MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

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  • davewins
    MVP
    • Sep 2005
    • 1913

    #31
    Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

    Originally posted by matthewk
    Um, what's PCI? Is that the big semi-transparent egg-shaped thing in the strike zone?

    Also, does the left stick do anything for analog hitting? Can you tell the batter to reach for low and outside pitch, or do they just do that by themselves? I would like to be able to control where in the zone I'm swinging.
    Yes the PCI is the light yellow transparent thing in the strike zone.

    No you can not use the left analog stick to control the PCI in analog hitting. You control the PCI by moving the right analog stick in the direction of the pitch. High/low is determined by timing and player attributes.

    Comment

    • Plaz44
      Rookie
      • Jan 2009
      • 6

      #32
      Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

      Originally posted by davewins
      Ok guys, I just did what Brian said. I turned the PCI on and checked when it got smaller. Hamilton has a long stride. I timed it so his foot would come down right as the pitch crosses the plate and it got smaller. I then timed it right before the pitcher released the ball and it stayed the same so I can definitely tell you to ignore the stride length of different individual players. I just tried it with Posey (probably longest stride time in demo) and the same thing. The PCI shrunk when I timed it early like I was timing it before with him. For all players you must time it the same. I am glad it's this way because it was very hard for me to hold the stick back for so long with Posey and Hamilton. The stats I'm sure showed too because I hit horrible with them.
      I wish it was the other way. I like the idea where each batters stride would decide the timing not the same release point of the pitch. I will have to try this tonight myself.
      _______________
      PS Nation
      http://psnation.org

      Comment

      • davewins
        MVP
        • Sep 2005
        • 1913

        #33
        Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

        Originally posted by Plaz44
        I wish it was the other way. I like the idea where each batters stride would decide the timing not the same release point of the pitch. I will have to try this tonight myself.
        I don't because it's too hard to get used to other player's strides. Imagine Josh Hamilton having to try out different strides every single time he went to the plate. It's hard enough to concentrate on hitting as it is. Having to try different strides just makes it more difficult IMO.

        Comment

        • brezz2001
          Pro
          • Mar 2003
          • 707

          #34
          Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

          I'm having trouble right now with my timing. I swing early on the offspeed pitches way too much. It's so hard to wait on those pitches because I want to swing forward as soon as I make my stride.

          Brian

          Comment

          • Visionsofmastery
            Rookie
            • Jan 2011
            • 196

            #35
            Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

            In online games, your opponent doesn't see your meter. In local 2P games on one machine, the meter doesn't show the left/right result.

            Does this finally mean I can throw the fastball and control is how I want even is he guesses? Or are we still like the last few years where someone can guess fastball every pitch and like JEDI mind trick make my pitching meter go away so I can't control it?
            MLB SHOW 2012 WGBALLPLAYER 09 CARD ONLNE STATS:
            Need help hitting a baseball :come here


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            • Brian SCEA
              Senior AI Programmer - MLB: The Show
              • Mar 2008
              • 293

              #36
              Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

              The perfect stride timing is based on time to plate, so knuckleballs and even changeups have different timing.

              Analog hitting has the power/contact/normal swing functionality. The in-game strategy guide goes into detail on the differences between these three.

              When the batter doesn't swing, you get pitch info instead of swing analysis. The release timing text is for the pitcher's pitch release and not the batter. So in single player, it's telling you the CPU's timing on the meter. It works in 2P as well.

              I'll add this info to the original post!

              Comment

              • Visionsofmastery
                Rookie
                • Jan 2011
                • 196

                #37
                Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

                Okay so the opponet does not see my meter so that also helps with me hitting now that I don't have to zone out that meter right where my hitting window is Good deal

                but how about the JEDI control issue. The feature I am talking about is if the hitter guesses fastball the pitcher online loses his control of the pitch and has to guess the release point? is that finally fixed.

