garrett. i find that it is very situational based on the count and the pitch.
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SCEA SD DEV "Catcher" question
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Re: SCEA SD DEV "Catcher" question
garrett. i find that it is very situational based on the count and the pitch. -
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Xbox 360: Garrett67
Playstation: Bean1967
Steam: Axemaster5150Comment
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Re: SCEA SD DEV "Catcher" question
Me too. That's the biggest reason I've been leaving API on. You can ask them to repeat if you miss it for whatever reason. I hope they can add sign repeating without API in a patch.Impact de Montréal
Tous Pour GagnerComment
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Re: SCEA SD DEV "Catcher" question
Hey guys, long time lurker here. This video game alone is making me consider buying a PS3 (insane, I know!). Anyway, just thought I'd share some thoughts about the pitch calling system.
First thing you need to understand is that this pitch calling system is in no way similar to what catchers do in the MLB. You should already know this, because real catchers put down a sequence of signs and not just one indication. I think it would be incredible if SCEA could implement a real pitch calling system; I'll elaborate on this in a bit.
Secondly, a catcher will indicate inside/outside by the direction of the given sign (i.e.: towards either one of his legs, or down the middle), and up/down is usually given by a palm-down/palm-up movement. Although some catchers will only indicate inside/outside and then just place their glove at the height wanted. I don't know what's going on with this "pat down" animation in the game, I hope it gets explained soon.
Anyway, onto my idea for the game. Relaying the pitch call from catcher to pitcher is actually kind of fun, because every team - even individual pitchers - have their own "code", or sequence they prefer to use. As a baseball player - I play 2B - you really need to pay attention to the catcher's sequence to know what pitch is about to be called, because it is never the first sign (or even an obvious sign, for that matter).
A few examples, starting with easier ones:
- "First pitch after three" - The first pitch called for AFTER a three is put down is the called pitch.
- "Last, shake to first" - The last pitch called in the sequence. If the pitcher shakes it off, then it is the first pitch called after the shake.
- "Ahead-behind-even" - This one is probably one of the more complicated sequences you can use, and it's completely based on the count. If you're ahead in the count (1-0, 2-1, etc.), it's first sign. Behind (0-2, 1-3, etc.) = second. Even (0-0, 1-1, 2-2) = third.
I feel like if SCEA could implement this it would mean a couple of things. One being that it would be relatively fun to actually try and decipher what pitch the catcher was calling for, and not just an "oh, look, one finger down means fastball". Secondly, this would in turn yield much more lifelike (we all love sim, don't we?!) situations where pitcher and catcher would cross up their signs, passed balls, even mistake pitches where you mistakenly throw a batter a fastball that he crushes. To me, it would just add that much more to the true-to-life atmosphere that this game already boasts.
Maybe it's just me? It could always be implemented as an optional gameplay mechanic if it was too complicated for some.
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Re: SCEA SD DEV "Catcher" question
lol...what did I say that was complicated? I simply mentioned that you DON'T need to complicate things
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If your talking the sequencing idea, remember too, this whole system isn't "needed," so I don't see how anyone discussing ways to enhance or further it in the future should bug you
. It would be a neat touch (particularly) for RTTS. Nothing more
maybe I'm misunderstanding your response?Comment
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Re: SCEA SD DEV "Catcher" question
I'm still not sure...but I've been getting the catcher signs much better.
The slow four pat has been low(especially if he gives the glove pat down)....the quicker three-four pat has been middle...then the quick two pat has been up.
Who knows...this could all change my next game
CHRIS!!!!!!!!!!!!!!
M.K.
Knight165All gave some. Some gave all. 343Comment
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Re: SCEA SD DEV "Catcher" question
I know, it changes so much that you can't get a bead on it, I play with the aids on to get confirmation in an inning or so, and soon as I think OK I understand they break the mold.I'm still not sure...but I've been getting the catcher signs much better.
The slow four pat has been low(especially if he gives the glove pat down)....the quicker three-four pat has been middle...then the quick two pat has been up.
Who knows...this could all change my next game
CHRIS!!!!!!!!!!!!!!
M.K.
Knight165Comment
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Re: SCEA SD DEV "Catcher" question
Just reading you guys stuff here. Seems to me that all of this would be relative to the pitcher and his kind of stuff.
For instance with Posada and Wang. When Posada was emphatic with hitting the ground it wasn't so much that he wanted the pitch in the dirt (his sinker I'm talking about) it's that he wanted some extra sink on it. He wanted some extra action down low versus say Mussina he could just be saying look throw this thing way down out the strikezone.
In other words different signs could mean different things with different pitchers. I mean I know the 1, 2 and 3 will all be different but all the ancillary signs could mean different things. My two cents. Haven't played from that view yet.Last edited by totalownership; 02-11-2009, 11:58 AM.Comment
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Re: SCEA SD DEV "Catcher" question
I'm thinking you're right. I've noticed the same thing the last few times.I'm still not sure...but I've been getting the catcher signs much better.
The slow four pat has been low(especially if he gives the glove pat down)....the quicker three-four pat has been middle...then the quick two pat has been up.
Who knows...this could all change my next game
CHRIS!!!!!!!!!!!!!!
M.K.
Knight165Comment


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