Are players still falling off at 31 for no reason? Can you use anyone past the age of 33?
Progression & Regression in Franchise
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Re: Progression & Regression in Franchise
In 2029.
Progression is still the same.
Regression has been tweaked a bit it seems.
In 2029, players like Trout, Arenado, Lindor, and many others are not high 90s anymore but are still great players ratings wise. They are not the top tier anymore but I would say second tier. Trout is 88 overall in my sim so far with 2 years left on his contract still. In previous games, he would be in the mid 70s at this point and buried in the bench of the Angels. Still relevant.
Performance does seem to impact it. He won MVP in 2026 and didn't regress much.
It is still far from perfect, and some editing has been needed for some players, but big names are still household names in 2029.
Like I said, Trout is not the top player in the league any more or even the top CF, but he is still very relevant.
Some players ending big contracts have still signed new contracts for a year or two.
And in free agency by the end of the offseason, pretty much all players over 76 are being signed to contracts.
Note that I am using my potential edited roster which helps all of the above substantially.Funkycorm
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Re: Progression & Regression in Franchise
@Funkycorm thx for the info and the time spent testing that.
Are they regressing more in areas like speed, durability etc.... and less for contract, power, discipline by example ?Comment
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Re: Progression & Regression in Franchise
In 2029.
Progression is still the same.
Regression has been tweaked a bit it seems.
In 2029, players like Trout, Arenado, Lindor, and many others are not high 90s anymore but are still great players ratings wise. They are not the top tier anymore but I would say second tier. Trout is 88 overall in my sim so far with 2 years left on his contract still. In previous games, he would be in the mid 70s at this point and buried in the bench of the Angels. Still relevant.
Performance does seem to impact it. He won MVP in 2026 and didn't regress much.
It is still far from perfect, and some editing has been needed for some players, but big names are still household names in 2029.
Like I said, Trout is not the top player in the league any more or even the top CF, but he is still very relevant.
Some players ending big contracts have still signed new contracts for a year or two.
And in free agency by the end of the offseason, pretty much all players over 76 are being signed to contracts.
Note that I am using my potential edited roster which helps all of the above substantially.
I feel like it is oddly not talked about as much as other things.Buffalo Bills
Buffalo SabresComment
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Re: Progression & Regression in Franchise
It is still consistent across all ratings when they drop. Example of 3 for each of power L,R and contact L/R, visions durability etc.
I think more players play one season per cycle so it is seen less. I like to sim into the future and play so this is the first thing I look at every game as it is the most important to me. Progression and regression that is.Funkycorm
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Re: Progression & Regression in Franchise
It is still consistent across all ratings when they drop. Example of 3 for each of power L,R and contact L/R, visions durability etc.
I think more players play one season per cycle so it is seen less. I like to sim into the future and play so this is the first thing I look at every game as it is the most important to me. Progression and regression that is.Buffalo Bills
Buffalo SabresComment
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Re: Progression & Regression in Franchise
Now I am going a bit crazy and going to 2032. Lol.
But it lets me test my draft class edits, the long term impact of my base potential edits, and really see and play the league in a new way.
That is where the fun is in this series for me.Funkycorm
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Re: Progression & Regression in Franchise
The blue chip players don't fall anymore really. If there are 8 in a class they will be gone by pick 10.
Still some misses by CPU in early rounds.Last edited by Funkycorm; 04-07-2022, 11:06 AM.Funkycorm
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Re: Progression & Regression in Franchise
Unfortunately you can still easily out draft the, especially in the mid rounds. A good manual scouting plan by the user makes this even easier, as it has always been.
The blue chip players don't fall anymore really. If there are 8 in a class they will be gone by pick 10.
Still some misses by CPU in early rounds.
Going completely blind into the draft leads to much more realistic results for meComment
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Re: Progression & Regression in Franchise
Unfortunately you can still easily out draft the CPU, especially in the mid rounds. A good manual scouting plan by the user makes this even easier, as it has always been.
The blue chip players don't fall anymore really. If there are 8 in a class they will be gone by pick 10.
Still some misses by CPU in early rounds.Comment
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Re: Progression & Regression in Franchise
Yup, I do the same, turn it to manual, don’t assign my scouts at all and draft 100% blind.
Sent from my iPhone using Operation SportsComment
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Re: Progression & Regression in Franchise
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One other thing I noticed and has been a problem before is the compensation rounds. The CPU essentially always misses on their picks in the compensation rounds. Sometimes they get lucky but usually they are picking high D/low C potential players with these picks when it is just after the first round and there are still quality guys available.Funkycorm
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Re: Progression & Regression in Franchise
It is a nice change.
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One other thing I noticed and has been a problem before is the compensation rounds. The CPU essentially always misses on their picks in the compensation rounds. Sometimes they get lucky but usually they are picking high D/low C potential players with these picks when it is just after the first round and there are still quality guys available.Comment
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