Community Day - GAMEPLAY question and answer

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  • LastActionHero
    MVP
    • Feb 2009
    • 2453

    #136
    Originally posted by ksig24
    How about the ability to deceive a hitter by shaking off a pitch? Say you want to throw a FB but the hitter knows it and there was a button to press to shake off that pitch. Just an idea, but I bet it would be an awesome feature to add.
    I thought you could shake off a pitch when you play with API on.
    I know you can't with the API off and always wondered why...
    "When it's all set and done, reality is the best innovation."

    Comment

    • authentic
      All Star
      • Jul 2009
      • 5812

      #137
      Re: Community Day - GAMEPLAY questions/concerns/inquiries

      Originally posted by LastActionHero
      I thought you could shake off a pitch when you play with API on.
      I know you can't with the API off and always wondered why...
      Only thing is, you shake the pitch off and then don't nod yes to a pitch. It's just a shake and then pitch. So it's like, the catcher calls for a fastball, you shake off and throw a curveball without the catcher giving that sign...
      Follow me on Twitch

      Comment

      • jcern23
        Banned
        • Apr 2007
        • 636

        #138
        Re: Community Day - GAMEPLAY questions/concerns/inquiries

        Should we expect changes in difficulty for each difficulty level on 12 or is it similar to 11? I have been pretty much settled in on 11 with Legend Hitting AS classic pitching just a few clicks from default sliderwise. I guess what I am asking is am I going to have to spend the first couple months with slideritis? haha any feedback is appreciated thx in advance.

        Comment

        • Heroesandvillains
          MVP
          • May 2009
          • 5974

          #139
          Re: Community Day - GAMEPLAY questions/concerns/inquiries

          Originally posted by jcern23
          Should we expect changes in difficulty for each difficulty level on 12 or is it similar to 11? I have been pretty much settled in on 11 with Legend Hitting AS classic pitching just a few clicks from default sliderwise. I guess what I am asking is am I going to have to spend the first couple months with slideritis? haha any feedback is appreciated thx in advance.
          Difficulty was changed last year, so this is a fantastic question.

          Comment

          • crains13
            MVP
            • Feb 2008
            • 1077

            #140
            Re: Community Day - GAMEPLAY questions/concerns/inquiries

            Originally posted by jcern23
            Should we expect changes in difficulty for each difficulty level on 12 or is it similar to 11? I have been pretty much settled in on 11 with Legend Hitting AS classic pitching just a few clicks from default sliderwise. I guess what I am asking is am I going to have to spend the first couple months with slideritis? haha any feedback is appreciated thx in advance.
            For some reason I wanna say that someone on here said only the first 2 difficulty levels would change in '12 the rest would stay the same. Hopefully I'm not making this up.
            #BBN #RedsNation

            Comment

            • jcern23
              Banned
              • Apr 2007
              • 636

              #141
              Re: Community Day - GAMEPLAY questions/concerns/inquiries

              Originally posted by crains13
              For some reason I wanna say that someone on here said only the first 2 difficulty levels would change in '12 the rest would stay the same. Hopefully I'm not making this up.
              Oh so cool I would love to just punch in what I have and roll. If you can get confirmation thatd be nice but appreciate the feedback anyway man.

              Comment

              • tessl
                All Star
                • Apr 2007
                • 5661

                #142
                Re: Community Day - GAMEPLAY questions/concerns/inquiries

                Have they fixed manage mode?

                Thanks

                Comment

                • Stikskillz
                  Rookie
                  • Nov 2008
                  • 228

                  #143
                  Re: Community Day - GAMEPLAY questions/concerns/inquiries

                  I'm curious to know if bunting has been improved so we can pull back a bunt when the pitch is clearly a ball and not have the pitch called a strike?
                  Will > Skill.
                  SF Giants, 49ers, Warriors
                  Just let your soul glo...feeling all so silky smoove!

                  Comment

                  • PsychoBulk
                    Hoping for change...
                    • May 2006
                    • 4190

                    #144
                    Re: Community Day - GAMEPLAY questions/concerns/inquiries

                    Heres one for you Pared if you get chance.

                    Can we get rid of pitchouts being clocked at 99mph etc for virtually all pitchers even those that arent fireballers, and then this speed is mistakenly recorded as a proper pitch and shown in Topps Pitch Speed Comparison when it comes on, obviously this shouldnt happen and isnt realistic.

                    If you could ask it would be great, but no biggie.

                    Cheers.

                    Comment

                    • RoyalBoyle78
                      Aka."Footballforever"
                      • May 2003
                      • 23918

                      #145
                      Re: Community Day - GAMEPLAY questions/concerns/inquiries

                      I didn't read through the whole thread, is there VITA impression and if not could one of the MODS open a separate thread?


                      Thanks
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                      Twitter - @RoyalBoyle78
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                      Comment

                      • Blzer
                        Resident film pundit
                        • Mar 2004
                        • 42509

                        #146
                        Re: Community Day - GAMEPLAY questions/concerns/inquiries

                        Originally posted by Footballforever
                        I didn't read through the whole thread, is there VITA impression and if not could one of the MODS open a separate thread?


                        Thanks
                        Subliminal message ahead.
                        Last edited by Blzer; 01-19-2012, 01:47 PM.
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                        Comment

                        • RGmoney
                          MVP
                          • Sep 2003
                          • 4681

                          #147
                          Re: Community Day - GAMEPLAY questions/concerns/inquiries

                          Originally posted by Footballforever
                          I didn't read through the whole thread, is there VITA impression and if not could one of the MODS open a separate thread?


                          Thanks
                          Whole thread dedicated to the VITA version: http://www.operationsports.com/forum...inquiries.html

                          Comment

                          • PaulieMM
                            Rookie
                            • Jan 2010
                            • 92

                            #148
                            Re: Community Day - GAMEPLAY questions/concerns/inquiries

                            I had a rough time turning double plays last year using analog fielding controls.

                            Has it gotten any easier in MLB12??

                            Comment

                            • Blzer
                              Resident film pundit
                              • Mar 2004
                              • 42509

                              #149
                              Re: Community Day - GAMEPLAY questions/concerns/inquiries

                              Originally posted by PaulieMM
                              I had a rough time turning double plays last year using analog fielding controls.

                              Has it gotten any easier in MLB12??
                              Ah yes, can't believe I didn't ask this question. I suggested in an earlier thread about analog controls that they allow us to use the Skate-like controls to pre-load an entire double play sequence, by pointing the right-analog stick to 12:00 (second base), then rolling it around the rim to 3:00 (first base), just like how you would do a nollie shove-it in Skate.

                              Did this get included?
                              Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                              Comment

                              • LastActionHero
                                MVP
                                • Feb 2009
                                • 2453

                                #150
                                Originally posted by Blzer
                                Ah yes, can't believe I didn't ask this question. I suggested in an earlier thread about analog controls that they allow us to use the Skate-like controls to pre-load an entire double play sequence, by pointing the right-analog stick to 12:00 (second base), then rolling it around the rim to 3:00 (first base), just like how you would do a nollie shove-it in Skate.

                                Did this get included?
                                I'm all for this!
                                "When it's all set and done, reality is the best innovation."

                                Comment

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