While "following the pitch all the way" is an approach to always keep in mind the importance of pitch recognition and not swinging at everything, I don't think you can really do that minor adjustments so willingly during the swing.
After all that's why Sid Fernandez with his killer rising fastball (despite it was usually thrown in high 80s) was a dead flyball pitcher while Kevin Brown with his hard sinker was a dead groundball pitcher. Those pitches move ever so slightly off the locations hitters would anticipate from ordinary fastball. I'd guess Mariano's cutter has similar effects...
I guess the spin is hard if not impossible to do given the small size of the ball... But the other day I thought there may be a way to make it slightly easier to recognize fastball from change-up by exaggerating the change of ball size more as the pitch comes to the plate.
Don't know if this is even reasonable or feasible in the current scheme of things, but when the ball is coming toward you it is how fast the ball size is changing that makes us perceive if the thing is coming toward/receding you and how fast... Like you watch the foul tip from the backstop on TV and your reflex tells you to move away even though the ball of course isn't popping out of TV... and the game already does this to make it easier to estimate where a fly ball would land by exaggerating (unrealistically) the size of the shadow and how that changes as the ball height changes.
Just an idea to make change-up slightly less deadly.
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