What is the most realistic pitching interface?

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  • PVarck31
    Moderator
    • Jan 2003
    • 16869

    #1

    What is the most realistic pitching interface?

    I'm curious to see what people think. In my franchise I've been using meter pitching. I feel like it's too easy, even on HOF and Legend. I have hardly given up any walks with even the worst pitchers on my team (Indians)

    I can't do the pinpoint pitching. I just can't do it, so I guess not including that, what is the most realistic?

    I changed to classic for a couple games, but noticed even Shane Bieber had trouble hitting his spots.

    So yeah, what do you guys think?

    I know this has been talked about before, but the game changes, so wanted to get the info for 21 in particular.
    Last edited by PVarck31; 06-11-2021, 10:11 PM.
  • knucklecutter
    Pro
    • Mar 2020
    • 608

    #2
    Re: What is the most realistic pitching interface?

    Define realistic. As far as the player ratings making the biggest impact compared to how good a person happens to be at video games, classic is the most realistic.
    YouTube: MLB The Show 21 Atlanta Braves Franchise

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    • COMMISSIONERHBK9
      MVP
      • Dec 2003
      • 4564

      #3
      Re: What is the most realistic pitching interface?

      It’s funny that you mention you cant walk ppl on legend with meter. Maybe I’m just sucks but i walk at least 2-3 batter a game lol.but i am curious what others think of this. For me how is the pinpoint i try it and was like idk
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      • PVarck31
        Moderator
        • Jan 2003
        • 16869

        #4
        Re: What is the most realistic pitching interface?

        Originally posted by knucklecutter
        Define realistic. As far as the player ratings making the biggest impact compared to how good a person happens to be at video games, classic is the most realistic.
        Yeah, that's what I meant. Player ratings with minimal stick skills.

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        • canes21
          Hall Of Fame
          • Sep 2008
          • 22912

          #5
          Re: What is the most realistic pitching interface?

          Originally posted by PVarck31
          Yeah, that's what I meant. Player ratings with minimal stick skills.
          Then classic is definitely the most realistic as it is the most ratings driven of the pitching types. And for hitting, directional is the most ratings reliant method to hit making it the most realistic in that regard.
          “No one is more hated than he who speaks the truth.”


          ― Plato

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          • jeffy777
            MVP
            • Jan 2009
            • 3322

            #6
            Re: What is the most realistic pitching interface?

            To me, Analog on Legend "feels" the most realistic in terms of making me feel like a real pitcher on the mound battling with hitters, and my stats are actually quite realistic as well. I love the momentum of the rock and fire motion, and the mechanic for locating high or low and inside or out feels amazing imo. I'm not flawless with the stick, so I don't always hit my spots, and when I hang one, I know exactly why and it often gets crushed. Also pitchers with lower ratings will miss and/or hang stuff more often, especially as they get tired, so ratings definitely come into effect. I also walk at least a couple guys per game. You can also adjust the Control and Consistency and/or increase CPU hitting if you need to make it harder.

            I've tried to love Classic, but it's just not interactive enough for me and doesn't get my adrenaline flowing like analog does. Thankfully with my thumbs at least, Analog produces stats that are fairly sim, but it will vary based upon how good you are with the stick and you may need to adjust sliders accordingly.
            Last edited by jeffy777; 06-12-2021, 09:17 AM.

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            • COMMISSIONERHBK9
              MVP
              • Dec 2003
              • 4564

              #7
              Re: What is the most realistic pitching interface?

              Originally posted by canes21
              Then classic is definitely the most realistic as it is the most ratings driven of the pitching types. And for hitting, directional is the most ratings reliant method to hit making it the most realistic in that regard.
              So directional is based on the rating of the hitter and zone is based on the person playing as the hitter am i understanding that
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              • Caulfield
                Hall Of Fame
                • Apr 2011
                • 10986

                #8
                Re: What is the most realistic pitching interface?

                Originally posted by jeffy777
                To me, Analog on Legend "feels" the most realistic in terms of making me feel like a real pitcher on the mound battling with hitters, and my stats are actually quite realistic as well. I love the momentum of the rock and fire motion, and the mechanic for locating high or low and inside or out feels amazing imo. I'm not flawless with the stick, so I don't always hit my spots, and when I hang one, I know exactly why and it often gets crushed. Also pitchers with lower ratings will miss and/or hang stuff more often, especially as they get tired, so ratings definitely come into effect. I also walk at least a couple guys per game. You can also adjust the Control and Consistency and/or increase CPU hitting if you need to make it harder.

                I've tried to love Classic, but it's just not interactive enough for me and doesn't get my adrenaline flowing like analog does. Thankfully with my thumbs at least, Analog produces stats that are fairly sim, but it will vary based upon how good you are with the stick and you may need to adjust sliders accordingly.
                I'm a meter & directional guy myself but I think playing on the ''right'' difficulty level and sliders to match ones own personal skill set are far more important in achieving realistic results. so much so that doing that will make whatever interface you choose a moo point
                OSFM23 - Building Better Baseball - OSFM23

                A Work in Progress

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                • countryboy
                  Growing pains
                  • Sep 2003
                  • 52730

                  #9
                  Re: What is the most realistic pitching interface?

