MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
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I miss the old days of Operation Sports :(
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Re: MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
In regards to bunting, they changed bunting for every mode because in '16, prior to the change, bunting was way too easy as you could lay down perfect bunts, especially sac bunts, with any player no matter their ratings.
The change to bunting wasn't purely for preventing bunt cheese in DD, but rather re-doing it to try and make it more "realistic" where only good bunters could lay down good bunts more successfully than poor bunters.Comment
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Re: MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
Well statistically even bad bunters would be able to sac bunt better than the game allows now, and as much as they have openly said they have worked on it it has not changed so again leads me to believe that they cannot change it separately from online. Same stuff I hear about analog pitching. Sorry but I have to call a spade a spade .
You were questioning SDS ability to tune the game separately for online versus offline and used bunting as an example. My post was pointing out that bunting wasn't tuned just for online play, it was tuned universally due to the fact that in '16 and years before the change, bunting was automatic, so they attempted to change it for both offline and online to make it "more realistic".
So yes, they have the ability to tune online play without affecting offline play and vice versa.
My experience since the patch has been that nothing has changed for offline hitting. The same ebbs and flows occur in my games post patch as they did pre patch. I'm getting the same variation of games post patch that I did pre patch. Pitchers duels, slugfests, and everything in between. I haven't seen an increase in CPU hitting, a change in the size of the PCI, nor anything nerfed nor boosted.
Offline play is the same now after patch 1.11 as it was beforeLast edited by countryboy; 05-19-2020, 09:36 AM.I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis CardinalsComment
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Re: MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
This is where you lose people, bro. Bunting was far from automatic in '16 or prior. Easier, yes. But the developers made it very clear that bunting was "fixed" to stop the online cheese. And by this time I think they've made it absolute clear that their agenda lies with keeping the online crowd happy as that is a huge revenue stream. Bunting is broken. It's been broken. They have no intention of fixing it. It's completely unusable. Sacrifice bunting is an utter waste.
Now, back to the topic at end, once again, it's absolutely obvious that the cpu pci has been enlargened since patch 1.11 was dropped. It's not placebo. It's not us making stuff up. It's there. And because of it, the cpu has been crushing everything in sight. Believe whatever you want. I'll believe what I experience. They can see whatever the hell they want to say. They made the pci bigger because, once again, the online crowd got upset and said hitting was too hard so they appeased that demographic and once again force us to have to tweak our sliders to fix it in order to maintain a semblance of realism.
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Re: MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
This is where you lose people, bro. Bunting was far from automatic in '16 or prior. Easier, yes. But the developers made it very clear that bunting was "fixed" to stop the online cheese. And by this time I think they've made it absolute clear that their agenda lies with keeping the online crowd happy as that is a huge revenue stream. Bunting is broken. It's been broken. They have no intention of fixing it. It's completely unusable. Sacrifice bunting is an utter waste.
Now, back to the topic at end, once again, it's absolutely obvious that the cpu pci has been enlargened since patch 1.11 was dropped. It's not placebo. It's not us making stuff up. It's there. And because of it, the cpu has been crushing everything in sight. Believe whatever you want. I'll believe what I experience. They can see whatever the hell they want to say. They made the pci bigger because, once again, the online crowd got upset and said hitting was too hard so they appeased that demographic and once again force us to have to tweak our sliders to fix it in order to maintain a semblance of realism.
Sent from my SM-G975U using TapatalkI can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis CardinalsComment
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Re: MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
That screenshot is from a game I played and streamed on April 14th, a month prior to the patch.
Link to video to prove time stamp (or view post #75 in this thread)
I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis CardinalsComment
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Re: MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
That screenshot is from a game I played and streamed on April 14th, a month prior to the patch.
Link to video to prove time stamp (or view post #75 in this thread)
https://www.youtube.com/watch?v=7e5JN92Fi_0Comment
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Re: MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
After about 40 games or so in the latest event it's definitely more difficult to strike guys out and giving up quite a few weak hits on pitches outside the zone. Have not done any RS so not sure how it plays on HOF and Legend.
Outfielders still get into no rush to get the ball back in and same with relays from the cutoff man. It's like one animation has to finish and then it takes it a second to realize the command you preloaded. I don't know if being on a standard PS4 as opposed to a Pro makes any difference?
Haven't taken any balls off the head in a long time though which is nice.
In the few games of franchise nothing really stood out hitting wise. Same as before patch on HOF+ with no slider adjustments.Last edited by doubledeuceR6; 05-19-2020, 12:11 PM.Texas Rangers/Saints/LSU/Tottenham Hotspur
GT: CQR Deuce PSN: doubledeuceR6
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Re: MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
That screenshot is from a game I played and streamed on April 14th, a month prior to the patch.
