MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

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  • Skyboxer
    Donny Baseball!
    • Jul 2002
    • 20302

    #301
    Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

    Originally posted by Amazing808s
    Is there ANYTHING negative about this game?
    Well there's a lot of things we want in Franchise and MOM mode for one thing.
    No games perfect but what you can be sure of is that this crew listen and they want what we want, just as bad. They are constantly getting input and will improve the game each year.

    So fo me that's why I'll be supporting them with a purchase every year. It's a no brainer this year on what has been improved from 10. Next years franchise upgrade/improvements will just keep adding to a great great game.
    Joshua:
    "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
    a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


    Skyboxer OS TWITCH
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    Comment

    • treyraq
      Rookie
      • Jan 2011
      • 493

      #302
      Originally posted by Amazing808s
      Is there ANYTHING negative about this game?
      Uh, yes. It's not out yet.

      Comment

      • kiddlex
        Pro
        • Apr 2003
        • 628

        #303
        Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

        Originally posted by Knight165
        I was thinking that the restriction wasn't actually exporting them...but putting them in the Vault.(hoping).
        This way....when SCEA had it's updates...you could download the entire roster...export the guy you want from the update(which wouldn't have all the other players you want on it)...and import him into your set.

        M.K.
        Knight165
        On the subject of franchise and rosters I am absolutely blown away by the devs hard work and dedication to go into the lab and rewrite code this late in the game. I was always buying this iteration, but this news just makes it that much more enjoyable, especially being a franchise guy predominately.

        Now onto you Mr. Knight. Without a doubt you make the best minor league rosters, your work and dedication really change the quality of the game for the masses, but especially for myself and others like me. Why am I different you ask?

        Because I am a die-hard Kansas City Royals fan. Only slightly less rare than Sasquatch.

        Our 2011 team may very well lose 100 games. We lost ace Zach Greinke. Gil Meche retired. Our opening day starter may very well be Luke Hochever. The only way to stomach this season is by rebuilding through MLB the Show 2011.

        This year Baseball America and just about every other respectable sports media outlet have rated our minor league system as the very best in baseball. With Kolbe & Jeff's recent upgrades and your rosters (which should feature the Royals #1 ranked farm club) I, and others like me, are still looking forward to the best season of digital baseball ever.

        So please I beg you Knight, don't do the Royals faithful wrong, you are our last resort. All 11 of us are counting on you.

        Comment

        • BatsareBugs
          LVP
          • Feb 2003
          • 12553

          #304
          Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

          Originally posted by kiddlex
          On the subject of franchise and rosters I am absolutely blown away by the devs hard work and dedication to go into the lab and rewrite code this late in the game. I was always buying this iteration, but this news just makes it that much more enjoyable, especially being a franchise guy predominately.

          Now onto you Mr. Knight. Without a doubt you make the best minor league rosters, your work and dedication really change the quality of the game for the masses, but especially for myself and others like me. Why am I different you ask?

          Because I am a die-hard Kansas City Royals fan. Only slightly less rare than Sasquatch.

          Our 2011 team may very well lose 100 games. We lost ace Zach Greinke. Gil Meche retired. Our opening day starter may very well be Luke Hochever. The only way to stomach this season is by rebuilding through MLB the Show 2011.

          This year Baseball America and just about every other respectable sports media outlet have rated our minor league system as the very best in baseball. With Kolbe & Jeff's recent upgrades and your rosters (which should feature the Royals #1 ranked farm club) I, and others like me, are still looking forward to the best season of digital baseball ever.

          So please I beg you Knight, don't do the Royals faithful wrong, you are our last resort. All 11 of us are counting on you.
          Don't worry about it. The Royals always had a good farm system and talent the past two years with Knight's rosters. Their AAA is going to be awesome. I think they'll have at least four or five A potential players, most notably Mike Moustakas, Mike Montgomery, and Eric Hosmer. I'm not too sure about Christian Colon and Wil Myers' recent news about him moving to the outfield, but I expect them to be one of the organizations stacked with B's and A's.

          Comment

          • WB1214
            Rookie
            • Mar 2010
            • 408

            #305
            Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

            Has anything been worked on about that little glitch where someone gets injured by the computer controlled team doesn't sign anybody, making it where you can't sim past a date?

