MLB 11 The Show Community Day Discussion Thread - Questions, Answers etc.

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  • Rwings832
    Pro
    • Jan 2006
    • 881

    #2341
    Re: Any franchise mode news?

    Originally posted by Cantgetright69
    Yeah we just aren't there yet. I don't know if its a technology thing or whos really responsible for the lack of franchise mode features we see in text sims. All it would take is just one solid year of devoting most of the resources to franchise mode and with the huge budget they have and huge programming team, I can't see why they couldn't get it up to ootps standard.

    I personally could deal with average gameplay with a franchise mode with similiar features to ootp. I will say when this current gen of consoles came out I had huge expectations for sports console games. Mainly from a franchise mode standpoint. I feel like the franchise mode would actually be easier to code and perfect than gameplay. Gameplay has too many variables but a franchise mode is pretty stable and if done properly you will find it to provide a greater experience than gameplay.

    Gameplay doesn't have the replay value atleast for me as a deep franchise mode would have. Not saying gameplay isn't important cause its what seperates console games from text sims. It's just a tough spot cause I know that small companies like ootp can never get a gameplay even close. And I understand that and accept that, but what do we say about gigantic companies like the one that creates the show. Whats there excuse?
    I see your point and respect your opinion. I have played or I should say tried OOTP a couple of times and to me its almost overwhelming. I think the Franchise mode the show has now is really good, it gives you the feel that you are running the organization. Now with the new budget, trade, and offseason logic being fixed, I think it will just add to an already good mode. Now the one thing I would like to take from OOTP is the hire/fire coaches mid season, and the owner mood thing. I think it would be really cool to have an owner who is really tight with budget, but you know your one player away, and then have to convince him to try to approve your move for that one player...or vice versa, he just says too bad, budget is set...but the franchise mode is really good in this game I feel.
    Last edited by Rwings832; 02-19-2011, 01:00 PM.

    Comment

    • countryboy
      Growing pains
      • Sep 2003
      • 52725

      #2342
      Re: MLB 11 The Show Community Day Discussion Thread - Questions, Answers etc.

      Originally posted by andrewochs615
      Does anyone know when you create a player if you will be able to edit the players potential?
      I believe you can. I thought you could last year as well.
      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

      I miss the old days of Operation Sports :(


      Louisville Cardinals/St.Louis Cardinals

      Comment

      • Bigsheen
        MVP
        • Nov 2010
        • 1741

        #2343
        Re: MLB 11 The Show Community Day Discussion Thread - Questions, Answers etc.

        Originally posted by countryboy
        I believe you can. I thought you could last year as well.
        no you cant edit potential in 10 from what i remember. Im not sure about 11
        My Newport Falcons Football Dynasty (Teambuilder) (CFB25)

        My Pennsylvania A&T Football Dynasty (NCAA 14)

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        • travis72
          Banned
          • Aug 2009
          • 1491

          #2344
          Re: Any franchise mode news?

          Originally posted by countryboy
          The Show's franchise mode is "watered down"? News to me....
          Same here. news to me as well. The show's franchise mode is the best out IMO. Don't play football anymore so i guess I can't really compare that but NBA2k has to many flaws in there gameplay to be considered good.

          Comment

          • travis72
            Banned
            • Aug 2009
            • 1491

            #2345
            Re: Any franchise mode news?

            Originally posted by pistolpete
            The stats and layout are poor in franchise mode. Try looking at a players stat history. You get like 4 stats, and can't even tell what team he was on. There is no connection to history on this game.

            Look at stats on NBA 2K11 and franchise mode and tell me MLB 10's franchise mode is adequate.

            It's not even close.

            Baseball is crazy about stats, and this game gives you almost nothing in that regard.
            While I do have to agree with the game needing more stats for players like player history and that kind of stuff. I still will take it of NBA2k anyday, while NBA2k has a lot of nice aspects in that area ther game is lacking considerable on gameplay ex.(lack of charges, poor team sim stats,team assist, FG%, poor implemented potential system, unhappy players implemented wrong). As you can see NBA2k has a lot of flaws. MLB the show was near perfect last year except for relief pitcher appearances and it sounds like that has been fixed this year.

