MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)

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  • Jaystar8083
    Rookie
    • Apr 2014
    • 90

    #61
    Re: MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)






    Were these animations or celebrations in the game last year? The curtain calls and tipping of the cap?

    Comment

    • canes21
      Hall Of Fame
      • Sep 2008
      • 22906

      #62
      Re: MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)

      Originally posted by GamingCeo27
      Exactly and on top of it factor in new announcers to give it some fresh. Very solid
      I'm personally disappointed in the additions to franchise. I feel the types of logic and under the hood tweaks they're making should be made every year behind the scenes and other more significant changes should be happening and be what's talked about. When the talked about changes are just minor tweaks they've made to the logic and under the hood stuff, it just comes off like they've barely touched the mode doing the bare minimum to it.

      That said, the new commentary and presentation changes look absolutely amazing and will freshen up playing the games inside of franchise mode. I'm pumped to experience them. If done well, like it seems, the presentation can tell stories and really enhance the game in ways nothing else can.

      Simply seeing quality presentation with banners popping up showing stats all year, seeing stories in the ticker about league leaders, hot and cold teams/players, etc. will bring life to the mode when it needs it the most.

      Sent from my SM-N950U using Tapatalk
      “No one is more hated than he who speaks the truth.”


      ― Plato

      Comment

      • tessl
        All Star
        • Apr 2007
        • 5676

        #63
        It's a great game and Nick's a great guy.  I don't intend to buy the game this year because year to year saves didn't return and I don't want to throw away my franchise.

        My biggest issue is they act upon poor advice as to what to upgrade and what to ignore.  They placated people too shallow to correctly manage the budget in franchise by only having the MLB roster salaries apply.   People will be able to gimmick the system.   That and trade logic seem to be the changes for 22.  

        Meanwhile some issues with manage mode continue year after year and I've stopped sending bug reports because it's a waste of time.  Year to years saves were a fantastic step forward and they made the decision to discontinue that so they can spend developer time on less important things.  

        I don't see the attraction to MTO.  It seems they are taking developer time away from franchise to push MTO and that logic is probably why year to year saves aren't in the game.  

        Great game, developers are great people, I think they have made some poor decisions regarding franchise mode and therefore I'll take a pass on mlbts22.   

        Comment

        • Kotter
          Pro
          • Feb 2003
          • 513

          #64
          Re: MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)

          Originally posted by tessl
          It's a great game and Nick's a great guy.* I don't intend to buy the game this year because year to year saves didn't return and I don't want to throw away my franchise.

          My biggest issue is they act upon poor advice as to what to upgrade and what to ignore.* They placated people too shallow to correctly manage the budget in franchise by only having the MLB roster salaries apply.* *People will be able to gimmick the system.* *That and trade logic seem to be the changes for 22.**

          Meanwhile some issues with manage mode continue year after year and I've stopped sending bug reports because it's a waste of time.* Year to years saves were a fantastic step forward and they made the decision to discontinue that so they can spend developer time on less important things.**

          I don't see the attraction to MTO.* It seems they are taking developer time away from franchise to push MTO and that logic is probably why year to year saves aren't in the game.**

          Great game, developers are great people, I think they have made some poor decisions regarding franchise mode and therefore I'll take a pass on mlbts22.* *


          Yeah I tend to agree with you. Offline franchise mode is the only thing I play, especially since they changed RTTS. I used to dabble with that back when it was just playing the games, not all this RPG and forced narratives BS.

          Anyway, I’m cautiously optimistic that they’re using MTO to build a new franchise experience from the ground up. My thought is that they’ll continue to add to it each year until it’s a fully fleshed out franchise experience and will replace the current offering, but will allow you to customize it.

          I’m definitely not holding my breath, but that’s what kind of hoping for. And once the new “single player team management experience” is complete, they’ll be able to add y2y back.


          Sent from my iPhone using Operation Sports

          Comment

          • Unlucky 13
            MVP
            • Apr 2009
            • 1707

            #65
            Re: MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)

            I really, really wish that the interviewer had taken the time to ask something along these lines:

            "We understand that players who play every pitch of all 162 games are less common, but for those guys, who play that mode and absolutely nothing else, can you give a hint of what's coming down the road?"

            He kept taking the conversation in the direction of MTO, which I have zero interest in. And they basically mocked the older owner mode stuff which I always enjoyed.
            Anyone who claims to be a fan of two teams in the same pro sport is actually a fan of none.

