yes the 'lets bring in the LR before the 5th innings every time no matter how tired they are' is annoying and only setup guy in a 1 or 2 run lead
Bullpen logic… ad nauseam
Collapse
Recommended Videos
Collapse
X
-
Re: Bullpen logic… as nauseam
yes the 'lets bring in the LR before the 5th innings every time no matter how tired they are' is annoying and only setup guy in a 1 or 2 run lead -
Re: Bullpen logic… as nauseam
that doesn't fix it at all the CPU goes by stamina so before the 5th inning is finish they say 'lets go highest stamina pitcher who cares if they have 0 stamina' the 1 or 2 let they say 'let's only use SU guy then' and lets use the closer every save chance in the 9th no matter if their stamina is 0'Comment
-
Re: Bullpen logic… as nauseam
This shouldn't be that hard of an issue to fix.
Long relievers get used in blowouts, when starters get injured, and in extra innings...that's it. How hard is that to program?
They should never be coming in, in close games after the 5th inning.
It doesn't seem like it should be that difficult to get the AI to use their highest rated relievers in the correct spots.
7th inning, highest rated middle reliever
8th inning, Set up man
9th inning, closer.
Then adjust for scores and stamina remainingA healthy cow, lying on its side, is never immobilized. It can rise whenever it chooses.Comment
-
Re: Bullpen logic… as nauseam
While not perfect, so far this is working best for me. The innings pitched are balanced.Comment
-
Re: Bullpen logic… as nauseam
This shouldn't be that hard of an issue to fix.
Long relievers get used in blowouts, when starters get injured, and in extra innings...that's it. How hard is that to program?
They should never be coming in, in close games after the 5th inning.
It doesn't seem like it should be that difficult to get the AI to use their highest rated relievers in the correct spots.
7th inning, highest rated middle reliever
8th inning, Set up man
9th inning, closer.
Then adjust for scores and stamina remainingComment
-
Comment
-
Re: Bullpen logic… as nauseam
It's definately been messed up for quite a while, now. In games vs the CPU, the manager usage of the bullpen is just bizarre. With a tie or when behind, they favor a few relievers over all others no matter their energy. They'll put a 75 OVR guy with 25% energy in over an 85 OVR guy with full energy, three games in a row.
This was not broken this way in the PS3 era. Back then, it worked so much better. But somewhere along the line, it just got way out of whack and never got fixed.Anyone who claims to be a fan of two teams in the same pro sport is actually a fan of none.Comment
-
Re: Bullpen logic… as nauseam
So what combination are you running? Are you carrying 4 MRP and 2 set ups? Or one LRP, 3 MRP, and 2 SU? What variations are you using to get more balance?Comment
-
Re: Bullpen logic… as nauseam
The only problem with 12 man staffs, is then AI wont give the extra bench guy any ABs.
Just stupid stuff I wish they would *** **** fix.
Sent from my iPhone using Operation SportsMilwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin BadgersComment
-
Re: Bullpen logic… as nauseam
While not perfect, I have a method I use that helps with simmed and cpu management:
Closer-CP
SU-top RP
LRP1-2nd RP (make sure stamina is under 40)
LRP2-3rd RP (make sure stamina is under 40)
MRP1-4th RP
MRP2-5th RP
MRP3-6th RP
MRP4-my long reliever
Using this method, the cpu brings in the top RP in those one run and tie games and with the lower stamina generally pull them after 1-2 innings. I have seen the RP in those slots end the season with about 80 innings which may still high but not crazy.
And the long reliever generally pitches less games but gets more innings due to a higher stamina, generally in mop up roles and such.