                This was the only turn off I ever had for the show, as in baseball you can guess fastball all you want I still get my chance as a pitcher to place it where I want
                MLB SHOW 2012 WGBALLPLAYER 09 CARD ONLNE STATS:
                Need help hitting a baseball :come here


                Comment

                • thx1113
                  Rookie
                  • Mar 2010
                  • 44

                  #38
                  Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

                  Originally posted by Brian SCEA
                  When the batter doesn't swing, you get pitch info instead of swing analysis. The release timing text is for the pitcher's pitch release and not the batter. So in single player, it's telling you the CPU's timing on the meter. It works in 2P as well.
                  So my suspicions were correct!

                  Thanks for clarifying this.

                  Comment

                  • Brian SCEA
                    Senior AI Programmer - MLB: The Show
                    • Mar 2008
                    • 293

                    #39
                    Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

                    Originally posted by Visionsofmastery
                    but how about the JEDI control issue. The feature I am talking about is if the hitter guesses fastball the pitcher online loses his control of the pitch and has to guess the release point? is that finally fixed.

                    This was the only turn off I ever had for the show, as in baseball you can guess fastball all you want I still get my chance as a pitcher to place it where I want
                    In the in-game strategy guide, it explains that if the pitcher maintains control of the pitch in this situation he can spoil it by purposely throwing it way out of the strike zone to make a lockon unhittable. It also would allow someone to correctly guess a pitch low and yet it's a high pitch because the pitcher (intentional or not) underthrew it. Guess pitch can't exist if the pitcher had control in that situation.

                    Comment

                    • Visionsofmastery
                      Rookie
                      • Jan 2011
                      • 196

                      #40
                      Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

                      Originally posted by Brian SCEA
                      In the in-game strategy guide, it explains that if the pitcher maintains control of the pitch in this situation he can spoil it by purposely throwing it way out of the strike zone to make a lockon unhittable. It also would allow someone to correctly guess a pitch low and yet it's a high pitch because the pitcher (intentional or not) underthrew it. Guess pitch can't exist if the pitcher had control in that situation.
                      Okay Now I am even more confused lol
                      My question is when the hitter uses guess pitch and guesses correctly "via most of the time fastball" the pitcher who is pitching online will not see his release point meter " he has to guess"

                      This is what I am asking is it now like real baseball where even though the hitter guesses nothing changes for the pictcher to be able to see his release point pitch meter and make his pitch.

                      Sorry for the confusion

                      If you ever played online you know most players will guess fastball so that you can't control the the location you want to throw because the meter is gone you have to guess the timing. To offset that I just threw 2 seam and cutters sinkers until I was up in the count and then used the agressive nature on 0-1 1-2 2-2 counts to throw the ball from the get go off the plate.

                      If that feature is finally removed I will finally be able to pitch how I want no matter what
                      MLB SHOW 2012 WGBALLPLAYER 09 CARD ONLNE STATS:
                      Need help hitting a baseball :come here


                      Comment

                      • Brian SCEA
                        Senior AI Programmer - MLB: The Show
                        • Mar 2008
                        • 293

                        #41
                        Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

                        Originally posted by Visionsofmastery
                        If you ever played online you know most players will guess fastball so that you can't control the the location you want to throw because the meter is gone you have to guess the timing. To offset that I just threw 2 seam and cutters sinkers until I was up in the count and then used the agressive nature on 0-1 1-2 2-2 counts to throw the ball from the get go off the plate.
                        You don't have to guess the release timing because it's disabled when the batter guesses pitch correctly. In other words, it becomes like classic pitching in order to prevent the pitcher from breaking the guess pitch result. There is no pitch meter both visually and functionally. Guess pitch can't work without this.

                        Comment

                        • Visionsofmastery
                          Rookie
                          • Jan 2011
                          • 196

                          #42
                          Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

                          Originally posted by Brian SCEA
                          You don't have to guess the release timing because it's disabled when the batter guesses pitch correctly. In other words, it becomes like classic pitching in order to prevent the pitcher from breaking the guess pitch result. There is no pitch meter both visually and functionally. Guess pitch can't work without this.
                          Okay so lets say we have Manny Ramirez at the plate and I throw him I pre aim for the outside corner and the guy hitting with Manny guesses fastball, I don't have to worry about timing my release to hit my designed area? where I was throwing to if he guesses correctly? In years past you had to guess the release point in this situation so hitters would guess nothing but fastball so you had to throw breaking pitches and your second pitch aka slider or fastball until you made them frustrated enough of not getting fastballs then they guessed down the middle low zone which unless you put it on the border-line the ball would go to the middle of the plate and light up the zone.