            Comment

            • Caulfield
              Hall Of Fame
              • Apr 2011
              • 10986

              #66
              Re: MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)

              Originally posted by Unlucky 13
              I really, really wish that the interviewer had taken the time to ask something along these lines:

              "We understand that players who play every pitch of all 162 games are less common, but for those guys, who play that mode and absolutely nothing else, can you give a hint of what's coming down the road?"

              He kept taking the conversation in the direction of MTO, which I have zero interest in. And they basically mocked the older owner mode stuff which I always enjoyed.
              Frisk asked all the right questions but it felt like Nick knows he can only say so much (probably because of Sony corporate honchos). I mean, if Nick said something along the lines of ''in 2023 Y2Y will be back, in 2024 league expansion is coming and in 2025 rosters will increase to 150 players per team'', and then one of those projects is delayed, you have all these people complaining ''but you saaiid...''

              as for M20, it's an interesting concept but as it stands today, w/o custom rosters and the ability to jump in and stop the prescripted path to play any game on the 162 schedule you want to, I'm afraid the mode isn't for me. what I really hate about M20 is being forced to play a player lock game. I hate those, they're the worst IMO

              yeah, I'd like to see owner type things come back, like setting ticket prices and deciding how to spend a marketing budget to get fannies in seats, all that stuff just doesn't fit into the GM mode franchise has become
              OSFM23 - Building Better Baseball - OSFM23

              A Work in Progress

              Comment

              • jkra0512
                MVP
                • Sep 2006
                • 2277

                #67
                Re: MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)

                Originally posted by Therebelyell626
                This all sounds like lip service to me. He says a lot without actually saying anything about what the actual “direction” is for the franchise.

                Every year it’s the same buzzwords “logic improvements” and “under the hood adjustments”. These are great. But he show’s franchise mode is staler than floor mat potato chips. They haven’t tried to innovate in years. While the mode works just fine, it’s the same mode it was 5 years ago and is just not fun to play anymore unless you are one of those people who just plays all 162

                I work in the software development industry and "under the hood" adjustments are minor tweaks here and there or tightening things up. It's merely a last ditch effort to "fix" something or get it working decently with the hopes of not having to re-do or overhaul the entire system. So, when SDS tries selling us on these, it's not much...



                I think all directions point to Franchise and MtO merging at some point soon. I just hope it means that custom rosters, custom sliders, etc. come with it. I like the idea of MtO being sort of a test drive for features, but at some point SDS needs to make a decision and go all-in rather than half-assing two modes.

                Comment

                • bryanm1982
                  MVP
                  • Nov 2016
                  • 3782

                  #68
                  Re: MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)

                  Yeah, they almost need to come to the fork in the road and decide on what way they want to go. I would rather have them focus on trying to get MTO to accommodate everything that Franchise has instead of trying to accommodate both features. If they go that route, I hope that now that they got the presentation and announcers done, this can be their next project. It is frustrating if this will be a multi-year effort where we see MTO gradually become more customized while franchise gets some minor logic updates and we talk about the same stuff next March.
                  Follow me on Twitch

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                  Comment

                  • Gramps91
                    MVP
                    • Sep 2010
                    • 2116

                    #69
                    I just want the ability to play less games in a season. I don't like simming but I also don't have time to play 100+ games a season. I want to play like 30, and then the playoffs. 

                    I don't feel like that would be a hard feature to add. 
                    NCAA: Kentucky Wildcats
                    MLB: Atlanta Braves
                    NBA: San Antonio Spurs

                    Comment

                    • JoshC1977
                      All Star
                      • Dec 2010
                      • 11564

                      #70
                      Re: MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)

                      There's one part of the interview I really think is interesting that folks aren't discussing - the piece where they talk about how to provide feedback.

                      For issues:

                      Detailed feedback is good. If trying to resolve something, the more details we can offer, the better. I think this is obvious, but given what I've seen both here and elsewhere over the years, people still don't understand the concept.


                      For future suggestions:

                      This was the interesting one to me. He basically said (and I'm paraphrasing a bit), "tell us the 'feel' of what it is you're looking for". I love this, because I think WE all get hung-up on our own designs without really a) understanding the game's build and b) without ever really articulating what exactly we want to see accomplished.

