MLB 09: The Show - Impressions

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  • jim416
    Banned
    • Feb 2003
    • 10606

    #1591
    Re: MLB 09: The Show - Impressions

    I just called my buddy up in San Diego who is another baseball addict like us on the boards. He's a MOM guy and a CPU v. CPU player, ONLY. Doesn't actually play the game himself (controller challenged).

    His last three scores of his games have been

    10-2
    3-1
    and he lost yesterday 8-4

    Comment

    • Pared
      Legen - WAIT FOR IT
      • Feb 2003
      • 39337

      #1592
      Re: MLB 09: The Show - Impressions

      Originally posted by kingdevin
      Pared,
      I watch CPU v CPU games on exhibition (Rookie-HOF - not MOM ). Therefore, I have no input during the game. What I've noticed (I've watched at least 2-3 games a day since 3/4/09) is that more often than not games are decided by one run. I have noticed the CPU rally on itself such that many times the games go into x-tra innings or one team squeaks it out in the 9th. It is not common to see a greater disparity of ranges in score. That is the issue I have. Therefore, there is something in the programming allowing for rallys/momentum - understandable. It just seems that the more games i watch, the more that there is less range in the score. All that to say, there may be some merit to what others are saying. However, as a person that plays there is a greater chance to not have that happen since there is direct involvement. I think that there should be a adjustment to how the momentum is programmed so that the CPU doesnt regularly match itself tit for tat. Perhaps that would help the issue that does seem to affect a decent number of gamers.
      That's possible. I always have direct involvement so my experience wouldn't help in this scenario then...
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      *Official Miami Heat Haters Club Member #1*

      Comment

      • kingdevin
        MVP
        • Mar 2005
        • 1110

        #1593
        Re: MLB 09: The Show - Impressions

        Originally posted by jim416
        I just called my buddy up in San Diego who is another baseball addict like us on the boards. He's a MOM guy and a CPU v. CPU player, ONLY. Doesn't actually play the game himself (controller challenged).

        His last three scores of his games have been

        10-2
        3-1
        and he lost yesterday 8-4
        So were those MOM scores or just CPU v CPU scores? Also, what is his slider sets. Maybe its the sliders in combo w/difficulty levels, I really dont know. All i can say is what I am observing constantly when i watch CPU exhibition games. Therefore I am very open to any suggestions to alleviate this issue

        Comment

        • Knight165
          *ll St*r
          • Feb 2003
          • 24964

          #1594
          Re: MLB 09: The Show - Impressions

          For what it's worth...

          When I edit something and then want to test it...
          I usually start a CPU vs. CPU game....put it in PiP on my monitor and then do some other "work" with it playing so I can keep track. So I get A LOT of CPU vs. CPU games and a lot of MoM games(I do the same thing....but I do MoM if I have something specific I want to check)...and I get very varying scores.
          I was actually a little concerned because I was getting a lot of blowouts!
          It's also pretty varied in the teams I'm using...so you may just have run into a string of 1 run games.
          Of course....none of this is actually scientific....but I thought I'd just throw it out there for you.
          ...and like I've said ..many times before....I specifically asked the devs if there was catch up logic or scripting...the answer was absolutely not(straight from Brian...they guy in charge of this)...and then he aptly pointed out that there is an option for this....why would they put it in there separately if it was already in there?...that doesn't make sense!...and he went on to explain the catch up logic, which is pretty tame and will not cause automatic jumps in the score.
          The day this nonsense of comeback code and scripting goes away(never it seems....I want to CHOKE the guy who invented the term "comeback code" )...will be a happy day on the internet. They should make it a national holiday if it happens...

          M.K.
          Knight165
          All gave some. Some gave all. 343

          Comment

          • bizarro
            Rookie
            • Aug 2003
            • 314

            #1595
            Re: MLB 09: The Show - Impressions

            Is there a person or group at SCEA whose sole responsibility is the physics of the baseball? It's really tops this year, with a nice weight to it, realistic trajectories off the bat, appropriate spin, etc. I remember being impressed with the "feel" of the baseball in the '05 edition, then feeling like it got a little light and floaty in '06 & '07. Stuff like inside-outing a pitch inside puts a lot of spin on the ball that greatly affects where it goes when it hits the grass. I guess this is all tied up in other things like hit variety but nevertheless I LOVE IT. Great job.

            Comment

            • Maynard
              Banned
              • Feb 2007
              • 831

              #1596
              Re: MLB 09: The Show - Impressions

              Originally posted by Pared

              These aren't fielding issues. They are by design to simulate how an outfielder slows up when approaching a ball hit to them. Otherwise, realistically, they'd overrun the ball.
              did you read my post? while the OF path to the ball may be a pre designed slow down, how can you defend IF diving past a ground ball which is the main fielding issue i am referring to

              Comment

              • Ktulu
                Rookie
                • Mar 2004
                • 86

                #1597
                Re: MLB 09: The Show - Impressions

                Edit: sorry wrong thread.

                Comment

                • Maynard
                  Banned
                  • Feb 2007
                  • 831

                  #1598
                  Re: MLB 09: The Show - Impressions

                  Originally posted by Knight165
                  I want to CHOKE the guy who invented the term "comeback code"

                  M.K.
                  Knight165
                  i think his name was Ian, and he always posts in the Madden forums

                  Comment

                  • kingdevin
                    MVP
                    • Mar 2005
                    • 1110

                    #1599
                    Re: MLB 09: The Show - Impressions

                    OK so I just watched a CPU game on HOF with combk AI ON and the final score was 5-3. Maybe that is the solution = play w/it on. Even though the CPU threatened, my team pulled out of the game with a dp.