Sent from my iPhone using Operation Sports
I am employing this and I have already seen great results. Great find!!!Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
Follow me on Twitch
https://www.twitch.tv/armorandswordComment
-
Re: Bullpen logic… as nauseam
this is how stupid the AI logic is
I have actually moved my controller over before to try and get the CPU to warm up a different pitcher or a SU guy who hasn't been used for days to get work in. because they refuse to use them unless it is a 1 or 2 run game that they lead.
only to come back after 1 at bat the CPU has decided to sit them down and warm up who they want to warm up which can be someone with no stamina left anyway.
there is no logic at all in the CPU BP when it comes to BP use and staminaComment
-
Re: Bullpen logic… as nauseam
this is how stupid the AI logic is
I have actually moved my controller over before to try and get the CPU to warm up a different pitcher or a SU guy who hasn't been used for days to get work in. because they refuse to use them unless it is a 1 or 2 run game that they lead.
only to come back after 1 at bat the CPU has decided to sit them down and warm up who they want to warm up which can be someone with no stamina left anyway.
there is no logic at all in the CPU BP when it comes to BP use and stamina
So disappointing to still be dealing with this type of stuff.
Sent from my iPad using Operation SportsComment
-
Re: Bullpen logic… as nauseam
this is how stupid the AI logic is
I have actually moved my controller over before to try and get the CPU to warm up a different pitcher or a SU guy who hasn't been used for days to get work in. because they refuse to use them unless it is a 1 or 2 run game that they lead.
only to come back after 1 at bat the CPU has decided to sit them down and warm up who they want to warm up which can be someone with no stamina left anyway.
there is no logic at all in the CPU BP when it comes to BP use and stamina
There is a pattern behind it, which helps try to Manage other teams decisions a little bit. It sucks to have to do that, but at least when you put a guy in a certain role you have an idea about how he will be used
Sent from my SM-G930VL using Operation Sports mobile appChicago Cubs
Michigan Wolverines
Thanks Peyton. #18Comment
-
Re: Bullpen logic… as nauseam
I mean...there is some logic behind it, it's just somewhat outdated and overly simplistic.
There is a pattern behind it, which helps try to Manage other teams decisions a little bit. It sucks to have to do that, but at least when you put a guy in a certain role you have an idea about how he will be used
Sent from my SM-G930VL using Operation Sports mobile app
The biggest issue here with the A1 and BP is the LR... if a starter cannot make it past that 5th innings by default no matter if their stamina is at 0. the CPU will ALWAYS pick the pitcher with the highest stamina which 99% of the time is the LR slot.
The only way to fix the A1 in the BP to actually not have it ignore the current stamina. this is the MAJOR issue here. stamina is USELESS for A1 BP logic and they never take it into account.
They need to simply find a way that says. stamina is under 75% for the 'go to default guy' so they move onto the next guy with the highest stamina for example where the energy is at say 90%. instead.
This is how I know that I will make a comeback against the CPU. not because of my skill but because of the dumb BP management by the CPU ignoring the current stamina energey
Same for closer. if a closer energy is under 50% they go to the next best Relief pitcher with the current best energy level.
the 3 batter rule btw makes it HARDER to control the CPU because once they make a stupid choice you can't hook them straight away like you used to be able to.Comment
-
Re: Bullpen logic… as nauseam
Bigdawg1690 shared his bullpen setup with us in our slider thread. It lets the AI use MRP guys in the middle innings instead of always their LRP. You have to do 30 man control and set lineups to manual. Otherwise, they will reset the spots. We have tested this and the AI will bring in their MRP guys in tied or close games in the 5th or 6th innings.
They will even bring in their good RP when they are losing in a close game. They do a good job putting guys in who have full stamina over a guy who isn't full.
* Put your 3 lowest rated RP pitchers that have less than 40 stamina in the 3 LRP spots.
* Take out all the pitchers in the SU1 and SU2 spots.
* Put your closer in the closer spot like normal.
* Put your highest rated RP’s in the MRP spots.
This is a 13 pitcher setup. I have tried 12 before and it's good until you get into a season and most of the bullpen is tired from lots of games and extra inning games etc. My opinion, you really NEED 8 guys in the bullpen long term. Also the extra bench player never gets ABs anyway. Becomes a wasted roster spot in the MLB. Before the 3 batter rule I was switching controller over and manually managing their BP in games.Last edited by DarthRambo; 04-18-2022, 09:46 PM.Comment
Comment