Pitching stamina sliders are too low, and this triggers the bullpen protection logic too often. CPU will continually bring in the same guys in order to "protect" the rest of their bullpen, even to the point where they will literally never use what they are protecting.
It's not as effective in simmed games as it is in played ones, but playing 8 starting stamina, 8 relief stamina, and 4 CPU manager hook will show improvement across the board.
Don't worry, the stamina slider only has a small impact on how many total pitches a pitcher can potentially throw before running out of energy in a game. It has a much larger impact on when a pitcher starts to tire though, which is all the CPU cares about.
It's not perfect, especially for simmed games, but you will see improvement.
This is all lifted from 20. I don't have 21.
Sent from my Pixel 3 using Operation Sports mobile app

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