                    Comment

                    • rudyjuly2
                      Cade Cunningham
                      • Aug 2002
                      • 14815

                      #1600
                      Re: MLB 09: The Show - Impressions

                      Originally posted by kingdevin
                      OK so I just watched a CPU game on HOF with combk AI ON and the final score was 5-3. Maybe that is the solution = play w/it on. Even though the CPU threatened, my team pulled out of the game with a dp.
                      I think the comeback option only kicks in when a team is down by more than 3 runs.

                      Comment

                      • Pared
                        Legen - WAIT FOR IT
                        • Feb 2003
                        • 39337

                        #1601
                        Re: MLB 09: The Show - Impressions

                        Originally posted by Maynard
                        did you read my post? while the OF path to the ball may be a pre designed slow down, how can you defend IF diving past a ground ball which is the main fielding issue i am referring to
                        Did you read your post? Why would you ask me a question like that?

                        That's already been discussed. I don't see the reason to continue with it any further. The diving is not automatic. No need to reiterate this.

                        Why is it you can't adjust to it? Why does the mechanic have to be wrong and you, the user, can't be using it incorrectly? Others seem to use it just fine.

                        My post was specifically in reference to the OF and I thought this was pretty obvious, as you also mentioned it in your exchange with Guru.
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                        Comment

                        • jim416
                          Banned
                          • Feb 2003
                          • 10606

                          #1602
                          Re: MLB 09: The Show - Impressions

                          Originally posted by Pared
                          Did you read your post? Why would you ask me a question like that?

                          That's already been discussed. I don't see the reason to continue with it any further. The diving is not automatic. No need to reiterate this.

                          Why is it you can't adjust to it? Why does the mechanic have to be wrong and you, the user, can't be using it incorrectly? Others seem to use it just fine.

                          My post was specifically in reference to the OF and I thought this was pretty obvious, as you also mentioned it in your exchange with Guru.
                          Pared, you are spot on about diving. It's the USER. People were griping about checked swings not working until they got used to it and now the magically work, lol.

                          Diving takes practice this year. I was doing the same thing when I started playing games.

                          Comment

                          • jim416
                            Banned
                            • Feb 2003
                            • 10606

                            #1603
                            Re: MLB 09: The Show - Impressions

                            Originally posted by kingdevin
                            So were those MOM scores or just CPU v CPU scores? Also, what is his slider sets. Maybe its the sliders in combo w/difficulty levels, I really dont know. All i can say is what I am observing constantly when i watch CPU exhibition games. Therefore I am very open to any suggestions to alleviate this issue
                            He just finished his daily game. A 12-3 loss. He has the sliders on default. Today he played a CPU vs. CPU game instead of MOM.

                            Comment

                            • jim416
                              Banned
                              • Feb 2003
                              • 10606

                              #1604
                              Re: MLB 09: The Show - Impressions

                              Originally posted by wsu_gb23
                              I think there are way too many 3rd strikes that get by the catcher, and too many passed balls and wild pitches in general...the catcher literally cannot stop anything that hits the dirt...this needs to be fixed.
                              The devs have said no comeback code, someone is saying it might kick in when down by three runs, and this is another one. Noticing this at the event and when I play I'm SO happy they fixed the balls that get away from the catchers (passed balls). I can't tell you how many times I've seen balls THAT I HAVE THROWN IN THE DIRT blocked in front of the plate with my catcher.

                              SCEA, do not fix this. It's not broken.
                              Last edited by jim416; 03-11-2009, 03:36 PM.

                              Comment

                              • rudyjuly2
                                Cade Cunningham
                                • Aug 2002
                                • 14815

                                #1605
                                Re: MLB 09: The Show - Impressions

                                Originally posted by jim416
                                Okay, I'm out of this thread after this post. The devs have said no comeback code, someone is saying it might kick in when down by three runs, and this is another one. Noticing this at the event and when I play I'm SO happy they fixed the balls that get away from the catchers (passed balls). I can't tell you how many times I've seen balls THAT I HAVE THROWN IN THE DIRT blocked in front of the plate with my catcher.

                                SCEA, do not fix this. It's not broken.
                                Jim, the one mention of comeback code dealt with when someone was testing it after turning the option ON. I noted that when you turn the option on, it still only kicks in when either side is down by more than 3 runs. I wasn't talking about a phantom comeback code when it's off.

                                As for passed balls, you play on Classic. So do I and I don't notice a big problem here. The consistency slider can help with this. However, meter pitching is noticeably harder and more unforgiving this year. I've noticed that the majority of people who complain about passed balls are people who use meter. It may be an issue. They should have left the passed ball slider in the game for those that do have a problem (even if its related to their playing style).

                                Lastly, its clear this game has been designed for a more hardcore audience and I love it. I like this game more than any of the past three versions. But some casual gamers might not like how unforgiving the game can be in some areas. My brother is more of a casual baseball gamer and got so frustrated with '09 that he already sold it on e-bay. We can't tell everyone who's disappointed to simply improve their game. Games with a higher learning curve can alienate some people.

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