MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

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  • Brian SCEA
    Senior AI Programmer - MLB: The Show
    • Mar 2008
    • 293

    #1

    MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

    Just FYI:

    Analog Hitting
    There is a contact and power bonus/penalty for your stride timing (when you pull back). To practice, you can turn the PCI on. When you stride perfectly (about when the ball is released), the PCI grows slightly to reflect the bonus. When your stride is off it'll shrink, and if you simply stride before the windup the maximum penalty applies.

    Your swing timing (when you push forward) is still the most important, but having both timings matter makes it harder to time your swing and may also change your swing strategy. If your stride timing is bad enough (and high enough priority to mention), the swing analysis will show it.

    Analog Pitching
    As always, pitcher ability and pitch type affect the difficulty of locating pitches. The perfect release timing varies for each pitcher and between the windup and stretch deliveries.

    As detailed in the strategy guide, you can always see your release timing in the pitcher/batter analysis tool (press select and then L1/R1). Switch to the 'Meter Timing' filter and each pitch will be labeled with its release timing.

    In online games, your opponent doesn't see your meter. In local 2P games on one machine, the meter doesn't show the left/right result.

    Heading out of town now, have fun!

    Update
    The perfect stride timing is based on time to plate, so for example knuckleballs and changeups have different stride timing. The PCI's bonus/penalty size change is not immediate but stretched over time.

    Analog hitting has the power/contact/normal swing functionality. The in-game strategy guide goes into detail on the differences between these three.

    When the batter doesn't swing, you get pitch info instead of swing analysis. The release timing text is for the pitcher's pitch release and not the batter. So in single player, it's telling you the CPU's timing on the meter. It works in 2P as well.
    Last edited by Brian SCEA; 03-04-2011, 05:13 AM.
  • Flightwhite24
    Hall Of Fame
    • Jul 2005
    • 12094

    #2
    Re: Analog hitting/pitching miscellaneous tips

    Good stuff right here. Thanks Brian
    The poster formerly know as "FLIGHTWHITE"

    Comment

    • nemesis04
      RIP Ty My Buddy
      • Feb 2004
      • 13530

      #3
      Re: Analog hitting/pitching miscellaneous tips

      Thanks Brian! Enjoy your time off!
      “The saddest part of life is when someone who gave you your best memories becomes a memory”

      Comment

      • vln13
        Rookie
        • Apr 2010
        • 168

        #4
        Re: Analog hitting/pitching miscellaneous tips

        Thanks, as always!

        Comment

        • Shakedowncapo
          MVP
          • Aug 2002
          • 4031

          #5
          Re: Analog hitting/pitching miscellaneous tips

          What happens with knuckleballers? Don't players usually stride later in relation to staying back on the ball?

          Comment

          • Tommyklaid
            Legend
            • Jul 2006
            • 1859

            #6
            Re: Analog hitting/pitching miscellaneous tips

            Some good stuff right there!

            DEVS coming in to the forum to "expand explanation" on the new analog system? ?

            Wow!
            Currently playing on PS5 & XBOX SERIES X:
            • EA Sports College Football 25 - PS5
            • MLB The Show 24 - PS5
            • The Elder Scrolls V: SKYRIM - XBOX SERIES X

            Comment

            • RGmoney
              MVP
              • Sep 2003
              • 4681

              #7
              Re: Analog hitting/pitching miscellaneous tips

              Good info here. Thanks Brian.

              Comment

              • NAFBUC
                ShowTime!
                • Feb 2008
                • 1277

                #8
                Re: Analog hitting/pitching miscellaneous tips

                Thanks. Always can use some hitting tips.

                Comment

                • SFGposey
                  Rookie
                  • Mar 2011
                  • 11

                  #9
                  does any 1 know if it matters if you it power swing or contact swing when using analog controls?

                  Comment

                  • Antec
                    Retar Crew
                    • Mar 2009
                    • 943

                    #10
                    Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

                    It does. You can tell by looking at the swing analysis after the swing. Power Swing's PCI is tiny while Contact swing's is huge.

                    Do you have to start the stride based on the batter's individual style or is it always when the Pitcher is releasing the ball? For example Buster Posey's swing takes forever.

                    I'm starting his when the pitcher raises his leg but I struggle horribly with Posey.

                    Comment

                    • nyyanksrdbest
                      Rookie
                      • May 2009
                      • 26

                      #11
                      Originally posted by Antec
                      It does. You can tell by looking at the swing analysis after the swing. Power Swing's PCI is tiny while Contact swing's is huge.

                      Do you have to start the stride based on the batter's individual style or is it always when the Pitcher is releasing the ball? For example Buster Posey's swing takes forever.

                      I'm starting his when the pitcher raises his leg but I struggle horribly with Posey.
                      Does pressing X or O or Square pre-pitch matter if you're using analog control, or does it go just based on how you swing the bat?

                      Comment

                      • nyyanksrdbest
                        Rookie
                        • May 2009
                        • 26

                        #12
                        Sorry Antec, didn't mean to quote you on that.

                        Comment

                        • sbmnky
                          #ITFDB
                          • Mar 2003
                          • 1206

                          #13
                          Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

                          Originally posted by Antec
                          It does. You can tell by looking at the swing analysis after the swing. Power Swing's PCI is tiny while Contact swing's is huge.

                          Do you have to start the stride based on the batter's individual style or is it always when the Pitcher is releasing the ball? For example Buster Posey's swing takes forever.

                          I'm starting his when the pitcher raises his leg but I struggle horribly with Posey.
                          I think that's way too early to start you swing. I start all my batter pretty much the same - right before or during the release of the pitch from the pitcher's hand.

                          I will keep my eye focused on the pitcher's hat and when he's about half way through his windup I shift my eyes to look in the zone of where's he's going to be releasing the pitch. Once I see the the ball in his hand within that zone is when I start my pre-load (push down on the RS). Even if I take a pitch, I will release the RS so I can see how my stride timing is. I'm usually 'Normal' or 'Perfect' on AS & HoF (haven't tried Legend yet).

                          I recommend taking an inning or two and just watching pitching and practicing your RS movement/timing. This really helped me get feel for each batter and I am not of the opinion that there is a HUGE difference in timing between a guy like Torres and Posey. There is a slight difference, but it's not seconds different, IMO. I think hitting is very much feel based this year which I love - especially when batting with guys who have a fluid movement pre-pitch.

                          Hope that helps.

                          Comment

                          • brezz2001
                            Pro
                            • Mar 2003
                            • 707

                            #14
                            Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

                            Can someone help explain to me how to use the post-pitch swing analysis? There is contact and timing, does timing have to do with pushing back on the stick and contact have to do with pushing forward? Or am I just overthinking it?

                            Brian

                            Comment

                            • I_Love_Piazza
                              Rookie
                              • May 2003
                              • 147

                              #15
                              Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

                              Originally posted by brezz2001
                              Can someone help explain to me how to use the post-pitch swing analysis? There is contact and timing, does timing have to do with pushing back on the stick and contact have to do with pushing forward? Or am I just overthinking it?

                              Brian
                              When you don't swing, the "release" is telling you how well you timed the pushing back on teh stick. When you do swing, the "release" and "timing" are telling you the whole result of your swing, so it factors in the push back and the push forward.

                              I've figured out that no matter what kind of stride or leg kick a guy has, it's good to just pull back around the same time as the pitcher releases the ball. It's pretty simple once you realize that.

                              I have been using contact swing like crazy (pressing O before the pitch) when I have two strikes. I got Wilson to throw 65 pitches in 4 innings and Lincecum to throw 102 pitches in 6 innings.

                              Comment

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