Riker I can get being upset about the TPC being gone, but saying stuff like this in such a matter of fact way is not the best way to go, especially when DD is like far and away the least money-pushing one of these build-a-team modes.
So you should never fix something that was clearly exploited because it's been a certain amount of time? I could make plenty of analogies here, but I mean I feel like this is a weird argument to make right from the start Danza. If you're upset because you liked an easy way to get lots of Stubs and packs, then just be up front and say that rather than going the sarcasm route to lead off a post.
Basically the TPC was an exploit where you just mindlessly step on home, throw to third and then throw to first. Each time you get the Triple Play you get XP. Once you've finished all the collections you only had to go through 55 of the 99 attempts or so and you would get the max amount of XP you could get. From there you would quit, and then look through your 8-10 cards you would be randomly given, on top of getting about 2,000 Stubs. You could do all of this in under 15 mins.
Generally speaking, people played the market and bought packs, but usually playing the market leads to a better outcome. You can play the market with little to no Stubs, it's not a hard thing to do if you're still up for it. It's just mostly looking for inefficiencies between Buy Now and Sell Now prices.
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