                      For example, I have this whole idea of how to improve minor league development, allow for positional changes, pitchers to learn new pitches, etc. and I could provide a laundry list of HIGHLY-specific details as to how I would want this to be implemented. BUT, let's be real, I truly have no idea if any of MY ideas would be achievable. However, what if I said something like this....(and I plan on sending this through via SDS' site once I have it fleshed out - but this is the high level gist)

                      "I want a franchise system where players don't stay positionally stagnant their entire careers. Currently, the only way to move a guy to a new position is to manually edit them...which is pretty non-immersive. What I want a system where both the AI and user can continually evaluate players, their strengths/weaknesses and make decisions as to their optimal fit positionally. Many draftees get moved to a new position in the minors, many MLB players change positions as they outgrow the position or due to age. I want to see them go through the pains of learning a new position that is reflected on the field but have it pay-off over the long-haul"

                      As I read that paragraph, I can appreciate what they're talking about....this is a fleshed-out idea but one that could be designed and achieved in a myriad of different ways. I think we, as a community, should take a step back as to how we relay feedback and how we articulate ideas.

                      Someone might say that some things are "simple" (like asking for laundry lists of stats from your franchise). But even there, I'd argue that isn't really good feedback...what I think should be said is that you "feel disconnected from past seasons in your franchise as soon as you advance to the next season and want a means of being able to re-visit the history of your fictional universe." This is a MUCH more open means of communicating what you want; one that gives devs the ability to be creative and help provide a means of presenting our ideas to the higher ups that isn't a sterile, uninspiring and bland, "the users want more stats".

                      Just food for thought....
                      Last edited by JoshC1977; 03-24-2022, 10:55 AM.
                      Play the games you love, not the games you want to love.

                      Comment

                      • LegendKillerOne
                        MVP
                        • Jan 2019
                        • 1764

                        #71
                        Re: MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)

                        Originally posted by eaterofworlds888
                        I just want the ability to play less games in a season. I don't like simming but I also don't have time to play 100+ games a season. I want to play like 30, and then the playoffs.*

                        I don't feel like that would be a hard feature to add.*
                        Usually what I do is take 2 or 3 starters in the rotation and I play all there games and quick manage the other ones. I wind up playing about 95 games and quick manage the other 67 each season
                        Mets Baseball, All Day Every Day

                        Bringing the trophy back to the Queens in MLB the Show 25.

                        Baseball is my life





                        Comment

                        • goillini03
                          MVP
                          • Nov 2005
                          • 1247

                          #72
                          Re: MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)

                          I feel like franchise will be going away at some point, but that MtO will become the mode. Them rebuilding Franchise, as stated, would be too cumbersome and has its current limits. If they keep building MtO up, and then the term franchise goes away, I am ok if the MtO world becomes fully customizable. This could be run as a mode where you get a choice or choices when you setup your game. “Moment mode” as it is now, franchise like a full play mode, or a free world that you can do as you wish.

                          Comment

                          • Therebelyell626
                            MVP
                            • Mar 2018
                            • 2883

                            #73
                            Re: MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)

                            Originally posted by JoshC1977
                            There's one part of the interview I really think is interesting that folks aren't discussing - the piece where they talk about how to provide feedback.

                            For issues:

                            Detailed feedback is good. If trying to resolve something, the more details we can offer, the better. I think this is obvious, but given what I've seen both here and elsewhere over the years, people still don't understand the concept.


                            For future suggestions:

                            This was the interesting one to me. He basically said (and I'm paraphrasing a bit), "tell us the 'feel' of what it is you're looking for". I love this, because I think WE all get hung-up on our own designs without really a) understanding the game's build and b) without ever really articulating what exactly we want to see accomplished.

                            For example, I have this whole idea of how to improve minor league development, allow for positional changes, pitchers to learn new pitches, etc. and I could provide a laundry list of HIGHLY-specific details as to how I would want this to be implemented. BUT, let's be real, I truly have no idea if any of MY ideas would be achievable. However, what if I said something like this....(and I plan on sending this through via SDS' site once I have it fleshed out - but this is the high level gist)

                            "I want a franchise system where players don't stay positionally stagnant their entire careers. Currently, the only way to move a guy to a new position is to manually edit them...which is pretty non-immersive. What I want a system where both the AI and user can continually evaluate players, their strengths/weaknesses and make decisions as to their optimal fit positionally. Many draftees get moved to a new position in the minors, many MLB players change positions as they outgrow the position or due to age. I want to see them go through the pains of learning a new position that is reflected on the field but have it pay-off over the long-haul"

                            As I read that paragraph, I can appreciate what they're talking about....this is a fleshed-out idea but one that could be designed and achieved in a myriad of different ways. I think we, as a community, should take a step back as to how we relay feedback and how we articulate ideas.

