CPU Outfielder Routes

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  • Vanilla_Gorilla
    Rookie
    • May 2018
    • 420

    #46
    Re: CPU Outfielder Routes

    Originally posted by NolanRyansSnowmonkey
    Blatent Outfield miscues are pretty rare in MLB

    Unless you're the Orioles

    Comment

    • NolanRyansSnowmonkey
      MVP
      • Jun 2016
      • 1354

      #47
      Re: CPU Outfielder Routes

      Originally posted by Blzer
      I actually meant I see both sides of the "personal attacks" situation. I haven't given too much thought to the outfield routes other than I see that they're not always perfect. I just don't like that when they play a carom, it's a dead giveaway that my ball is not going to go out.
      Oh ok

      Well if ive attacked anyone personally it was unintentional, and i still dont know exactly what it would have been. I really dont see any reason for any personal attacks on here... i am more confused than anything.

      I guess stating my opinion of the game could be considered a personal attack, but if that is the case, then i get attacked all the time, i just dont view it as an attack i guess.

      Comment

      • NolanRyansSnowmonkey
        MVP
        • Jun 2016
        • 1354

        #48
        Re: CPU Outfielder Routes

        Originally posted by Vanilla_Gorilla
        Unless you're the Orioles
        Lol good point.

        Comment

        • NolanRyansSnowmonkey
          MVP
          • Jun 2016
          • 1354

          #49
          Re: CPU Outfielder Routes

          Originally posted by Blzer
          I just don't like that when they play a carom, it's a dead giveaway that my ball is not going to go out.
          Agreed. It is a dead giveaway.

          Comment

          • AUTiger1
            MVP
            • Oct 2008
            • 2413

            #50
            Re: CPU Outfielder Routes

            Originally posted by countryboy
            This is completely uncalled for man.

            After your initial post, he attempted to help. I asked those seeing issues to post videos so that those of us not having the issue, or seeing it, can see what you're seeing an attempt to help.

            I've played over 200 games thus far and I haven't seen an issue with inside the park homeruns (I've hit one and the cpu has one against me), nor have I seen the issues that VG has been posting about.

            If people aren't seeing what you're seeing, show them what you're seeing. People have the capability to provide video of issues they are seeing, I don't understand why they don't use it.

            Exactly. Like I said, I haven't seen any on 18 and that's even with baserunner speed up 1 notch from default. It's not hard to post a video.
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            • AUTiger1
              MVP
              • Oct 2008
              • 2413

              #51
              Re: CPU Outfielder Routes

              Here's a couple of fielding issues I just had happen to me in the same inning and to say I'm not happy is an understatement. The first one, my field never reacted to the ball. He just ran and the ball went right passed him.





              The next one, again in the same inning, the ball goes right through my catcher like he's not even there and Trout scores the tying run.





              I feel like I did nothing wrong here but I got screwed.
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              • NolanRyansSnowmonkey
                MVP
                • Jun 2016
                • 1354

                #52
                Re: CPU Outfielder Routes

                Originally posted by AUTiger1
                Here's a couple of fielding issues I just had happen to me in the same inning and to say I'm not happy is an understatement. The first one, my field never reacted to the ball. He just ran and the ball went right passed him.





                The next one, again in the same inning, the ball goes right through my catcher like he's not even there and Trout scores the tying run.





                I feel like I did nothing wrong here but I got screwed.
                Yeah that stinks. I have seen something similar before, by infielders. Its not very often, but it definitely stinks when that happens. Some may say its the route, but i think even at that route the animation should kick in. I do wish they would focus on things like that going forward. Seems like it should be an easy fix, since it usually works anyway.

                With the catcher, i haven't seen that happen, but i also haven't replayed many WP's. So it's very likely it has happened and i didn't see it. It's hard to tell from the angle, but did it hit his glove? and bounce of it, through his body, toward the backstop/dugout/first base?

                Comment

                • bcruise
                  Hall Of Fame
                  • Mar 2004
                  • 23274

                  #53
                  Re: CPU Outfielder Routes

                  Originally posted by AUTiger1
                  Here's a couple of fielding issues I just had happen to me in the same inning and to say I'm not happy is an understatement. The first one, my field never reacted to the ball. He just ran and the ball went right passed him.





                  The next one, again in the same inning, the ball goes right through my catcher like he's not even there and Trout scores the tying run.





                  I feel like I did nothing wrong here but I got screwed.
                  I'm not going to say the first one was okay, but I can explain to you why it happened, with the way the game handles things like this with its animations.

                  Even though it's in slow motion this looks like a pretty hard-hit ball, and that one step forward you took instead of just keeping the straight-line movement was enough for the game to not trigger a fielding animation. I've found that this can happen on hard-hit balls more frequently. If the ball was hit as hard as I think it was, there was no need to try and charge it - you would have still thrown the runner out by plenty. It's very hard to get used to just following the line the game starts a fielder on, especially on infield grounders like this - but it really does cut down a lot of plays like this if you can do it. In general, when the user starts trying to improvise off of what the game is guiding you to, things go south. That's why this kind of thing usually doesn't happen on auto fielding, or to the CPU.

                  I REPEAT: Regardless of anything the user does, I don't think the game handled that situation well. I'm not posting this to bash or defend - only what I know from my own experience and time with the game.

                  I don't have a comment on the second one because without seeing it play out live I don't like to take anything that happens at the plate - pitching/batting/catcher - based only on replay. It's the same kind of thing where if you look at bat-to-ball contact on replay and it looks unnatural - I think there's too much going on around the plate for the replay to accurately depict it.

