MLB 11 The Show Goes Analog, Includes Balks and More Control (IGN)
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control, More Screenshots (I
You might end up trying it and realizing you enjoy it more so than anything else you've ever tried.
Give it a shot. If you don't like it, then decide why. But don't go in with your mind made up already. 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mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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will FZH only work with button controls or will this also work using the sticks? Or hasn't that been announced yet? FZH should be similar to PYS's cursor system, right? Would be awesome if you could use the sticks AND have FZH.Bundesliga: Bayern München
MLB: New York Yankees
NBA: New York Knicks
NFL: New York GiantsComment
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control, More Screenshots (I
Russell posted last night that FZH was with the buttons.
Comment
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Again, this is a very close-minded approach.
You might end up trying it and realizing you enjoy it more so than anything else you've ever tried.
Give it a shot. If you don't like it, then decide why. But don't go in with your mind made up already. It's a big problem here and why video game devs have issues innovating.Bundesliga: Bayern München
MLB: New York Yankees
NBA: New York Knicks
NFL: New York GiantsComment
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control, More Screenshots (I
don't get me wrong: it's okay to have that in the game as an option for beginners, but where's the problem to control the height of your bat yourself? Control the height with your left stick like we already do using the button controls and use the right stick for the bat itself. Maybe IGN was wrong and it is already possible. I mean that shouldn't be a big deal at all to have that in the game.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control, More Screenshots (I
"You can angle the stick to the left or the right to handle inside and outside pitches, while the game will AUTOMATICALLY adjust to pitch height for you."
meh. Isn't that way too easy then? And what about popups and chops? Does the game read my mind to know if I want to hit a high flyball or a Baltimore chop? I get a feeling that they'll only put that feature in the game so u can use a Move-Controller
PYS's hitting system will be king in 2011 again I guess. I hope The Show 2011 will prove me wrong.
Actually its the opposite during the prototype stage we learned if you had to adjust for pitch's up in the zone and down in the zone it made hitting all extremely difficult. It just wasn't fun.
We dynamically calculate high and low based on many factors. (Wait for the blog on "Pure Analog batting") If you want to hit a fly ball just swing influence up. Ground balls swing influence down etc.........
Our version of analog batting makes you stride and swing for all swing types regular, contact, and power. You must also swing towards the side of the plate (or down the middle) to make contact with the ball. You can't just press forward this is paramount and exaggerated as you increase the difficulty level you are playing on.Last edited by Russell_SCEA; 12-16-2010, 05:41 PM.Comment
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control, More Screenshots (I
I anticipate struggling with just the right stick. I have a hard enough time now using the left stick and just pushing buttons.Comment
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control, More Screenshots (I
don't get me wrong: it's okay to have that in the game as an option for beginners, but where's the problem to control the height of your bat yourself? Control the height with your left stick like we already do using the button controls and use the right stick for the bat itself. Maybe IGN was wrong and it is already possible. I mean that shouldn't be a big deal at all to have that in the game.
But that's not how it works in The Show. What you're asking for wouldn't be "fun" for a majority of people. The game already has plenty of checks and balances in place for those that can excel and those that do poorly. That solution wouldn't be a solid alternative.
Right now there are multiple options in how you approach batting. I think they offer enough choices that you will find something you can enjoy. However, if you're hung up on "X game does it this way and this is the best way to do it," then we'll never get anywhere with this discussion.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> 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mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control, More Screenshots (I
don't get me wrong: it's okay to have that in the game as an option for beginners, but where's the problem to control the height of your bat yourself? Control the height with your left stick like we already do using the button controls and use the right stick for the bat itself. Maybe IGN was wrong and it is already possible. I mean that shouldn't be a big deal at all to have that in the game.
These things are the things that I believe are actually in your control (as far as having to actually think of it). So I think MLB is not too far off in their thinking. I am also not saying this will or will not working perfectly, but I like the thought process.
Yes you take low/high balls. But when you actually decide to swing its almost automatic where the bat goes proportional to the height of the bat.Last edited by El_MaYiMbE; 12-16-2010, 05:50 PM.Comment
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Bundesliga: Bayern München
MLB: New York Yankees
NBA: New York Knicks
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control, More Screenshots (I
Actually its the opposite during the prototype stage we learned if you had to adjust for pitch's up in the zone and down in the zone it made hitting all extremely difficult. It just wasn't fun.
We dynamically calculate high and low based on many factors. (Wait for the blog on "Pure Analog batting") If you want to hit a fly ball just swing influence up. Ground balls swing influence down etc.........
Our version of analog batting makes you stride and swing for all swing types regular, contact, and power. You must also swing towards the side of the plate (or down the middle) to make contact with the ball. You can't just press forward this is paramount and exaggerated as you increase the difficulty level you are playing on.Ⓥ Boston Red Sox | Miami DolphinsComment
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