                            Someone might say that some things are "simple" (like asking for laundry lists of stats from your franchise). But even there, I'd argue that isn't really good feedback...what I think should be said is that you "feel disconnected from past seasons in your franchise as soon as you advance to the next season and want a means of being able to re-visit the history of your fictional universe." This is a MUCH more open means of communicating what you want; one that gives devs the ability to be creative and help provide a means of presenting our ideas to the higher ups that isn't a sterile, uninspiring and bland, "the users want more stats".

                            Just food for thought....
                            That’s a great and all. But we have been giving feedback and constructive suggestions for years. Instead of giving people what they’re asking for they keep creating things no one asked for, and then gaslight us by telling us “see. You all asked for more features to be added to franchise mode. So we took those things and put them in a new mode called March to October”.

                            The people who like playing one season with roster management features were fine with season mode. So their was no reason to replace it with March to October. If they are trying to eventually scrap franchise and make March to October the “team management” mode, that is fine. But at least give us the ability to run March to October without all of the March to octobery stuff like player lock, forced simulation, etc.

                            I am all for including as many modes to please each fan base, but you can only spread your resources so thin, and unfortunately franchise mode has become the biggest victim
                            Last edited by Therebelyell626; 03-24-2022, 01:02 PM.

                            Comment

                            • canes21
                              Hall Of Fame
                              • Sep 2008
                              • 22906

                              #74
                              Re: MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)

                              Originally posted by Therebelyell626
                              That’s a great and all. But we have been giving feedback and constructive suggestions for years. Instead of giving people what they’re asking for they keep creating things no one asked for, and then gaslight us by telling us “see. You all asked for more features to be added to franchise mode. So we took those things and put them in a new mode called March to October”.

                              The people who like playing one season with roster management features were fine with season mode. So their was no reason to replace it with March to October. If they are trying to eventually scrap franchise and make March to October the “team management” mode, that is fine. But at least give us the ability to run March to October without all of the March to octobery stuff like player lock, forced simulation, etc.

                              I am all for including as many modes to please each fan base, but you can only spread your resources so thin, and unfortunately franchise mode has become the biggest victim
                              This is why I assume MtO has to be the franchise mode of the future, they simply don't have it fleshed out enough yet to remove the franchise mode that is in the game.

                              MtO is on the new foundation that's easier to add to. They've confirmed that.

                              Franchise mode is on a legacy foundation that is difficult to work with. They've confirmed that.

                              Both modes are essentially franchise modes, or team management modes as they call them. Having both longterm makes absolutely zero sense.

                              I don't see any other logic as to why they're doing what they're doing other than they're working towards building MtO up to the point it can be played like it is now or like franchise mode can be played now. Once that is possible I imagine franchise mode is removed in name only and we are left with a MtO mode that can be played like it is now or like a traditional franchise mode.

                              Then from that point on we should expect the mode to continue to progress as it is literally being built on a new foundation that's easier to add to, their words.

                              This is all assumptions, though, because they refuse to clear anything up.

                              Sent from my SM-N950U using Tapatalk
                              “No one is more hated than he who speaks the truth.”


                              ― Plato

                              Comment

                              • lemarflacco
                                Banned
                                • Mar 2018
                                • 1001

                                #75
                                Re: MLB The Show 22 Developer Reveals Vision For Franchise Mode (Emmdotfrisk)

                                Originally posted by goillini03
                                I feel like franchise will be going away at some point, but that MtO will become the mode. Them rebuilding Franchise, as stated, would be too cumbersome and has its current limits. If they keep building MtO up, and then the term franchise goes away, I am ok if the MtO world becomes fully customizable. This could be run as a mode where you get a choice or choices when you setup your game. “Moment mode” as it is now, franchise like a full play mode, or a free world that you can do as you wish.
                                Kinda the same way NBA 2k combined mygm (which has all the rpg things like having conversations with the gm and such) with myleauge which was the franchise equivalent. You can select what options you want to turn on before you start.

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