CPU Generated players

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  • Chardon
    Rookie
    • Aug 2008
    • 267

    #1

    CPU Generated players

    Is it just me or after playing for a few years, the CPU generated players start to not look like baseball players.

    I swear, everyone is either from International location, or has a goatee.
    Browns|Buckeyes|Indians|Cavaliers
  • BigOscar
    MVP
    • May 2016
    • 2971

    #2
    Re: CPU Generated players

    I could be wrong, but I think facial hair is random and not weighted towards the more common beards/lack of facial hair. So you've got a 1/20 chance of being clean shaven, whereas in reality most people are even clean shaven or have one of about 3 generic stubble beards.

    Perhaps it is weighted, I don't fully know, but if it is weighted then it's not got the right balance

    Comment

    • countryboy
      Growing pains
      • Sep 2003
      • 52725

      #3
      Re: CPU Generated players

      Yeah you definitely get some interesting characters as you progress.

      But my counter is that I edit draft picks to match real life current draft picks and future. I don't always do all of them as some only last maybe a year in the game before being replaced, but I do the higher rated prospects.
      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

      I miss the old days of Operation Sports :(


      Louisville Cardinals/St.Louis Cardinals

      Comment

      • forme95
        MVP
        • Nov 2013
        • 3118

        #4
        Re: CPU Generated players

        It may just be me, but I cant remember the last time I saw a futures player or any player have the "Rollie Fingers" stache. LOL
        Really wish sports games played to ratings!
        Only thing SIM about sports games now, are the team name and players
        CFB 25 The absolute GOAT!!!
        MLB 23 FOREVER 20 is better, 23 just for Guardians
        Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.

        Comment

        • Detroit Tigers
          MVP
          • Mar 2018
          • 1376

          #5
          Re: CPU Generated players

          Yeah I mostly stick with guys who have face scans. It’s like the difference between regular cars and premium cars in GT6 if anyone remembers that. Give me 28-year-old, face-scanned, 58 OVR Max Moroff as a system-depth infielder over some plastic-looking 21-year-old with A-potential any day, even though that makes no sense.

          But like cb said, just jump in that editor and give a guy some real love and suddenly he’s one of your favorite players because you put that work in on him. I’ve made several of those over the years, and do similar with most of the Tigers current prospects. Getting player-likeness as close to real-life as possible does wonders imo, including having an effect on how you perform with those players.
          Last edited by Detroit Tigers; 05-25-2022, 01:48 PM.
          Just one man’s opinion.
          I don’t actually care about any of this.

          Comment

          • HarlemYankee
            Rookie
            • Jun 2011
            • 265

            #6
            Re: CPU Generated players

            It makes me so mad that they just go with randomizing the names and features of everyone… giving a guy an Asian first name with a Latin last name with a dark complexion, white people hair like a mullet (there aren’t enough hair options for POC but that’s a whole other topic) and a Rollie fingers mustache just completely destroys the immersion

            Comment

            • KnightTemplar
              MVP
              • Feb 2017
              • 3282

              #7
              Re: CPU Generated players

              Originally posted by HarlemYankee
              It makes me so mad that they just go with randomizing the names and features of everyone… giving a guy an Asian first name with a Latin last name with a dark complexion, white people hair like a mullet (there aren’t enough hair options for POC but that’s a whole other topic) and a Rollie fingers mustache just completely destroys the immersion
              The CAPS are a HUGE weakness for this next gen game. HUGE.

              Comment

              • Jolly Roger
                Prince of Plakata
                • Sep 2011
                • 871

                #8
                Re: CPU Generated players

                Anyone ever notice there's this "generic face scan" meta that they use on lots of licensed players who didn't get face scanned? It's like this grizzled hobo sort of face, and maybe they tweak it slightly from player to player, but not by much. Bobby Dalbec has it in game, which is not at all like his real face which is youthful.

                And sometimes they use another player's face on somebody else if they look kinda similar.

