MLB 10: The Speculation

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  • countryboy
    Growing pains
    • Sep 2003
    • 52706

    #91
    Re: MLB 10: The Speculation

    Originally posted by capa
    One thing I've noticed in video gaming...especially for sports games...user satisfaction is often equal to how often and easily they can "win" or beat the game. How easy it is to build a dynasty and/or capture the WS crown. Some guys think if they don't have success or wind up never reaching the playoffs that the game is at fault for one reason or another. They will rationalize why they think the game stinks or is unfair. Late inning comebacks...pitchers tire at drop of hat in 6th or 7th, can't get a basehit with pressure on in late innings, etc. All the things that happen every day in real baseball.

    The truth is, real gamers and baseball fans don't mind having to work at winning...drawing walks...hit and running...keeping runners close...all the little things that make baseball great. We finally have a game that rewards you for things like that...it's about time. I say bravo.

    I'd much rather lose in the late innings due to a lack of focus/concentration, bad pitch selection, or improper matchups, than to base my opinion on a game on when I think a homerun should or should not have been hit.

    Just my $.02 of course...your opinion may vary...

    C


    Well stated.
    I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

    I miss the old days of Operation Sports :(


    Louisville Cardinals/St.Louis Cardinals

    Comment

    • soxnut1018
      Puck Dynasty
      • Jan 2008
      • 626

      #92
      Re: MLB 10: The Speculation

      Originally posted by gostate
      Thank you for making my point for me. I absolutely cannot stand the rationale that "the answers are in the sliders." Pardon me, but am I not going to pay $60 for a game that should be playable from the time I open the box? I'm just not going to spend hours, like some monkey, trying to figure out what combination of crappy sliders gives me a proper game. I'd rather trade it in and play something that works. I'm not saying 09 didn't work, just that it wasn't a seriously fun game that had a lot of re-playability. While 2k's controls errored on the side of ridiculous, it was nice to know that if you wanted to hit a ball to the right side, to move a runner over, it was possible. Fact of the matter is when you get guys on 2nd & 3rd, with nobody out, it's almost an automatic run in any version of baseball. Too many times, in MLB, I'd strike out twice and then ground out, pop up to the infield, or some other crap where I'd walk away with no runs. While 2k had too many homeruns, there were still plenty of times where you felt like HR's were the only way to score in MLB. In fact, I went back to play the demo of 09 yesterday, and my first game was 1-0 in six innings (walk off HR to end it), and 2-1 in 4 innings (2 HR's and a run scoring double). And don't even get me started on the CPU's super human ability to score runs late in the game. Sometimes I didn't even know why I had a bullpen. All that said, I understand some of these are things that happen in the game. Just not to the level of frequency that they happened in MLB. I look forward to some of the new ball physics, fielding controls, etc., and hope that the added element of fun is more pronounced in 2010.
      So basically, because you suck at the game, the game's to blame. In 09 it was definitely possible to hit the ball to the right side to advance the runner. Also, in real life, having runners on second and third with no outs is far from an automatic run. If you are striking out or popping out it is probably due to you not being patient enough, which falls on you the gamer, not the game. MLB The Show is extremely fun, but only if you play it with an attitude that you are not going to win every game, and not going to succeed every time. If you want to win 20-0 every time, then the other game is probably for you or you may have to be a monkey and adjust your sliders.
      "Before you criticize someone, you should walk a mile in their shoes. That way when you criticize them, you are a mile away from them and you have their shoes."

      Comment

      • PsychoBulk
        Hoping for change...
        • May 2006
        • 4190

        #93
        Re: MLB 10: The Speculation

        Originally posted by capa
        One thing I've noticed in video gaming...especially for sports games...user satisfaction is often equal to how often and easily they can "win" or beat the game. How easy it is to build a dynasty and/or capture the WS crown. Some guys think if they don't have success or wind up never reaching the playoffs that the game is at fault for one reason or another. They will rationalize why they think the game stinks or is unfair. Late inning comebacks...pitchers tire at drop of hat in 6th or 7th, can't get a basehit with pressure on in late innings, etc. All the things that happen every day in real baseball.

        The truth is, real gamers and baseball fans don't mind having to work at winning...drawing walks...hit and running...keeping runners close...all the little things that make baseball great. We finally have a game that rewards you for things like that...it's about time. I say bravo.

        I'd much rather lose in the late innings due to a lack of focus/concentration, bad pitch selection, or improper matchups, than to base my opinion on a game on when I think a homerun should or should not have been hit.

        Just my $.02 of course...your opinion may vary...

        C
        Sense from the man in the corner

        Comment

        • ATLNYankee
          Banned
          • Feb 2010
          • 116

          #94
          Re: MLB 10: The Speculation

          Originally posted by gostate
          Thank you for making my point for me. I absolutely cannot stand the rationale that "the answers are in the sliders." Pardon me, but am I not going to pay $60 for a game that should be playable from the time I open the box? I'm just not going to spend hours, like some monkey, trying to figure out what combination of crappy sliders gives me a proper game. I'd rather trade it in and play something that works. I'm not saying 09 didn't work, just that it wasn't a seriously fun game that had a lot of re-playability. While 2k's controls errored on the side of ridiculous, it was nice to know that if you wanted to hit a ball to the right side, to move a runner over, it was possible. Fact of the matter is when you get guys on 2nd & 3rd, with nobody out, it's almost an automatic run in any version of baseball. Too many times, in MLB, I'd strike out twice and then ground out, pop up to the infield, or some other crap where I'd walk away with no runs. While 2k had too many homeruns, there were still plenty of times where you felt like HR's were the only way to score in MLB. In fact, I went back to play the demo of 09 yesterday, and my first game was 1-0 in six innings (walk off HR to end it), and 2-1 in 4 innings (2 HR's and a run scoring double). And don't even get me started on the CPU's super human ability to score runs late in the game. Sometimes I didn't even know why I had a bullpen. All that said, I understand some of these are things that happen in the game. Just not to the level of frequency that they happened in MLB. I look forward to some of the new ball physics, fielding controls, etc., and hope that the added element of fun is more pronounced in 2010.