Link to video to prove time stamp (or view post #75 in this thread)
https://www.youtube.com/watch?v=7e5JN92Fi_0In Loving memory of my "Cricket" 1/2/96 - 11/19/2012
My heart and soul hurt for your lost presence in my life.Comment
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Re: MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
LOL That doesn't prove anything. But nice try. Not that I agree with either side. But there are too many variables for one screen grab or video to be used as proof either way. From difficulty to modes, to "player' mood in the game etc. This just isn't proof at all. I for one, certainly, am not going to just take your word for anything at this point. Arguing points on here is like trying to bail water with a net, its just pointless and frustrating.I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis CardinalsComment
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Re: MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
Gamers are notorious for making statements about how things "get broken" that don't have a basis in fact. How do I know? I've done it myself (repeatedly). Some people think it's different, others don't. Neither is wrong....neither is right....because what they "think" is subjective.Play the games you love, not the games you want to love.Comment
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Re: MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
I know people aren't arguing this (yet...) but prior to this patch I took a screenshot of the ingame user PCI to compare with what it would be like after, because I figured this topic would come up. Note the time stamp on the first screenshot - hours before the patch came out.
<iframe width="560" height="315" src="https://www.youtube.com/embed/VEc9gkob4a8" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
For both screens, Offline Play Now, difficulty was AllStar default, and I used the Strikezone cam because it's easier to see in a screenshot. Anyone who fires up the game on AS default and puts these two players (Bryant and Flaherty) in on the first pitch of the game should have a PCI that looks identical to this. This is what Josh was talking about regarding variables - I've cut all of them out by creating the exact same situation. It actually took significantly longer to upload the video (which for some reason was constantly inverted coming from my phone) and blurring my name with the editor than it did to test this, so I hope people aren't going to try and claim I faked it with the ratings or something.
I can't say anything definitive for the CPU side because as Josh said there are a lot of uncontrollable variables present, although I personally don't feel it's changed. As always, PCI size varies with batter/pitcher rating matchup, difficulty, presence of quirks, and by the type of swing the batter takes (yes, it will take power swings situationally and the PCI is smaller on those).
I'm not strawmanning PAD here, just giving my data on the one side of this that can be proven pretty easily. What I am saying is that the user side hasn't changed post-patch, which means we're narrowing it down to the possibility of them only having changed the CPU side separately - and I find that unlikely.
Edit: Noticed Bryant has the "Day Player" quirk, and Flaherty has "Homebody" AND "Day Player". This is why it's important to account for variables - this PCI matchup will change if the game is played away from Busch Stadium according to those quirks. Theoretically, both Day Player quirks would cancel each other out in either a day or night game and not cause any change.Last edited by bcruise; 05-19-2020, 02:49 PM.Comment
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Re: MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
I know people aren't arguing this (yet...) but prior to this patch I took a screenshot of the ingame user PCI to compare with what it would be like after, because I figured this topic would come up. Note the time stamp on the first screenshot - hours before the patch came out.
<iframe width="560" height="315" src="https://www.youtube.com/embed/VEc9gkob4a8" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
For both screens, Offline Play Now, difficulty was AllStar default, and I used the Strikezone cam because it's easier to see in a screenshot. Anyone who fires up the game on AS default and puts these two players (Bryant and Flaherty) in on the first pitch of the game should have a PCI that looks identical to this. This is what Josh was talking about regarding variables - I've cut all of them out by creating the exact same situation. It actually took significantly longer to upload the video (which for some reason was constantly inverted coming from my phone) and blurring my name with the editor than it did to test this, so I hope people aren't going to try and claim I faked it with the ratings or something.
I can't say anything definitive for the CPU side because as Josh said there are a lot of uncontrollable variables present, although I personally don't feel it's changed. As always, PCI size varies with batter/pitcher rating matchup, difficulty, presence of quirks, and by the type of swing the batter takes (yes, it will take power swings situationally and the PCI is smaller on those).
I'm not strawmanning PAD here, just giving my data on the one side of this that can be proven pretty easily. What I am saying is that the user side hasn't changed post-patch, which means we're narrowing it down to the possibility of them only having changed the CPU side separately - and I find that unlikely.
Edit: Noticed Bryant has the "Day Player" quirk, and Flaherty has "Homebody" AND "Day Player". This is why it's important to account for variables - this PCI matchup will change if the game is played away from Busch Stadium according to those quirks. Theoretically, both Day Player quirks would cancel each other out in either a day or night game and not cause any change.
The cpu pci seems noticeably larger.
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Re: MLB The Show 20: Game Update 1.11 Now Live, Tweaks Hitting in Diamond Dynasty
I have had a large enough sample size to know that this patch has changed hitting. The game is a homer fest now. Gameplay was just about perfect for me. Now I'm averaging 5 or 6 home runs a game between myself and the CPU. I had been using Mike Lowes version 1 sliders with dynamic pitching and hitting. The game was fun, challenging and fair. After a few frustrating games last week I downloaded Mike's version1.6. Still averaging 5 or 6 runs. I even loaded my Show 19 sliders in and the home runs are still a problem. At this point I'm convinced it's the game. For the time being I lowered CPU and User power.
*I think figured it out. My pitching dynamic difficulty was over HOF. I'm not that good. I went back to Mike's 1.6 slider set and I set pitching back down to allstar and I'm enjoying the game again. I just had 2 tense back and forth games (1-1) without the crazy homers. I was wrong, it wasnt the patch it, it was me.
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