                  Comment

                  • AUTiger1
                    MVP
                    • Oct 2008
                    • 2413

                    #54
                    Re: CPU Outfielder Routes

                    Originally posted by NolanRyansSnowmonkey
                    Yeah that stinks. I have seen something similar before, by infielders. Its not very often, but it definitely stinks when that happens. Some may say its the route, but i think even at that route the animation should kick in. I do wish they would focus on things like that going forward. Seems like it should be an easy fix, since it usually works anyway.

                    With the catcher, i haven't seen that happen, but i also haven't replayed many WP's. So it's very likely it has happened and i didn't see it. It's hard to tell from the angle, but did it hit his glove? and bounce of it, through his body, toward the backstop/dugout/first base?

                    It bounced in the dirt, off his glove and right through him towards the backstop far enough away for Trout to score from 3rd. It was just like he wasn't even there.
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                    • AUTiger1
                      MVP
                      • Oct 2008
                      • 2413

                      #55
                      Re: CPU Outfielder Routes

                      Originally posted by bcruise
                      I'm not going to say the first one was okay, but I can explain to you why it happened, with the way the game handles things like this with its animations.

                      Even though it's in slow motion this looks like a pretty hard-hit ball, and that one step forward you took instead of just keeping the straight-line movement was enough for the game to not trigger a fielding animation. I've found that this can happen on hard-hit balls more frequently. If the ball was hit as hard as I think it was, there was no need to try and charge it - you would have still thrown the runner out by plenty. It's very hard to get used to just following the line the game starts a fielder on, especially on infield grounders like this - but it really does cut down a lot of plays like this if you can do it. In general, when the user starts trying to improvise off of what the game is guiding you to, things go south. That's why this kind of thing usually doesn't happen on auto fielding, or to the CPU.

                      I REPEAT: Regardless of anything the user does, I don't think the game handled that situation well. I'm not posting this to bash or defend - only what I know from my own experience and time with the game.

                      I don't have a comment on the second one because without seeing it play out live I don't like to take anything that happens at the plate - pitching/batting/catcher - based only on replay. It's the same kind of thing where if you look at bat-to-ball contact on replay and it looks unnatural - I think there's too much going on around the plate for the replay to accurately depict it.

                      I would say it was about an 80/90 mph hit. Not a total rocket. The reason I took the line I did was because I was going for the double play and Trout was running and he's got good speed. So I was attempting to charge the ball instead of waiting for it to come to me so that I would still have time to turn the double play. Had I only been concerned with getting the out at 1st I wouldn't have cut it off the way I did.


                      I will say, that I don't have the normal issues playing balls off the wall that others do. I've learned to read them pretty well and take the right angle to it. I wish I would have recorded it because it was a thing of beauty.
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                      • AUTiger1
                        MVP
                        • Oct 2008
                        • 2413

                        #56
                        Re: CPU Outfielder Routes

                        Sometimes, well, you're just unlucky, and that is what happened to me in the 9th inning and I lost 5-4. I gave up 2 doubles that looked like near identical replays. Both right down the 3rd baseline just inside the bag. Take a look.







                        I also had a game I played several months ago with a couple of Mets bloopers in it. This is just for you Mets fans!!





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                        • nemesis04
                          RIP Ty My Buddy
                          • Feb 2004
                          • 13530

                          #57
                          Re: CPU Outfielder Routes

                          Originally posted by AUTiger1
                          Sometimes, well, you're just unlucky, and that is what happened to me in the 9th inning and I lost 5-4. I gave up 2 doubles that looked like near identical replays. Both right down the 3rd baseline just inside the bag. Take a look.







                          I also had a game I played several months ago with a couple of Mets bloopers in it. This is just for you Mets fans!!





                          https://www.youtube.com/watch?v=0iGNK0S02Qw
                          After the first double you should have had the corners guard the lines.
                          “The saddest part of life is when someone who gave you your best memories becomes a memory”

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                          • NolanRyansSnowmonkey
                            MVP
                            • Jun 2016
                            • 1354

                            #58
                            Re: CPU Outfielder Routes

                            Originally posted by nemesis04
                            After the first double you should have had the corners guard the lines.
                            Yeah exactly, sometimes what we consider bad luck could be prevented with some fundamentals.

                            If the game was tied 4-4 going into the 9th (i might have missed some details), I would say guard the lines for the first hitter, since he represented the go-ahead run. Then - play straight up for the next hitter, if the first batter still hit a double.

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                            • AUTiger1
                              MVP
                              • Oct 2008
                              • 2413

                              #59
                              Re: CPU Outfielder Routes

                              Originally posted by nemesis04
                              After the first double you should have had the corners guard the lines.

                              Dammit. You're right. I get so caught up in just pitching that I never check the defense because it takes so much time for me to do. I just assume that the AI would be smart enough to do that. There's so much where the AI comes up short of where we need it to be.
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                              • AUTiger1
                                MVP
                                • Oct 2008
                                • 2413

                                #60
                                Re: CPU Outfielder Routes

                                Originally posted by NolanRyansSnowmonkey
                                Yeah exactly, sometimes what we consider bad luck could be prevented with some fundamentals.

                                If the game was tied 4-4 going into the 9th (i might have missed some details), I would say guard the lines for the first hitter, since he represented the go-ahead run. Then - play straight up for the next hitter, if the first batter still hit a double.

                                Yes. I know. Fundamentals that should be built into the game. I really need to get into the habit of checking the defense. It's just that it takes forever to play these games, an hour or so, and if I start checking the defense for every batter and every situation to make sure the AI isn't going to screw me over then we're talking about hour and a half to play a single game. I don't have the time or patience for that. It's bad enough as is.
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