit they are trying to punch above their weight class) coupled with patches I think we end up right where we are.

                            I just wish there was less "This isn't happening" and game white-knighting as well as "Game sucks and the CPU cheats". Absolutes and/or closed mindedness isn't a good look for anyone. Middle ground is likely where the truth lies and also where a solution is most likely to be thought out. For those of us that think it's necessary, that is.
                            This is what I've been saying for YEARS, but now more people are seeing it because they're playing on legend difficulty. And the white knighting nauseates me to no end, as if the game can do no wrong and we the user are always at fault despite the fact that the developers have openly stated the cpu gets a boost on higher levels to simulate a challenge. The point I've always made is that I wish the cpu just played smarter and better on legend as opposed to wonkiness happening in order to simulate a challenge. The videos that purist posted are good example, but they're not even close to the amount of nonsense I see on a regular basis.

                            I've played on legend for the past three years. I'm currently 12-3 with the Yankees so I know the difficulty is not above my head, yet I still see these types of things regularly. It's almost as if the cpu can't manufacture runs so they resort to fabrication and that's what irks me. I can literally point out something each and every game that happens that unrealistically leads to a rally. And it's not ok if it's happening to the cpu OR the user. The developers have stated the game cannot differentiate beyween cpu and user which is why these things happen to both teams. And just because these things happen to the user and the cpu don't make it right or just.

                            I'll admit, after watching purists videos, he probably took a poor route on the one video, but regardless, the fielder needs to pick up that ball. And the video of the grounder to third by Gardner, that's totally out of his hands, but these things seem to happen an exorbitant amount on legend and it just makes the game feel fabricated and the results feel forced. Clearly I'm not the only one seeing these things. This white knighting has gone on long enough. It's about time we hold the developers to task. You can say these things don't happen in your games all you want but the fact is, they probably are and you just ignore them or attribute it to bad luck and look past it. Perhaps you shouldn't.

                            Sent from my SM-G955U using Tapatalk

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                            • countryboy
                              Growing pains
                              • Sep 2003
                              • 52731

                              #104
                              Re: I loved this game when it first came out, but the patches have ruined it for me

                              Originally posted by capa
                              Does anyone know if the lollipop throws to the bag from catcher after blocking a ball made it back into the game due to one of these patches? I know they said they removed this in the stream before game came out. I saw two the last time I played 3 days ago.

                              Are others seeing this too? How did this make it back into the game?

                              C
                              I haven't seen them myself, although I haven't experienced many blocked balls in the dirt resulting runners trying to advance.

                              Quick question, what throwing mechanic are you using? I personally use buttons throwing mechanic.

                              Not suggesting that its definitively user error, just wandering if maybe one of the throwing mechanics got messed up in a patch????
                              I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                              I miss the old days of Operation Sports :(


                              Louisville Cardinals/St.Louis Cardinals

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                              • Padgoi
                                Banned
                                • Oct 2008
                                • 1873

                                #105
                                Re: I loved this game when it first came out, but the patches have ruined it for me

                                I use button meter throwing on legend and yes, I see the lollipop throws from the catcher. They still exist, though I only see it once every few games.

                                Sent from my SM-G955U using Tapatalk

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