            Comment

            • Checmate101
              N.W.O. - NO WR OPEN
              • Mar 2006
              • 9947

              #2346
              Re: Any franchise mode news?

              Are the snap throws from the catcher down to first more on a line then a loop? I play with the Cardinals and Yadier always throws down there in real life, and in 10 his arm felt weak when I threw down there
              Washington Redskins
              Washington Wizards
              St.Louis Cardinals
              Uconn Huskies
              Miami Hurricanes

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              • nemesis04
                RIP Ty My Buddy
                • Feb 2004
                • 13530

                #2347
                Re: Any franchise mode news?

                Originally posted by Checmate101
                Are the snap throws from the catcher down to first more on a line then a loop? I play with the Cardinals and Yadier always throws down there in real life, and in 10 his arm felt weak when I threw down there
                It is hit and miss as it has to do with how far the first baseman is off the bag. The throw syncs with the fielder so it rainbows to give the fielder time to get to the bag. Not saying it is right just the reason why it happens.

                Actually I was suggested adding another command pre-pitch like you do for a pitch out. That way hopefully it could be synced better and the throw having something on it.
                “The saddest part of life is when someone who gave you your best memories becomes a memory”

                Comment

                • ps3veron
                  MVP
                  • Aug 2008
                  • 1220

                  #2348
                  Analogue Hitting+Jim?

                  Hey Y'all!

                  Got a quick question on analogue hitting this year. Is there a video/tutorial on it?
                  I have seen the analogue pitching one but is there one on hitting?
                  Will it work in conjunction with the PCI? And do you guys suspect it will be
                  responsive? (apparently some games have lag associated with analogue controls)

                  Also, I used to see Jim around in these forums (the author, Angel from vietnam)
                  Anyone know what happend to him?

                  Thanks!

                  Comment

                  • countryboy
                    Growing pains
                    • Sep 2003
                    • 52725

                    #2349
                    Re: Analogue Hitting+Jim?

                    Originally posted by ps3veron
                    Hey Y'all!

                    Got a quick question on analogue hitting this year. Is there a video/tutorial on it?
                    I have seen the analogue pitching one but is there one on hitting?
                    Will it work in conjunction with the PCI? And do you guys suspect it will be
                    responsive? (apparently some games have lag associated with analogue controls)
                    If you're referring to the Gamestop video, I believe the hitting one is coming this Monday. As for the rest of these questions, one of the CD guys or devs would be better suited to answer. It may have been told, but I don't recall.

                    Also, I used to see Jim around in these forums (the author, Angel from vietnam)
                    Anyone know what happend to him?

                    Thanks!
                    Jim was banned for violation of TOS.
                    I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                    I miss the old days of Operation Sports :(


                    Louisville Cardinals/St.Louis Cardinals

                    Comment

                    • nemesis04
                      RIP Ty My Buddy
                      • Feb 2004
                      • 13530

                      #2350
                      Re: Analogue Hitting+Jim?

                      Here is the piece I wrote from Community Day. Also, there is absolutely no lag with the analog hitting.

                      The year of the analog! As you all know the analog control scheme has finally made its way to the Show covering the three major facets of the game, hitting, pitching and throwing. Each one borrows a little from baseball games of the past but in the end the final product has its own spin and Show face. I want to commend SCEA for giving us these 3 analog options all at one time, as we have seen time and time again various companies have easily made these type of introductions a 3-year event by unveiling one each year.

                      Your house is only as good as the foundation it rests on! Those words ring true any time you want to add something to an existing structure. In the case of the Show there was a very strong foundation to work with as the hitting and pitching are about as good as it gets. On the other hand, the fielding/ throwing needed a little support work and with the implementation of the re-tooled attributes, helps the throwing analog control scheme shine by combining user skill and fielder ability.