                Comment

                • KnightTemplar
                  MVP
                  • Feb 2017
                  • 3282

                  #9
                  Re: CPU Generated players

                  Originally posted by Jolly Roger
                  Anyone ever notice there's this "generic face scan" meta that they use on lots of licensed players who didn't get face scanned? It's like this grizzled hobo sort of face, and maybe they tweak it slightly from player to player, but not by much. Bobby Dalbec has it in game, which is not at all like his real face which is youthful.

                  And sometimes they use another player's face on somebody else if they look kinda similar.
                  They just took D.J. Johnson’s face and scan out of the game and replaced it with a dev (whose name I can’t remember). In game his portrait is a black silhouette….bummer.

                  Comment

                  • mattynokes
                    Pro
                    • Mar 2004
                    • 975

                    #10
                    Re: CPU Generated players

                    It seems 90% of the time, CPU generated players look weird. They have odd facial hair, interesting name combinations (i.e. American First Name, Asian Last Name), and random equipment (but nothing other than the first glove web choice). It'd be nice if there'd be some realism and sensible choices to it. However, that's always been an issue with sports games and CPU generated players and it's probably to avoid lawsuits or accusations of being discriminatory.

                    Comment

                    • KnightTemplar
                      MVP
                      • Feb 2017
                      • 3282

                      #11
                      Re: CPU Generated players

                      Originally posted by mattynokes
                      It seems 90% of the time, CPU generated players look weird. They have odd facial hair, interesting name combinations (i.e. American First Name, Asian Last Name), and random equipment (but nothing other than the first glove web choice). It'd be nice if there'd be some realism and sensible choices to it. However, that's always been an issue with sports games and CPU generated players and it's probably to avoid lawsuits or accusations of being discriminatory.
                      If we look at the face models in the CAPS never have I seen an uglier bunch of men. If they would just upgrade this it would be a huge improvement. They don’t need 49 choices to choose from. 20 upgraded, editable faces would do.
                      Last edited by KnightTemplar; 09-01-2022, 02:24 PM.

                      Comment

                      • Jolly Roger
                        Prince of Plakata
                        • Sep 2011
                        • 871

                        #12
                        Re: CPU Generated players

                        I think I'd rather have like 50 face scans of actual dudes who looks like they could be baseball players, with minimal editing potential, than the Play-Doh style we have now. The existing setup has a meta that makes all the CAPs look similar anyway.

                        Comment

                        • KnightTemplar
                          MVP
                          • Feb 2017
                          • 3282

                          #13
                          Re: CPU Generated players

                          Originally posted by Jolly Roger
                          I think I'd rather have like 50 face scans of actual dudes who looks like they could be baseball players, with minimal editing potential, than the Play-Doh style we have now. The existing setup has a meta that makes all the CAPs look similar anyway.
                          Looking human would certainly help, lol.

                          Comment

                          • HarlemYankee
                            Rookie
                            • Jun 2011
                            • 265

                            #14
                            Re: CPU Generated players

                            Originally posted by mattynokes
                            It seems 90% of the time, CPU generated players look weird. They have odd facial hair, interesting name combinations (i.e. American First Name, Asian Last Name), and random equipment (but nothing other than the first glove web choice). It'd be nice if there'd be some realism and sensible choices to it. However, that's always been an issue with sports games and CPU generated players and it's probably to avoid lawsuits or accusations of being discriminatory.


                            It’s just such BS that we end up losing culture due to potential accusations of being discriminatory. So now we end up with Kazuhisu Jackson who’s fair skinned with a Jheri curl and an old timey curling mustache.


                            Sent from my iPhone using Operation Sports

                            Comment

                            • pogesrolf
                              Banned
                              • Nov 2022
                              • 2

                              #15
                              Re: CPU Generated players

                              Originally posted by forme95
                              It may just be me, but I cant remember the last time I saw a futures player or any player have the "Rollie Fingers" stache. LOL
                              https://forums.operationsports.com/forums/backrooms game
                              I've made a few of those over the years and do the same with the majority of the Tigers' current prospects.

                              Comment

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