This 100%.
Wishful thinking here: Hope they integrate the MLB Gameday 3D animations, that could solve a lot of pitching motion/batting stance issues.
The pitching motions are stiff. And MLB has animations recorded for every play that happens in a MLB or AAA stadium.
Plus:
+ Remove outlier and scale all fastball velo (sinkers, seamers, cutters, running fbs) to 100 mph.
+ Tweak all changeups on the same velo ceiling as sliders, while keeping the same changeup floor (70-92 mph instead of 88-70 mph).
+Give not scanned/cap pitchers the same velocity ceilings/floors as face scanned pitchers.
+Make 104+ mph a thing outside of the Satchel Paige storyline.
+Buff forkball horizontal movement.
+A super stretch: a robust create a pitch based off how editing a face works, like editing the grips and stuff… and like a pitch motion editor that works the same way as editing batting stances.
It would be truly sick if they added a real pitch speed option, it would literally change the game.
Man, I could go on and on and on and on about this.

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