MLB '11: The Show Community Day Gameplay Q&A
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Re: MLB '11: The Show Community Day Gameplay Q&A
The right stick is just as responsive for pitching! You are still setting up for where you want the pitch to break. Yes, certain pitchers who have long slow motions will result in the ball falling down the shaft much slower, really depends on the pitcher. Also, when you are in the stretch the yellow release line moves up close to the top to compensate for the quicker motion.
Good questions!Comment
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Re: MLB '11: The Show Community Day Gameplay Q&A
Hey Knight,
I would guess that you as a manager guy would enjoy some additional fielding cams, or a customizeable one. Am I wrong? Is there any sense on the dev side that we'll see more playable fielding cams or a user customize cam in the future?
One thing you never hear a complaint about in a great game like NBA2k11 is lack of playable cams. I wish mlb could do the same so I could see more ball flight and more of the gorgeous stadiums. Thoughts?Comment
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Re: MLB '11: The Show Community Day Gameplay Q&A
Hey Nem, Knight, or EN, whoever can answer, could you give some insight on the broadcast fielding camera? I thought that it was angled too low in 10 and was not really functional on balls hit to the outfield, but I loved what it did for infield play. It looks like in some of the videos that it has been changed a bit but I can't tell for sure.
Thanks fellas
Hey Knight,
I would guess that you as a manager guy would enjoy some additional fielding cams, or a customizeable one. Am I wrong? Is there any sense on the dev side that we'll see more playable fielding cams or a user customize cam in the future?
One thing you never hear a complaint about in a great game like NBA2k11 is lack of playable cams. I wish mlb could do the same so I could see more ball flight and more of the gorgeous stadiums. Thoughts?
I would love them.....and it's not out of the realm of possibility down the road.
I don't know if anyone is old enough to remember the CAMS system in FPSPRO:Baseball...it was pretty cool back in 1994.
M.K.
Knight165All gave some. Some gave all. 343Comment
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Re: MLB '11: The Show Community Day Gameplay Q&A
I don't think I can explain it any further actually, lol.
You are here----------->
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The fly ball is here------------->
The play is here--->
You move you player towards the ball in an arc fashion and it unleashes a strong throwing animation.
Does this only work for the high fly balls that you have time to camp under or can you do the "ark run" toward shallow fly ball too ??
Reason I ask is I never get smooth throwing animations when I charge the ball and rarely can I trigger the runway throws so I must be doing something wrong
Do you have to preload your throw before you even field the ball to trigger the animation or maybe I'm running up to the catch region too fast to get a smooth throw animation to trigger ??
I really need correct fielding 101 apparently
</path>Comment
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Re: MLB '11: The Show Community Day Gameplay Q&A
Thank you for the drawing..It was very detailed
Does this only work for the high fly balls that you have time to camp under or can you do the "ark run" toward shallow fly ball too ??
Reason I ask is I never get smooth throwing animations when I charge the ball and rarely can I trigger the runway throws so I must be doing something wrong
Do you have to preload your throw before you even field the ball to trigger the animation or maybe I'm running up to the catch region too fast to get a smooth throw animation to trigger ??
I really need correct fielding 101 apparently
</path>
I've seen some pretty bad throws...because I suck mainly...but also because I don't pre-load most of the time.(I'm just trying not to misplay the ball!)
M.K.
Knight165All gave some. Some gave all. 343Comment
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Re: MLB '11: The Show Community Day Gameplay Q&A
They may have tweaked it.....but as a playable camera for fielding...it might still be too tough.
I would love them.....and it's not out of the realm of possibility down the road.
I don't know if anyone is old enough to remember the CAMS system in FPSPRO:Baseball...it was pretty cool back in 1994.
M.K.
Knight165Comment
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Re: MLB '11: The Show Community Day Gameplay Q&A
The controller will also vibrate indicating the choice you've selected.Comment
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Re: MLB '11: The Show Community Day Gameplay Q&A
Never actually dove (or got the chance to) at a ball in play but I believe it's still the same - I could be wrong though.
Again, this was me just messing around after each play and diving like a fool (also injuring one of my guys in the process). I never learn...Comment
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Re: MLB '11: The Show Community Day Gameplay Q&A
I love the sound of the ticker. Will that pop up right away say if somebody hits a winning hit or homerun?MLB: Chicago Cubs
NFL: San Diego Chargers
NHL: Chicago Blackhawks
NBA: Chicago Bulls
NCAA: Iowa HawkeyesComment
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Re: MLB '11: The Show Community Day Gameplay Q&A
It wasn't in any of the builds we got to play.
We saw it for a few minutes in an old build that was autoplaying in the room when we were signing the NDA's...that was the last we saw of it!
M.K.
Knight165All gave some. Some gave all. 343Comment
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Re: MLB '11: The Show Community Day Gameplay Q&A
Me too..I'm too worried about over running the catch region on fly balls or missing the ball completely when charging line drives so I just run to the area in a straight line and camp under it and never try to trigger the strong momentum throwsComment
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Re: MLB '11: The Show Community Day Gameplay Q&A
Atlanta Braves - Auburn Tigers - Nashville Predators
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Re: MLB '11: The Show Community Day Gameplay Q&A
What do salaries look like for our players in player vault?Comment
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