I'd like to see this too. No player indicator -- or at least something less visually-intrusive -- would be great. I love turning off as many visual aids as possible, which is a big reason I prefer classic pitching from the outfield camera with no post-pitch info. Don't quite have the gusto to go with no pitch cursor yet since I'm new to the game, but in time...
MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*
I'd like to see this too. No player indicator -- or at least something less visually-intrusive -- would be great. I love turning off as many visual aids as possible, which is a big reason I prefer classic pitching from the outfield camera with no post-pitch info. Don't quite have the gusto to go with no pitch cursor yet since I'm new to the game, but in time... -
Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*
I'd like to see this too. No player indicator -- or at least something less visually-intrusive -- would be great. I love turning off as many visual aids as possible, which is a big reason I prefer classic pitching from the outfield camera with no post-pitch info. Don't quite have the gusto to go with no pitch cursor yet since I'm new to the game, but in time...“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*
On the fielding aspect the one thing I keep doing is trying to dive with say my second baseman and my right fielder dives and the ball goes by him. Am I doing something wrong or is it something with the game? Thanks in advance for any and all feedback esp my main man Nem04.Comment
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*
No option for that to be turned off. Quick question though, how would you know who you were controlling? If many really wanted this, my suggestion would be to set it up like the pitching cursor setting "on" or "fade". Where it would highlight the player at first then disappear immediately. That way you could get some identity on who you are controlling.Ⓥ Boston Red Sox | Miami DolphinsComment
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*
On the fielding aspect the one thing I keep doing is trying to dive with say my second baseman and my right fielder dives and the ball goes by him. Am I doing something wrong or is it something with the game? Thanks in advance for any and all feedback esp my main man Nem04.
They are aware of the problem. Fixing it seems to be a whole other issue.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*
That was a "issue" that was brought up fairly early last year when the bugs/glitches thread was started, so yeah, I agree that they have probably done some work on that. I think when '09 came out and there admittedly quite a few problems, it was stated by various SCEA folk that the timelines were tight and that a lot of stuff they wanted just couldn't make it fully in. That's probably what led to some of these "issues". Based on those discussions and what has been stated about '10, I honestly think that most, if not ALL, of the bugs and issues we saw last year will be gone.Comment
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*
That was a "issue" that was brought up fairly early last year when the bugs/glitches thread was started, so yeah, I agree that they have probably done some work on that. I think when '09 came out and there admittedly quite a few problems, it was stated by various SCEA folk that the timelines were tight and that a lot of stuff they wanted just couldn't make it fully in. That's probably what led to some of these "issues". Based on those discussions and what has been stated about '10, I honestly think that most, if not ALL, of the bugs and issues we saw last year will be gone.Ⓥ Boston Red Sox | Miami DolphinsComment
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*
No option for that to be turned off. Quick question though, how would you know who you were controlling? If many really wanted this, my suggestion would be to set it up like the pitching cursor setting "on" or "fade". Where it would highlight the player at first then disappear immediately. That way you could get some identity on who you are controlling.
As for figuring it out? You find out within a split-second, honestly. Normally it's pretty obvious, but other times when it's between three people, you just have to move one direction and be lucky, if you're wrong, you re-route. But again, eventually there are some giveaways and you just get used to it, like in this case the camera will help dictate who's closer (if it is directed to center, you're more than likely the center fielder... if it's directed to left, you're more than likely the left fielder).
I've always wanted to find a way for this to work in hockey and basketball video games especially, but that game has such a large amount of player changing on defense that I can't yet find a reasonable way that it can be solved. However, this worked in ESPN MLB 2K5, and I'd like to see that option included again.
Like Qb, I turn off nearly every visual aid that I can. I even turned off baserunner windows. There was unfortunately no way to turn off the power swing aid on the corner, and I like to use pitching meter so that would pop up, but thinks like the cursor, strike zone, the stuff after the pitch, throw meter... all of that is just gone. It basically looks like a game of CPU vs. CPU minus the power swing aid, player indicator, and pitch meter.
A fade option would also be appropriate to include, I agree.Last edited by Blzer; 01-13-2010, 10:58 AM.Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*
It is not you there is a tuning problem. The system is prematurely determining that your infielder will not get the ball thus triggering control to the next fielder able to make the play. The switch needs to be slowed down until the ball is out of the infield so you can at least make a diving play with your infielder.
They are aware of the problem. Fixing it seems to be a whole other issue.
Good Look again Nem04. At least they are aware of the situation.Comment
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Re: *DAY 2* MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA
Pared, before making fun of someone on the boards, perhaps you should fully read what that poster said (or fully think it through). The poster talked about meter-less pitching, which we do have (classic), but he said that still relied on timing...based on player animations....(which we do not have). Similiar to the meter, but without the meter being physically there.Comment
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*
Yeah, the SCEA developers are very good at picking up on bugs and "problems" that people have found in the game. So when, admittedly, '09 came out last year and there were a great deal of bugs and issues that people found, SCEA was gathering data on it to make sure those bugs got squashed. Some of them were exterminated in the patch that came out, while others were put on the development checklist for '10. They are some of the best developers with regards to gathering data on the bugs and getting them corrected. I think this year's iteration, with not a whole lot of massive changes to the game being implemented, will be nice and sterile.Comment
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*
No option for that to be turned off. Quick question though, how would you know who you were controlling? If many really wanted this, my suggestion would be to set it up like the pitching cursor setting "on" or "fade". Where it would highlight the player at first then disappear immediately. That way you could get some identity on who you are controlling.
CComment
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Re: *DAY 2* MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA
Pared, before making fun of someone on the boards, perhaps you should fully read what that poster said (or fully think it through). The poster talked about meter-less pitching, which we do have (classic), but he said that still relied on timing...based on player animations....(which we do not have). Similiar to the meter, but without the meter being physically there.
That said, you can still find something similar to this with classic. The only difference is the release point is delegated to the release point of the animation in this "request." Classic does this but with strength. The two are very similar.
Again, it's all in good fun. 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Originally posted by Anthony BourdainThe celebrity chef culture is a remarkable and admittedly annoying phenomenon. Of all the professions, after all, few people are less suited to be suddenly thrown into the public eye than chefs. We're used to doing what we do in private, behind closed doors.Comment
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*
No option for that to be turned off. Quick question though, how would you know who you were controlling? If many really wanted this, my suggestion would be to set it up like the pitching cursor setting "on" or "fade". Where it would highlight the player at first then disappear immediately. That way you could get some identity on who you are controlling.
Blzer bringing up the ball landing icon is a good example of function vs. aesthetics. I do use the landing area so I have some idea where the ball will land out of necessity (for me), but not the exact location since I don't like the big baseball on the screen.
These are really just personal preferences, which is why I said I like the option to turn them off. It's such a beautiful game and for me, meters/aids intrude on that beauty to some degree.Comment
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