                  Originally posted by COMMISSIONERHBK9
                  So directional is based on the rating of the hitter and zone is based on the person playing as the hitter am i understanding that


                  Zone uses ratings of players in the game as well.

                  Directional also uses input from user playing in regards to timing.

                  No mechanic of hitting nor pitching is strictly 100% user input nor 100% rating based


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                  I miss the old days of Operation Sports :(


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                  • canes21
                    Hall Of Fame
                    • Sep 2008
                    • 22912

                    #10
                    Re: What is the most realistic pitching interface?

                    Originally posted by COMMISSIONERHBK9
                    So directional is based on the rating of the hitter and zone is based on the person playing as the hitter am i understanding that
                    Like country said, zone still uses player ratings to change the size of the inner and outer sides of the PCI's and to determine exit velocities and what not. The user has more input with zone because they control exactly where the PCI is and in theory could be good enough with the mechanic to never swing and miss.

                    Directional relies on the user's ability to time a pitch up and to swing at hittable pitches. The game uses the ratings of the hitter to determine if they'll make contact even with good timing, what quality if contact, and the exit velocity of the ball.

                    Every mechanic in the game uses the ratings still, to some degree, Classic Pitching and Ditectional Hitting are just the two interfaces that are more driven by ratings while Zone and Pinpoint are most driven by user input, but they do still use ratings.

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                    “No one is more hated than he who speaks the truth.”


                    ― Plato

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                    • ktd1976
                      MVP
                      • Mar 2006
                      • 1936

                      #11
                      Re: What is the most realistic pitching interface?

                      Originally posted by PVarck31
                      I'm curious to see what people think. In my franchise I've been using meter pitching. I feel like it's too easy, even on HOF and Legend. I have hardly given up any walks with even the worst pitchers on my team (Indians)

                      I can't do the pinpoint pitching. I just can't do it, so I guess not including that, what is the most realistic?

                      I changed to classic for a couple games, but noticed even Shane Bieber had trouble hitting his spots.

                      So yeah, what do you guys think?

                      I know this has been talked about before, but the game changes, so wanted to get the info for 21 in particular.
                      CLASSIC for sure.

                      You use Shane Bieber as an example, saying using Classic, even he had trouble hitting his spots.

                      EVERY pitcher (well, except for maybe Greg Maddux) has games where they have trouble hitting their spots. Even Bieber, Kershaw, Bauer, Verlander, and all the other top pitchers.

                      What you will notice with classic (at least I have) is that While your top tier starters will still occasionally have games (or even just innings) where they aren't hitting their spots, they will overall be pretty consistent.

                      But, your 3rd, 4th, and especially 5th starters will have more games where they don't have their "good stuff" And you have to adjust to it. But they will occasionally have games where they are "lights out"

                      It brings more variance, more "randomness" to the game.

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                      • jcar0725
                        "ADAPT OR DIE"
                        • Aug 2010
                        • 3819

                        #12
                        Re: What is the most realistic pitching interface?

                        Originally posted by Caulfield
                        I'm a meter & directional guy myself but I think playing on the ''right'' difficulty level and sliders to match ones own personal skill set are far more important in achieving realistic results. so much so that doing that will make whatever interface you choose a moo point
                        A cow's opinion?

                        Sent from my thoughts
                        JUUUUUUUST A BIT OUTSIDE

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                        • Caulfield
                          Hall Of Fame
                          • Apr 2011
                          • 10986

                          #13
                          Re: What is the most realistic pitching interface?

                          Originally posted by jcar0725
                          A cow's opinion?
                          yeah, it's like a cow's opinion, you know, it just doesn't matter. it's moo

                          also, like I said earlier, FWIW, I'm a meter guy, until I get to my designated closer.
                          then I like to shake things up and move out of my comfort zone by switching to pulse
                          which I always assumed it was more like meter than analog, just a variant on a theme
                          OSFM23 - Building Better Baseball - OSFM23

                          A Work in Progress

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                          • DJ
                            Hall Of Fame
                            • Apr 2003
                            • 17756

                            #14
                            Re: What is the most realistic pitching interface?

                            PV, join us in using Classic. Ratings-based and it's the way I've pitched in The Show for over a decade.
                            Currently Playing:
                            MLB The Show 25 (PS5)

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                            • PVarck31
                              Moderator
                              • Jan 2003
                              • 16869

                              #15
                              Re: What is the most realistic pitching interface?

                              Originally posted by ktd1976
                              CLASSIC for sure.

                              You use Shane Bieber as an example, saying using Classic, even he had trouble hitting his spots.

                              EVERY pitcher (well, except for maybe Greg Maddux) has games where they have trouble hitting their spots. Even Bieber, Kershaw, Bauer, Verlander, and all the other top pitchers.

                              What you will notice with classic (at least I have) is that While your top tier starters will still occasionally have games (or even just innings) where they aren't hitting their spots, they will overall be pretty consistent.

                              But, your 3rd, 4th, and especially 5th starters will have more games where they don't have their "good stuff" And you have to adjust to it. But they will occasionally have games where they are "lights out"

                              It brings more variance, more "randomness" to the game.
                              Yeah, I know even the best don't always hit their spots, but he wasn't even close to where I was trying to hit. But it was my fault because I was using the max effort for every pitch. Now it's much better.

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