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Talking 'Timing hitting'
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Re: Talking 'Timing hitting'
hey guys i agree im loving the timing system. I like the variety that i can win a close game and the next day get destroyed. I like all stats to be realistic. Im playing with the New York Mets using All Star across the board. My only issue im having is homers. Im 5 games into Franchise with 1 homer by Angel Pagan. With the new system going by player stats i should be ''Goin Yard'' with players like Bay, Beltran and especially Wright. Any pointers would be great as im getting frustrated but not giving up?Comment
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Re: Talking 'Timing hitting'
Not at Citi, you should't.hey guys i agree im loving the timing system. I like the variety that i can win a close game and the next day get destroyed. I like all stats to be realistic. Im playing with the New York Mets using All Star across the board. My only issue im having is homers. Im 5 games into Franchise with 1 homer by Angel Pagan. With the new system going by player stats i should be ''Goin Yard'' with players like Bay, Beltran and especially Wright. Any pointers would be great as im getting frustrated but not giving up?
That place is a cavern! Very tough to go deep there.Comment
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Re: Talking 'Timing hitting'
This thread just inspired me to go from zone to timed hitting.
Much more sim indeed!!!!Now Playing on PS5:
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Re: Talking 'Timing hitting'
Five games is barely scratching the surface of a season. Give it more games before worrying about this.hey guys i agree im loving the timing system. I like the variety that i can win a close game and the next day get destroyed. I like all stats to be realistic. Im playing with the New York Mets using All Star across the board. My only issue im having is homers. Im 5 games into Franchise with 1 homer by Angel Pagan. With the new system going by player stats i should be ''Goin Yard'' with players like Bay, Beltran and especially Wright. Any pointers would be great as im getting frustrated but not giving up?Comment
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Re: Talking 'Timing hitting'
Wow... I've had to lower power sliders and some other things to stop the power numbers lolhey guys i agree im loving the timing system. I like the variety that i can win a close game and the next day get destroyed. I like all stats to be realistic. Im playing with the New York Mets using All Star across the board. My only issue im having is homers. Im 5 games into Franchise with 1 homer by Angel Pagan. With the new system going by player stats i should be ''Goin Yard'' with players like Bay, Beltran and especially Wright. Any pointers would be great as im getting frustrated but not giving up?
So yeah just give it time as default should have plenty
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Re: Talking 'Timing hitting'
Yeah, in my first game using Timing, I hit 5 HRs with the Orioles @ Camden Yards. Granted, Balt. does have a lot of guys with pop in the lineup, so I will have to test this a little more but I get the feeling that I will have to make some tweaks to the sliders if I stay @ AS.
Sky, will you be posting your base set once you get rolling in franchise? I'll be curious to see what you settle on.Currently Playing:
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Re: Talking 'Timing hitting'
I'm always too early on every dman pitch. It was the same when i was playing baseball...too early on every damn pitch lol.Comment
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Re: Talking 'Timing hitting'
Looks like it's going to be timing for me all the way. Finally, an option that gives realistic results while freeing me from my limits using the left stick. I've always only been able to consistently hit pitches low in the zone in the past.Comment
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Re: Talking 'Timing hitting'
Not to derail the thread, but how is telling me "perfect timing doesn't equal HR every time?" not condescending (intended or not)? I've been playing this game for 2 years; I'm not a moron. But I digress...
Timing is definitely the way to go (imo). Just gotta work out this year's kinks, I suppose. Thanks everyone.EA SPORTS Game Changer
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Re: Talking 'Timing hitting'
Man there is a ton of miss information in this thread let me try and clear this up.
Timing option- It's pretty basic we took rookie and veteran hitting from last year and broke it out completely to its own mechanic. In timing hitting only your timing is used everything is is calculated based on player ratings. PCI is still there it drives the entire hitting engine. So player A has a 85 contact/72 power rating this stays the same no matter what you do. Unless you use contact or power swing that is.
This option is very timing centric with a very very heavy weight on the batters attributes. Power, Contact, Plate Vision, and Plate Discipline.
Its the easiest option to bat this year.
Zone PCI option- This mechanic is a two step process its timing centric based on your input when you swing. However unlike the timing only option you must control the players PCI its not calculated for you. You do this by moving the L analog stick (PCI) over the ball. Don't move it to the ball and you won't make solid contact. Contact and Power ratings are still the driving force as the Contact and Plate Vision ratings drives the size of the players PCI. Your Contact/Power ratings do not change unless you use the other swing types. Just like timing you can select contact, power, and regular swing.
Pure Analog option- This option is a uses the R analog stick and is very timing and swing spot centric. You must rock the R analog stick back to stride and rock it forward to swing. Your stride timing will cause the PCI to shrink and grow. The last part of the mechanic is you need to swing Right, Left, and Center. To closer you are to swinging at the pitch the better your contact bonus. In this mode Plate Discipline, Plate Vision and your swing timing determines the PCI high and low. It's all rooted in baseball logic.
In this option a players contact and power ratings will go up and down depending upon your stride timing and contact timing.
Now one possible issue we are looking at is the PCI placement in swing analysis maybe a little jumpy. Also I just found out today we shot the Analog hitting tutorial very very early before we changed the mechanic to where you have to swing at the pitch Left, Right, and Center.Comment
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Re: Talking 'Timing hitting'
Sounds very similar to what some random guy wrote about in a thread earlier today in an attempt to clear up some of the craziness that's going on about the hitting options. Something about the "Holy Trinity of Hitting Options"Man there is a ton of miss information in this thread let me try and clear this up.
Timing option- It's pretty basic we took rookie and veteran hitting from last year and broke it out completely to its own mechanic. In timing hitting only your timing is used everything is is calculated based on player ratings. PCI is still there it drives the entire hitting engine. So player A has a 85 contact/72 power rating this stays the same no matter what you do. Unless you use contact or power swing that is.
This option is very timing centric with a very very heavy weight on the batters attributes. Power, Contact, Plate Vision, and Plate Discipline.
Its the easiest option to bat this year.
Zone PCI option- This mechanic is a two step process its timing centric based on your input when you swing. However unlike the timing only option you must control the players PCI its not calculated for you. You do this by moving the L analog stick (PCI) over the ball. Don't move it to the ball and you won't make solid contact. Contact and Power ratings are still the driving force as the Contact and Plate Vision ratings drives the size of the players PCI. Your Contact/Power ratings do not change unless you use the other swing types. Just like timing you can select contact, power, and regular swing.
Pure Analog option- This option is a uses the R analog stick and is very timing and swing spot centric. You must rock the R analog stick back to stride and rock it forward to swing. Your stride timing will cause the PCI to shrink and grow. The last part of the mechanic is you need to swing Right, Left, and Center. To closer you are to swinging at the pitch the better your contact bonus. In this mode Plate Discipline, Plate Vision and your swing timing determines the PCI high and low. It's all rooted in baseball logic.
In this option a players contact and power ratings will go up and down depending upon your stride timing and contact timing.
Now one possible issue we are looking at is the PCI placement in swing analysis maybe a little jumpy. Also I just found out today we shot the Analog hitting tutorial very very early before we changed the mechanic to where you have to swing at the pitch Left, Right, and Center.
It's worth a look
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Re: Talking 'Timing hitting'
Yep, just flick the right stick up or down before the pitch is delivered and it will influence either a fly ball or ground ball.Currently Playing
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