                          Hitting in real baseball based on guessing only has to do with the hitters stride used mostly with no strike counts and hitters counts when the % pitch is usually a fastball , striding based on what he is looking for , most hitters now are taught to look for something 1 ball away from his power zone and moving into his zone on hitters counts and slightly moving away in pitchers even counts. This is why hitters like Albert , Manny , Ted Williams until ahead in the count looked slider because you can adjust from 84-88MPH to 82- 78 breaking stuff rather than trying to hit a 95 MPH fastball and adjust to a 78 MPH change.

                          I will see how the new guess pitch works and give feedback if its right or not but anytime you don't allow a player to make his pitch because someone guesses that could be a huge problem. You can guess Strausberg fastball all you want if you don't see enough pitches and time it before trying to attack he is going to blow you away lol
                          MLB SHOW 2012 WGBALLPLAYER 09 CARD ONLNE STATS:
                          Need help hitting a baseball :come here


                          Comment

                          • shipityo
                            Rookie
                            • Mar 2011
                            • 4

                            #43
                            Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

                            I've read over some of this thread. Just signed up here but I've played MLB 09 and MLB '10 pretty avidly. Bought MLB 11 the day it was released. When playing MLB 09 / 10 I always played on legend with pitching and hitting. I did really well with the PCI. My general strategy was to guess fastball most of the time and react to off speed pitches. I did REALLY well even when I guessed wrong most of the time (I was using default 1/4 for pitch guessing). However, on MLB 11 it seems like hitting has now become impossible. Everything I hit is always a weak ground ball or "just missed" foul ball. Even pitches that seem like I square up perfectly aren't going ANYWHERE. Not to mention if I guess a pitch and I'm wrong, hitting the pitch is nearly impossible.

                            Anyways I'm really struggling with hitting in MLB '11 after having so much success in previous versions. Did they just make it to where hitting is like 10x more difficult? For what its worth, I tried analog and had decent success, but i'm pretty bad at the whole timing thing. I kinda want to stick with PCI zone controls b/c I've used them for SO long, but if I cant even hit the ball then I might have to go to analog. Any tips or info on this would be much appreciated.

                            Comment

                            • Pared
                              Legen - WAIT FOR IT
                              • Feb 2003
                              • 39337

                              #44
                              Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

                              Originally posted by Visionsofmastery
                              but how about the JEDI control issue. The feature I am talking about is if the hitter guesses fastball the pitcher online loses his control of the pitch and has to guess the release point? is that finally fixed.

                              This was the only turn off I ever had for the show, as in baseball you can guess fastball all you want I still get my chance as a pitcher to place it where I want
                              Turn off Feedback. I had this same issue and I asked Brian to implement this way on purpose, thus the No feedback setting.

                              You used to lose control of your meter as a pitcher as well with No Feedback. This was no longer the case last year.

                              If you want to play with feedback on, then this is the penalty/reward you have to deal with. Guess pitch with feedback is more a video game feature than a representation of real baseball. No Feedback is where it is at.

                              Thanks again for putting that in Brian. It's the only way to play the game online/head to head IMO.
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                              • raneman85
                                Pro
                                • Apr 2010
                                • 831

                                #45
                                Re: MLB 11 The Show - Analog Hitting/Pitching Miscellaneous Tips

                                Analog pitching? Loving it sometimes the right stick locks down and it won't go up . At times when it locks it 's directly in the zone (on the line) and it's a strike. Most often it's in the dirt. Is this a mechanical/me problem or a glitch. What am I doing incorrectly?
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