                      Hitting: This year you have 3 separate hitting options to choose from, timing, zone and analog. We also get an additional swing type this year, which is contact. That brings your arsenal up to three: contact, regular and power. The bunt button moves to triangle as contact now occupies the circle button. I see the contact swing as a situational type tool when you are down in the count trying to stay alive or trying to just get the ball in play. Batters with good ratings can give the ball a ride occasionally with contact but overall I would not be looking to get a ton of hits with that swing type. The power swing received some attention as well as you can now check swing but you are not going to be extremely successful as most of the time you go too far. Done very well I might add. Also, if you like to power swing you better get your PCI aiming skills sharpened, as it will shrink dramatically. Depending on the batter it can shrink to the size of a pea! No freebies this year, you have to earn it!

                      Timing: Timing has finally broken out on its own after being shackled for years to the lower difficulty hitting levels. The user can now play on all the difficulty levels ranging from rookie-legend using this hitting method. In order to keep this challenging your timing window shrinks as you progress to the higher difficulty levels. I tried this out on Legend and turned the pitch speed up for the added challenge and that combination seemed to work well.

                      Zone: As advertised this is now true zone hitting where the ball needs to be within the PCI for contact to be made. HOF and Legend received additional tweaks while we were at the event and they made it even harder, lol! Also, the PCI size decreases as you move up in difficulty level. You visually can see this now in the swing analysis screen. This hitting method is extremely responsive and those familiar with and enjoy this way of hitting will be pleased.

                      To analog or not to analog that is the question? In browsing through the forums I hear the debate on whether to use this hitting method or not. You’ll hear “my fingers don’t work that way”, “ I hate the sticks”, “I love the sticks”, “that does not mimic hitting”, whatever your stance is this method is definitely worth trying as it has switched me away from zone hitting!

                      Analog:

                      Before the swing: To start you pick your swing type, you are defaulted to a regular swing so you really only need to pick power or contact if you want a different swing type. The controller will vibrate to confirm your selection. Before the pitcher picks his pitch you can initiate the player’s practice swing ritual by flicking the right stick.


                      The start of the swing and the swing: To initiate your stride you pull back on the right stick just before the pitcher releases the ball (If you do this after he releases you will be late resulting in a miss or late contact. If you perform this too early before the pitcher releases your PCI will shrink making it difficult to make contact.). As the pitch arrives to the plate you swing by pushing forward with the right stick. On the way up to swing you either need to angle the right stick up to the left/ up straight/ or up to the right depending on what part of the zone the pitch is entering. To make it extremely simple to understand just imagine the zone broken down into three sections left center and right:

                      [] [] []

                      [] [] []

                      [] [] []
                      L C R

                      Remember this is a timing heavy mechanic, the more fluid you can do your stride and swing the more successful you will be. The height of the swing is being calculated behind the scenes as timing, pitch type, location of the ball, hitter attributes and a goody bag of other things make this happen.

                      Oops I don’t like that pitch I need to hold up! The check swing is a reactionary step in the hitting process. Many baseball games get this wrong because they turn it into a predetermined thought by taking you out of the swing mechanic to do it. The show does it right here as there are two ways to stop your swing. 1) You can let the stick go to neutral the batter will stop his stride. 2) As you are pushing forward you can pull back quickly to initiate a check swing animation. Depending how far you went forward will determine what degree of check swing you come up with. The system is extremely responsive and should not leave too many frustrated.

                      Bunting: To bunt you simply push up on the right stick from neutral or you could push the stick left or right from neutral to bunt. I am not sure if we are going to have all these options in the final version as I am not sure it was supposed to be that way. Personally I liked the left and right as it would push the ball in the appropriate direction. So we will be surprised when we get the final!

