MLB 22 Stadium Creator bugs and glitches

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  • mikemck09
    Rookie
    • Apr 2010
    • 206

    #76
    Re: MLB 22 Stadium Creator bugs and glitches

    Originally posted by breezygamerdad
    So I noticed that if you create a stadium that is over 95% on the little memory card icon, it will most likely revert to a template stadium when you load in. So I try to make sure my stadiums are around 87% max. This also helps limit the shuttering in the game. Hope this helps
    Is this tried and true?

    If so, great - but it still needs to be patched.

    Thanks for dishing out the advice, brother - we all appreciate it!!
    Former NYC P.O. - US Army Veteran
    “You deal with the best of people on their worst days and the worst of people on their best days.”
    “We didn’t come here to save a cat out of a tree - someone’s getting collared.”

    Hooah

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    • breezygamerdad
      Rookie
      • Oct 2018
      • 5

      #77
      Re: MLB 22 Stadium Creator bugs and glitches

      Is this tried and true?

      If so, great - but it still needs to be patched.

      Thanks for dishing out the advice, brother - we all appreciate it!!
      So I've had it happen to me twice. Built really detailed and maxed-out stadiums and when i used them it loaded one of the template stadiums instead. I edited the stadiums and deleted some stuff making my max around 87% and when i used them it loaded my built stadium.

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      • CujoMatty
        Member of Rush Nation
        • Oct 2007
        • 5445

        #78
        Re: MLB 22 Stadium Creator bugs and glitches

        I've never come close to making it to 87%. Max I got was 72.

        Not trying to downplay any suggestions it's just the truth of the matter is no one really knows why or when it's happening. I have an idea SDS doesn't even know and that's why it's not fixed yet.

        A guy on reddit had a pretty reasonable notion that the creator isn't holding duplicates of the same object towards the total causing the creator to not accurately detect the memory limit. Seems logical as I've also noticed you can add 100 of the same thing without the percentage going up. My only issue with the theory is I've had the problem at 50% and after continuing with backups being able to get it up to 72. If it was unknowingly full at 50 I shouldn't be able to keep adding.

        I think the reality of the situation is if you are going to use the creator. Make lots of backups and when you get to the point you can't save anymore without it breaking, consider that 100% lol.
        2016 NLL Champion Saskatchewan Rush
        2018 NLL Champion Saskatchewan Rush
        2019 CEBL Champion Saskatchewan Rattlers

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        • mikemck09
          Rookie
          • Apr 2010
          • 206

          #79
          Re: MLB 22 Stadium Creator bugs and glitches

          Originally posted by CujoMatty
          I've never come close to making it to 87%. Max I got was 72.

          Not trying to downplay any suggestions it's just the truth of the matter is no one really knows why or when it's happening. I have an idea SDS doesn't even know and that's why it's not fixed yet.

          A guy on reddit had a pretty reasonable notion that the creator isn't holding duplicates of the same object towards the total causing the creator to not accurately detect the memory limit. Seems logical as I've also noticed you can add 100 of the same thing without the percentage going up. My only issue with the theory is I've had the problem at 50% and after continuing with backups being able to get it up to 72. If it was unknowingly full at 50 I shouldn't be able to keep adding.

          I think the reality of the situation is if you are going to use the creator. Make lots of backups and when you get to the point you can't save anymore without it breaking, consider that 100% lol.

          That makes a lot of sense with the duplicates not adding to the total percentage of space. I can’t even open up my stadium to edit it though. I don’t see why there’s a cap for created stadiums when we don’t even come close to the intricacy that the real stadiums obtain. If disc space was an issue, we wouldn’t be allowed to have multiple created stadiums saved, period. I don’t know - they’ll figure it out, hopefully.
          Former NYC P.O. - US Army Veteran
          “You deal with the best of people on their worst days and the worst of people on their best days.”
          “We didn’t come here to save a cat out of a tree - someone’s getting collared.”

          Hooah

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          • CujoMatty
            Member of Rush Nation
            • Oct 2007
            • 5445

            #80
            Re: MLB 22 Stadium Creator bugs and glitches

            Originally posted by mikemck09
            That makes a lot of sense with the duplicates not adding to the total percentage of space. I can’t even open up my stadium to edit it though. I don’t see why there’s a cap for created stadiums when we don’t even come close to the intricacy that the real stadiums obtain. If disc space was an issue, we wouldn’t be allowed to have multiple created stadiums saved, period. I don’t know - they’ll figure it out, hopefully.
            It's a memory issue. They put a limit on it or the game would lag horribly while using the stadium or the game would crash.

            They wouldn't know exactly the limit for every user stadium so they just set it at a value they know would be safe. I'm guessing it's a lot lower than what is necessary but the fear would've been the consumer making hugely detailed stadiums that crashed the game. Kind of ironic it's a mess anyways lol.

            The included stadiums are definitely more detailed but because they are made by SDS they can optimize different parts to decrease the memory and they can slso be made to the exact maximum limit not just a value they know is safe.
            2016 NLL Champion Saskatchewan Rush
            2018 NLL Champion Saskatchewan Rush
            2019 CEBL Champion Saskatchewan Rattlers

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            • King of Kings
              Rookie
              • Mar 2010
              • 385

              #81
              Re: MLB 22 Stadium Creator bugs and glitches

              I just finished a stadium I've worked all week on during any free time available (I rarely have any, so it's precious to me) and it loaded as a default template. I'm beyond pissed.

              I'm on XSX and didn't start with a template. It was all from scratch.

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              • Scooter3
                MVP
                • Nov 2005
                • 2680

                #82
                Re: MLB 22 Stadium Creator bugs and glitches

                Originally posted by King of Kings
                I just finished a stadium I've worked all week on during any free time available (I rarely have any, so it's precious to me) and it loaded as a default template. I'm beyond pissed.

                I'm on XSX and didn't start with a template. It was all from scratch.
                I feel for you brother I'm in the same boat been bit twice
                put in many hours on both renditions of Ebbets Field.
                Although I believe one of my renditions (BigKlu_18_)is on the vault but the additional content didn't make it .
                What I will do before I send anything up to the vault is save it then move something like a tree then save it again. The two need to be different. Then if you loose it you have a backup.
                Both saves need to be a little different to be successful.
                Last edited by Scooter3; 04-30-2022, 05:04 PM.
                "a mean motor scooter and a bad go getter"

                Mark Twain:
                " Man is the only animal that blushes, or needs to."

                U.S. Army Veteran

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