            If not it's cool, just wanted to know if it had been looked at.

            Thanks for all the info guys!

            Comment

            • Legionnaire
              Rookie
              • Aug 2009
              • 220

              #306
              Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

              Originally posted by Skyboxer
              I've asked almost every year (Madden, The Show etc...) and it really never is or seems to be, high on to do list. Mainly due to if the game has a change in player ratings etc... it would just make a lot of work and possibly time away from other things.

              So while I'd love the ability to import my franchise like I did back on FPSFB, I also understand it's not and easy addition by any means.
              I tend to think importing franchises in baseball would be more feasible than some other sports games. Even accounting for differences in player ratings, with the level of stat-tracking that exists in baseball as a sport (and should therefore exist in a baseball video game), it should be fairly simple to fill in any ratings blanks by using the player's many different stats to fill in their ratings.

              In baseball, there's a stat or two that informs you on almost every ability a player has physically. If they built in an engine that examines players' production (stats) and used those stats to determine their actual ability ratings, they could fill in any holes that might exist when trying to convert an old franchise player set to a new game.

              That's if they wanted to really do it up right by making sure it spits out accurate recreations of the players after your import them into a new title. Or they could go the lazy route, be more like the NCAA football to Madden NFL import process (where they basically keep guys names and sizes and college info intact and the rest gets jumbled) -- in which case you'd get the correct years and player names but you'd have to spend a day fixing player ratings before diving into your old franchise in the new game.

              Comment

              • Legionnaire
                Rookie
                • Aug 2009
                • 220

                #307
                Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

                Originally posted by Knight165
                I included the print feature on my list....I also bolded it.
                I asked for STATS-STATS-STATS....a complete stat page instead of the card...WITH career team tracking and the ability to either print stat and roster pages directly from the game OR the ability to dump the page to a file on the XMB for print from there or you PC after transferring the files.
                Here's hoping!


                M.K.
                Knight165
                I remember when I found out about the feature in some EA Sports games where, when you play a game online, they e-mail you the boxscore, I thought we must be getting very close to the day when they'd finally give us the kind of raw stat data the more nerdy fans would like me would love. Something we could figure out how to import into a spreadsheet or something to properly keep track of our stats on the computer instead of fumbling through terrible videogame stat screens.

                Still waiting on them to make it happen. Heck, even if they made it an extra that costs money, I'd be all over that. To better track my baseball and football and hockey dynasties. Maybe let me create a webpage-like directory to showcase my page, with screenshots and boxscores and compiled stats. I'd be in sports-gaming dork heaven. As is, I'd have to record all the stats myself, and that's just too much work.

                Comment

                • cardsleadtheway
                  Banned
                  • Jun 2009
                  • 1911

                  #308
                  Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

                  Originally posted by Legionnaire
                  I tend to think importing franchises in baseball would be more feasible than some other sports games. Even accounting for differences in player ratings, with the level of stat-tracking that exists in baseball as a sport (and should therefore exist in a baseball video game), it should be fairly simple to fill in any ratings blanks by using the player's many different stats to fill in their ratings.

                  In baseball, there's a stat or two that informs you on almost every ability a player has physically. If they built in an engine that examines players' production (stats) and used those stats to determine their actual ability ratings, they could fill in any holes that might exist when trying to convert an old franchise player set to a new game.

                  That's if they wanted to really do it up right by making sure it spits out accurate recreations of the players after your import them into a new title. Or they could go the lazy route, be more like the NCAA football to Madden NFL import process (where they basically keep guys names and sizes and college info intact and the rest gets jumbled) -- in which case you'd get the correct years and player names but you'd have to spend a day fixing player ratings before diving into your old franchise in the new game.
                  Does it need to be that complicated? Just a straight import of attributes and stats that are already listed in the previous version's franchise should suffice. If the game tinkered with attributes, that would actually be counter productive to a franchise import. I imagine it would be much more basic than that, no? Just bring the stats and attributes over to the new models and game play, while creating the year of the franchise being imported. I would import my 2013 franchise year into The Show 11 and start up the game with everything being exactly the same, save for playing it on a new game.

                  Comment

                  • Legionnaire
                    Rookie
                    • Aug 2009
                    • 220

                    #309
                    Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

                    Yes, it'd mainly be a straight import of all attributes.

