It helps, but it doesn't fix the issue by itself. Last year when I tested, I found the best balance to be the setup I posted above along with reliever stamina at 0, starter stamina at 5, and CPU Hook at 7 for simmed games. And then I used reliever stamina at 5, starter stamina at 7, and CPU Hook at 5 (increasing to 10 when the starter came out) for played games.
It still wasn't perfect, as the Starters ended up with too many innings and Complete Games. But, starters were still within numbers we've seen in the last decade, as opposed to the crazy numbers LRs threw otherwise, so I chalked it as a win.
I unfortunately can't find where I recorded the results of my testing. I know there was one set of settings where Long Relievers actually had good numbers, but the top MR for almost every team was over 100 innings too.
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