                      There is definitely a learning curve with analog hitting. At first most people will be late with their stride. Then they will forget to angle their right stick on the push forward. Just make sure you have your controller straight otherwise you are not pushing the right stick where you think you are! Hits are very rewarding because they are earned and the site and sound of a great hit is a thing of beauty! So try it before you write off!

                      Just a quick note on hit variety. Every year it seems to get better and better as there are new hit types added. I saw some nice curving/arcing hits into the outfield that I never saw before!
                      “The saddest part of life is when someone who gave you your best memories becomes a memory”

                      Comment

                      • Razorblade
                        Banned
                        • Jan 2011
                        • 69

                        #2351
                        Re: Any franchise mode news?

                        Originally posted by travis72
                        Same here. news to me as well. The show's franchise mode is the best out IMO. Don't play football anymore so i guess I can't really compare that but NBA2k has to many flaws in there gameplay to be considered good.

                        LoL I'm buying the show but don't be stupid with what you said about NBA2K has to many flaws...Go look on Youtube there are A LOT of pages showing all the stupid glitches in MLB the show 2010.

                        Comment

                        • countryboy
                          Growing pains
                          • Sep 2003
                          • 52725

                          #2352
                          Re: Analogue Hitting+Jim?

                          I thought it may have been mentioned, but lets be fair, who really reads/listens to what Nem types/says.


                          I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                          I miss the old days of Operation Sports :(


                          Louisville Cardinals/St.Louis Cardinals

                          Comment

                          • countryboy
                            Growing pains
                            • Sep 2003
                            • 52725

                            #2353
                            Re: MLB 11 The Show Community Day Discussion Thread - Questions, Answers etc.

                            Originally posted by travis72
                            While I do have to agree with the game needing more stats for players like player history and that kind of stuff. I still will take it of NBA2k anyday, while NBA2k has a lot of nice aspects in that area ther game is lacking considerable on gameplay ex.(lack of charges, poor team sim stats,team assist, FG%, poor implemented potential system, unhappy players implemented wrong). As you can see NBA2k has a lot of flaws. MLB the show was near perfect last year except for relief pitcher appearances and it sounds like that has been fixed this year.
                            Originally posted by Razorblade
                            LoL I'm buying the show but don't be stupid with what you said about NBA2K has to many flaws...Go look on Youtube there are A LOT of pages showing all the stupid glitches in MLB the show 2010.
                            can we please end this talk here? This thread is about interaction between the community and the community day attendees/developers in regards to Show '11. If you guys want to debate the bugs/glitches in various games, including Show '10, please do so elsewhere.
                            I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                            I miss the old days of Operation Sports :(


                            Louisville Cardinals/St.Louis Cardinals

                            Comment

                            • Tommyklaid
                              Legend
                              • Jul 2006
                              • 1859

                              #2354
                              Re: Any franchise mode news?

                              Originally posted by nemesis04
                              It is hit and miss as it has to do with how far the first baseman is off the bag. The throw syncs with the fielder so it rainbows to give the fielder time to get to the bag. Not saying it is right just the reason why it happens.

                              Actually I was suggested adding another command pre-pitch like you do for a pitch out. That way hopefully it could be synced better and the throw having something on it.

                              I see what you're sayin' ... it would need to be a pre-pitch option, so the first basemen is almost already on the bag. That would be a great pre-pitch option for next year.
                              Currently playing on PS5 & XBOX SERIES X:
                              • EA Sports College Football 25 - PS5
                              • MLB The Show 24 - PS5
                              • The Elder Scrolls V: SKYRIM - XBOX SERIES X

                              Comment

                              • nemesis04
                                RIP Ty My Buddy
                                • Feb 2004
                                • 13530

                                #2355
                                Re: Analogue Hitting+Jim?

                                Originally posted by countryboy
                                I thought it may have been mentioned, but lets be fair, who really reads/listens to what Nem types/says.


                                I think you are right!
                                “The saddest part of life is when someone who gave you your best memories becomes a memory”

                                Comment

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