Revisiting Classic Pitching
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Revisiting Classic Pitching
Someone please explain to me again how it works. My understanding: Longer you hold X, the more effort on the pitch (faster fastball/more break on breaking pitches), but the less control. Is that it?Tags: None -
Re: Revisiting Classic Pitching
Holding X through the pitcher's entire windup results in max velocity. Letting up the X button at different points throughout the pitcher's motion will give you less velocity and break on pitches.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: Revisiting Classic Pitching
OK guys, if you are going to use Classic Pitching (and personally I believe it's the best. The guys on the 2K board are finding pitching easy and are calling for some kind of "randomness" pitch slider) then you must play with the ball marker "ON". Yes, you heard me, "On", not fade, but "On".
I'm not quite sure what the reasoning is behind it, but you will miss more spots and miss to a greater degree than if you turn it off altogether.
yes, I know it seems like it should work the opposite but for me it doesn't. And, there is a chance I'm wrong. But, test it for yourself and see what you conclude.
We all want a great baseball game where pitching is tough.Comment
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Comment
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Re: Revisiting Classic Pitching
OK guys, if you are going to use Classic Pitching (and personally I believe it's the best. The guys on the 2K board are finding pitching easy and are calling for some kind of "randomness" pitch slider) then you must play with the ball marker "ON". Yes, you heard me, "On", not fade, but "On".
I'm not quite sure what the reasoning is behind it, but you will miss more spots and miss to a greater degree than if you turn it off altogether.
yes, I know it seems like it should work the opposite but for me it doesn't. And, there is a chance I'm wrong. But, test it for yourself and see what you conclude.
We all want a great baseball game where pitching is tough.
tfigsComment
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Re: Revisiting Classic Pitching
Tfigs,
don't you just love it and hate it at the same time?
Using Smoltz, I was trying to unintentionally walk Howard and I placed the marker practically on the ground. The ball rose to the bottom of the strike zone and he pulverized it.
I wanted to scream and cry for joy at the same time.
And yeah, i'm walking between 3-6 a game.Comment
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Re: Revisiting Classic Pitching
Tfigs,
don't you just love it and hate it at the same time?
Using Smoltz, I was trying to unintentionally walk Howard and I placed the marker practically on the ground. The ball rose to the bottom of the strike zone and he pulverized it.
I wanted to scream and cry for joy at the same time.
And yeah, i'm walking between 3-6 a game.
I was thinking of tweaking the Pitch Command slider so I would hit my spots with a little more frequency. Sometimes it seems like I miss more than I hit my spots. But that is baseball.
tfigsComment
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Re: Revisiting Classic Pitching
The only thing I don't like about classic pitching is that you can never (at least it seems like it to me) be TRULY dominant with a pitcher.
Sometimes a pitcher has an outing where he has COMPLETE control... and I don't see that here with classic pitching. I still love it though.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> <m:brkBinSub 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Re: Revisiting Classic Pitching
tfigsComment
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Re: Revisiting Classic Pitching
Tapping the button once:
95 94 95 94 93 94 93 93 94 95
Tapping the button repeatedly:
94 93 93 94 94 94 93 92 94 94
Holding the button down:
95 94 92 93 94 94 95 95 94 95
I then switched to meter and was going to run a similar test, but my first three pitches with the meter were 87, 85 and 88, at which point I didn't see the point of continuing.Comment
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Re: Revisiting Classic Pitching
Guys, as I was a huge proponent of Classic Pitching last year and one of the first to use it and extol it's virtues, i will weigh in here.
I feel like holding the button longer does affect movement/break and does affect how badly you may miss your spot, but I don't think it effects speed too much.
I remember last year I toyed around with the Tigers (my 2nd favorite team to the Braves. I'm a Leyland fan)
Well, when I used them I would wait until I could get Zumaya on the mound and go back and forth between just tapping the button and holding it various lengths, throwing only the same fastball, his 2 seamer. I did not see a difference in how fast he threw but I did see that it was tougher for me to hit the spot because it moved more.
So, I think your both kinda right. I will say I can't speak for this year because I haven't tried it.Comment
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