                    I was addressing the concern of ratings being changed. Like if they created new player attributes that the last version of the game didn't have (like in Madden, one year a guy was measured just by Throwing Power and Throwing Accuracy, and the next year they had seperate attributes for short passes, intermediate passes, and deep passes). In those cases, if there are stats that inform how players should be rated, they could use accumulated stats to help decide those new ratings. Or just randomize them, whatever.

                    Comment

                    • cardsleadtheway
                      Banned
                      • Jun 2009
                      • 1911

                      #310
                      Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

                      Ah ok, gotcha. In the cases where they added a particular attribute or new stat to track, it could cause some issues or bugs to pop up. I guess they could randomize those particular stats and you could edit them, but your idea of deriving the attribute from the actual stats makes perfect sense.

                      Comment

                      • econoodle
                        MVP
                        • Sep 2009
                        • 4884

                        #311
                        Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

                        Originally posted by Legionnaire
                        I remember when I found out about the feature in some EA Sports games where, when you play a game online, they e-mail you the boxscore, I thought we must be getting very close to the day when they'd finally give us the kind of raw stat data the more nerdy fans would like me would love. Something we could figure out how to import into a spreadsheet or something to properly keep track of our stats on the computer instead of fumbling through terrible videogame stat screens.

                        Still waiting on them to make it happen. Heck, even if they made it an extra that costs money, I'd be all over that. To better track my baseball and football and hockey dynasties. Maybe let me create a webpage-like directory to showcase my page, with screenshots and boxscores and compiled stats. I'd be in sports-gaming dork heaven. As is, I'd have to record all the stats myself, and that's just too much work.
                        i forgot bout that 'feature'. that was cool.

                        Comment

                        • fisch2332
                          Rookie
                          • Feb 2011
                          • 3

                          #312
                          Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

                          Will there be an increase in player stats in franchise mode? As of now, you can't even see which team players played for in previous year, nor can you see OPS or OBP or most other important stats in previous year. Since this is an important part in baseball, i think there should be detailed stats on all players for their career, not just the year that is being played.

                          Comment

                          • countryboy
                            Growing pains
                            • Sep 2003
                            • 52813

                            #313
                            Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

                            Originally posted by fisch2332
                            Will there be an increase in player stats in franchise mode? As of now, you can't even see which team players played for in previous year, nor can you see OPS or OBP or most other important stats in previous year. Since this is an important part in baseball, i think there should be detailed stats on all players for their career, not just the year that is being played.
                            not this year
                            I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                            I miss the old days of Operation Sports :(


                            Louisville Cardinals/St.Louis Cardinals

                            Comment

                            • Jagermeifter
                              Rookie
                              • Feb 2011
                              • 1

                              #314
                              Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

                              Originally posted by Flaxseed Oil
                              Anyone want to play the guessing game as to what's been added?

                              I'm going to say this is what I am hoping for:
                              • Three team trades
                              • Some sort of 'counter offer' system
                              • Some sort of better 'negotiation' system with free agents (counter offers, preferences on what city they want to play, etc.)
                              • more than 3 players per side in a trade
                              Originally posted by Russell_SCEA
                              Your misunderstanding what's been done there is no new functionality the code has just received a substantial face lift.

                              I was wondering if anyone would be able to let me know if or when these features would be added to the game. I buy this game every year even while living overseas I had people bring it back to me so I could waste countless hours on it. As much of a fan as I am I still feel that these would be great new features to this already amazing game. Chicago White Sox FTW

                              Comment

                              • joepa2624
                                Rookie
                                • Oct 2006
                                • 151

                                #315
                                Re: MLB 11 The Show: Franchise Trade and Off Season Logic Has Been Massively Improved

                                I still can't believe how open and involved the dev team is with this community. We have questions, they give answers, we see results. It's incredible!

                                My biggest issue with trade logic isn't in what the computer does/doesn't accept. It's more in who the computer decides to trade. What I mean is, teams that are fighting for a playoff push or lead their division should not be trading away elite/valuable players. Teams in the basement that have no shot should look to unload bloated contracts or players that probably wouldn't resign after their contract years.

                                If that has been answered already I apologize for being redundant. But if this could be tweaked, it would put the game that much closer to perfection.

                                Thanks guys!

                                Comment

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