AI Bullpen Logic
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Re: AI Bullpen Logic
I just wish it said ''Pitcher'', don't need the qualifier. The stamina rating should trigger the spot in the rotation or relegate it to the bullpen. And the CPU should limit itself to 6 or 7 pitchers with ''starter'' stamina. It already doesn't even make sense to have a Closer position anyway because the CPU will already put the best choice in that slot whether they are a Closer or not, and even if you have a designated ''Closer''. Maybe Starter, Long Relief, Middle-man, Setup and Closer should be '''quirks'' instead of actual positions.T-BONE.
Talking about things nobody cares.Comment
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Re: AI Bullpen Logic
Im a huge critic of SDS and this outdate roster/bullpen logic or better options for us to manage it but... kinda ignorant to say that adding a female player is the reason that these things weren't updated
WHY? lol well because the 6 years prior to females being the game , we had the same terrible bullpen/lineup logic
My point is whatever resources were spent on that storyline could’ve been used Elsewhere in the game, where issues have been lingering for years without even acknowledgment from the developers
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Re: AI Bullpen Logic
Unpopular opinion or not, I feel like those freed-up resources would have went elsewhere, most likely to Diamond Dynasty. I'm not saying that would be a good or bad choice, just an opinion. Also, the myriad amount of things unacknowledged, I assume they aren't worth a mention in Sony eyes, even if it is worth it to me wanting acknowledgement.T-BONE.
Talking about things nobody cares.Comment
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Re: AI Bullpen Logic
A huge issue is injuries as well.
Lack of injuries really balloons bullpen usage for that LRP guy.
There needs to be more blisters, arm fstugue, day-to-day injuries etc.
Depth should play a much bigger role than it does now. This year I may try out maxed injury slider.
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I think the lack of injuries play a huge role in thebullpen guys having such inflated innings. I’ve been noticing that pitcher injuries only account for a small percentage of injuries league wide in the game where as irl I think they account for the majority. At the very least it’s 50/50 and that’s not the case in the show.
A counter point to all of that is that the show doesn’t have 6 man rotations, openers, piggy back guys, bullpen games, and whatever other schemes teams are using these days to manage their bullpens. The show won’t send a guy who’s been overused down to aaa and call up a fresh arm to take his place. So to think that the statistics of the very simplified and outdated rotation/bullpen system that they are using is going to mirror the real big leagues is probably not realistic. It’s probably also not very realistic to think that anything like that is going to be implemented anytime soon and I’m ok with that.
Sorry, didn’t mean to ramble but that’s my .02 on the whole thing.Comment
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Re: AI Bullpen Logic
I do wonder and I really need to try it out ? Make all Stamina standardized/ 75 Stamina SP, 30 Stamina RP and id just be curious to see how it plays out in game ? and Sim.Comment
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T-BONE.
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Re: AI Bullpen Logic
I could be wrong, but I think another problem with not having a 6th starter in the pen, is as the season wears on if all CPU bullpen guys have low stamina, eventually all CPU starters energy is low when they make their starts.JUUUUUUUST A BIT OUTSIDEComment
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Re: AI Bullpen Logic
This is why I would like to see the CPU get better use out of their 40 man rosters. But to also do that, Sony eventually has to bump that 93 man roster to 125 to 150. This game needs 4500 players in organisations. Hopefully with EA CFB having over 11,000 players on its roster, MLBTS will feel compelled to up the ante sooner rather than later.T-BONE.
Talking about things nobody cares.Comment
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Re: AI Bullpen Logic
I noticed my last 3 games, back to using relievers multiple innings. I had a few games earlier when the game launched where the logic did seem better.
Relievers were brought in when they seemed to be getting in trouble and not necessarily getting rocked, or they would change every inning.Could just be an anomaly and maybe some games will be better managed idk.
Hopefully, it's not like last year. I'll take a few bad managed games with relievers with good managed ones at this point.
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Re: AI Bullpen Logic
This is why I would like to see the CPU get better use out of their 40 man rosters. But to also do that, Sony eventually has to bump that 93 man roster to 125 to 150. This game needs 4500 players in organisations. Hopefully with EA CFB having over 11,000 players on its roster, MLBTS will feel compelled to up the ante sooner rather than later.
The home town team of the game studio, San Diego, has had the crowd wear the wrong colored outdated jerseys for at least 4 years... you really think they're capable of going that much detail?Comment
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Re: AI Bullpen Logic
Haven't bought 24 yet. I'm assuming bullpen logic still the same as it has been?Comment
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Re: AI Bullpen Logic
I’ve played one full game so far. Mariners took Gilbert out in the 6th and then pitched one reliever for the rest of the game (I was winning) over 40 pitches including some base runners. So I’d say it’s not improved though only one game obviously.Comment
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