Detailing the Changes to Hitting Coming to MLB The Show 19

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  • TheWarmWind
    MVP
    • Apr 2015
    • 2620

    #61
    Re: Detailing the Changes to Hitting Coming to MLB The Show 19

    Originally posted by LastActionHero
    Yeah people tend to forget that the Show handles this balance, at least in my opinion, pretty good.
    Not only that but if you don't like the balance they set you can often change it with sliders. It's better now, but I remember back in the day when I would crank every single slider to it's max or min value in the NHL games only to question if that did anything at all. Meanwhile in the show, I feel real differences with every tick of a slider.

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    • Mercury112491
      All Star
      • Mar 2007
      • 7426

      #62
      Re: Detailing the Changes to Hitting Coming to MLB The Show 19

      Originally posted by Vercingetirex
      In the hitting stream they said offspeed were nerfed, with the exception of the slider. So sliders will still be effective


      They didn’t say offspeed pitches were nuked into uselessness. They said they made them a little less effective. Slightly less break. With the exception of the slider which they apparently believe was already tuned properly. This sounds like more of a correction than a nerf. Even in offline games I felt the majority of breaking pitches moved way too much.


      Sent from my iPhone using Operation Sports

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      • El_MaYiMbE
        MVP
        • Mar 2003
        • 1427

        #63
        Re: Detailing the Changes to Hitting Coming to MLB The Show 19

        Originally posted by bcruise
        Don't need to remember it - I still have 2k12 on my PC. And yeah, those tended to either end up wild pitches or right down the middle - with few other possible outcomes.

        There was very little "in-between" with that system - you either got a pitch right where you were aiming or you flubbed the input and the catcher was either going to fetch it from the back wall, or ask for a new ball after it got smacked out of the yard. There weren't many "moderate" location misses because there was such a focus on user input being everything.

        User control/agency vs accurate depiction of sports is a balancing act that every sports game struggles with, and I feel like the Show handles it better than most.
        On the flip side...in MLB The Show, not enough meatballs were punished. So to your point, here is hoping SDS strikes the balance between missing location, meatballs, and how hittable those pitches may be.

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