          Your sense of entitlement is funny and sad at the same time. It's the games fault that you "stink"? It's the games fault that you are too stubborn to turn down the difficulty? Dont tell me you were playing on easy. It's the games fault that after playing a couple of games you are too lazy to see where your skill level is and take the 5 minutes to tinker the sliders. It's sounds like you expect to win 20-3 every game.

          Couple things about baseball. Over the course of a season the difference between a .250 hitter and a .300 hitter is 25 hits. A .300 hitter gets one extra hit a week. The best hitters in baseball fail 70 percent of the time. Teams that make the playofffs on average lose almost 70 games a year. That means a very good team loses 45 percent of the time. Very good teams get shutout all of the time. Teams strand runners on base all of the time. Teams strand runners in scoring posistion all of the time. I have seen bases loaded, no outs, 4 5 6 hitters and all 3 fail to drive in a run too many times to even count.

          It's a videogame and it's supposed to be fun. This game is made for those who want realism. There is nothing more rewarding in this game than using small ball to get a run. Leadoff hit or walk, steal second, bunt over to third, sac fly to get a run. You get a sense of accomplishment. It is very possible in this game but it is not a guarantee.
          Last edited by ATLNYankee; 02-21-2010, 05:18 PM.

          Comment

          • liftheavy
            Banned
            • Feb 2003
            • 1040

            #95
            Re: MLB 10: The Speculation

            There has been over 100 screenshots and only a handful of those were menu shots...and they looked identical to last years...I am hoping more menu shots will come...

            Comment

            • Bullit
              Bacon is Better
              • Aug 2009
              • 5004

              #96
              Re: MLB 10: The Speculation

              Originally posted by ATLNYankee
              Your sense of entitlement is funny and sad at the same time. It's the games fault that you "stink"? It's the games fault that you are too stubborn to turn down the difficulty? Dont tell me you were playing on easy. It's the games fault that after playing a couple of games you are too lazy to see where your skill level is and take the 5 minutes to tinker the sliders. It's sounds like you expect to win 20-3 every game.

              Couple things about baseball. Over the course of a season the difference between a .250 hitter and a .300 hitter is 25 hits. A .300 hitter gets one extra hit a week. The best hitters in baseball fail 70 percent of the time. Teams that make the playofffs on average lose almost 70 games a year. That means a very good team loses 45 percent of the time. Very good teams get shutout all of the time. Teams strand runners on base all of the time. Teams strand runners in scoring posistion all of the time. I have seen bases loaded, no outs, 4 5 6 hitters and all 3 fail to drive in a run too many times to even count.

              It's a videogame and it's supposed to be fun. This game is made for those who want realism. There is nothing more rewarding in this game than using small ball to get a run. Leadoff hit or walk, steal second, bunt over to third, sac fly to get a run. You get a sense of accomplishment. It is very possible in this game but it is not a guarantee.
              Thank you so much for pointing this out. The Show, in my opinion, should only loosely referred to as a "video game" by standard definitions. People need to find the setting that work for them and have fun. I played on Rookie for 2 years of my RTTS because I was having problems. Now I play on Def Veteran settings for both RTTS and my franchise.

              People need to realize the truly amazing skill it takes to be a .300 + hitter. Look and the stats for end of year for the Yankees ( and I don't like the Yankee's just for example) . Cano .320 Jeter .334
              Miranda .333 Nunez .322 Russo .326 and that is it for the "best of the best" 5 hitters over .300 anybody see a pattern here.

              Everybody is allowed their own opinion about things and what they want out of this "game" but I personally don't see how you can complain about realism.
              In Loving memory of my "Cricket" 1/2/96 - 11/19/2012

              My heart and soul hurt for your lost presence in my life.

              Comment

              • ATLNYankee
                Banned
                • Feb 2010
                • 116

                #97
                Re: MLB 10: The Speculation

                You are using small sample sizes. Miranda had 9 at bats compared to Jeter and Cano averaging 635 each. Yes new players/bad players should be playing on rookie.

                Comment

                • Bullit
                  Bacon is Better
                  • Aug 2009
                  • 5004

                  #98
                  Re: MLB 10: The Speculation

                  Originally posted by ATLNYankee
                  You are using small sample sizes. Miranda had 9 at bats compared to Jeter and Cano averaging 635 each. Yes new players/bad players should be playing on rookie.
                  True but I wasn't trying to write a 14 page thesis on baseball statistics I was trying to show how statistically close the Show 09 was to real baseball. Also I just wanted to show that arguments about lack of realism were going to be hard to prove, at least as far as batting were concerned.
                  In Loving memory of my "Cricket" 1/2/96 - 11/19/2012

                  My heart and soul hurt for your lost presence in my life.

                  Comment

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