I'm zone analog with stride and pinpoint pitching. I'm a user skill should determine results kinda guy though. I completely understand the premise of wanting realistic stats and ratings driven results but I prefer the control.
As far as not walking anyone.i do feel like the risk reward could be balanced better and I do wish penalties for screwing up the gesture or timing resulted in more balls as opposed to meat balls which would help with walks but what ive realized more than that is if im not walking anyone I'm probably not pitching right.
What I mean by that is almost any mlb pitcher could not walk anyone if they wanted but they'd get rocked a lot. I find that with myself lots in the show as well. I've gotten way more concerned with not walking someone that I forget that I shouldn't just lay one over the middle just to avoid a walk. I've given up far too many homeruns this way.
I would also add though, that I wish the AI did punish the user more for fat pitches. As I said earlier, trying to hit corners with a bad gesture or timing result in a lot of meat balls that the AI just doesn't take advantage of enough making it so pitching around guys or being more careful doesn't really need to be top of mind.
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