MLB 12 The Show - Gameplay Impressions

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  • Pared
    Legen - WAIT FOR IT
    • Feb 2003
    • 39337

    #91
    Re: MLB 12 The Show - Gameplay Impressions

    LOL

    Nem was like a kid in a candy store. You're right - you are being over-analytical.
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    Comment

    • EnigmaNemesis
      Animal Liberation
      • Apr 2006
      • 12216

      #92
      Originally posted by Pared
      LOL

      Nem was like a kid in a candy store. You're right - you are being over-analytical.


      We all were. Such bliss!
      Boston Red Sox | Miami Dolphins

      Comment

      • sbmnky
        #ITFDB
        • Mar 2003
        • 1206

        #93
        Re: MLB 12 The Show - Gameplay Impressions

        Originally posted by nemesis04
        I have done one the past two years but Pared did one this year and did not think we needed 2 game-play threads. I thought I would answer questions this go around. Maybe I can do a summary of all the questions answered?
        Nem, how did you adjust to dual analog hitting? Did you find yourself using it more than RS analog only?

        Nem/Pared, Is the new default camera the "Catcher" preset for '12? I'm trying to adjust the view in '11, but the depth of the pitchers doesn't appear to align. What were your observations/thoughts regarding pitch speed in '12 - faster, slower, or the same?

        Comment

        • thaSLAB
          [Player 1]
          • Feb 2008
          • 4495

          #94
          Re: MLB 12 The Show - Gameplay Impressions

          Originally posted by sbmnky

          Nem/Pared, Is the new default camera the "Catcher" preset for '12? I'm trying to adjust the view in '11, but the depth of the pitchers doesn't appear to align. What were your observations/thoughts regarding pitch speed in '12 - faster, slower, or the same?
          Correct. You now have "Catcher" which is the new default (from the screenies), and "Catcher Classic" which is the default catcher's cam from previous years. The new cam can be replicated in '11 as well.

          Pitch speed is a tad slower in '12.
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          Comment

          • sbmnky
            #ITFDB
            • Mar 2003
            • 1206

            #95
            Re: MLB 12 The Show - Gameplay Impressions

            Originally posted by thaSLAB
            Correct. You now have "Catcher" which is the new default (from the screenies), and "Catcher Classic" which is the default catcher's cam from previous years. The new cam can be replicated in '11 as well.

            Pitch speed is a tad slower in '12.
            Thanks for the info - I'll keep tinkering.

            What are your thoughts on the new hitting controls?

            Comment

            • stealyerface
              MVP
              • Feb 2004
              • 1803

              #96
              Re: MLB 12 The Show - Gameplay Impressions

              Okay, question for the Analog Pitching crowd here at OS.

              I know the Pulse Pitching is the new broom that sweeps the best, but were there any updates and/or tweaks to last year's Belle of the Ball?

              Namely, did they refine the Analog Pitching so that there were the same type of factors for wildness, perfect pitches, etc.. that there are for pulse Pitching?

              Also, if one chooses to use Pulse Pitching, how would one put a little more, or take a little off a pitch? One of the great thing about the analog scheme of last year, especially playing with your buddies, was that you could throw a two-seamer at 91mph, then you could come back to the same two-seamer at 88mph by starting the motion a little sooner than the yellow line of demarcation at the bottom of the pitching meter.

              I am not sure how one would accomplish changing speeds within the pitches with the pulse pitching, unless the large-small pulse not only replicated the accuracy, but also the speed... I think this would be a major oversight into a nuance of the game if you could not control the speed of your pitches, based on the pressing of a button for the accuracy portion.

              I am not thrilled with the idea, if it indeed is as I state, that you are unable to, as the user, dictate the "oomph" you want on the ball, and losing the dynamic of the risk/reward for such pitches as missing spots, throwing a hanger, or risking greater stamina loss by choosing the speed of your pitch.

              TLR.. I do not want Lester's 2 seamer to always be 90mph, or "random" less my input as such does not matter with the Pulse Pitching. Thoughts?

              ~syf
              "Ain't gonna learn what you don't wanna know"....GD

              Comment

              • WarningTrackPower
                Rookie
                • Jul 2011
                • 133

                #97
                Re: MLB 12 The Show - Gameplay Impressions

                SYF, I'm with you on wanting to know if any changes have been made to the analog pitching as well. I'm hoping it's a little easier to throw outside the strike zone. Trying to throw a backdoor slider is difficult, at least for me, because the angle that you have to push up on the joystick is very hard to hit. Basically I hope the edges of the strike zone have been pushed a little inward on the analog meter. Maybe the fact sheet will shed a little light on this.

                As for the pulse pitching.. I believe Pared said in his write up (first post of this thread - last paragraph under pitching) that you are unable to control the amount of effort when pitching with this mode. Hope that answered your question.
                Last edited by WarningTrackPower; 01-24-2012, 08:11 PM.

                Comment

                • Pared
                  Legen - WAIT FOR IT
                  • Feb 2003
                  • 39337

                  #98
                  Re: MLB 12 The Show - Gameplay Impressions

                  I talked to everyone about that ONE pitch - the slider. I sympathize with its lack of control. I think it just has a high degree of difficulty in terms of being able to pinpoint it, even with pitchers where it is their second best pitch. Plus when you miss, you often miss right down the middle of the plate, decreasing its effectiveness even more.

                  I was shot down by others though so... c'est la vie.
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                  Comment

                  • nemesis04
                    RIP Ty My Buddy
                    • Feb 2004
                    • 13530

                    #99
                    Re: MLB 12 The Show - Gameplay Impressions

                    Originally posted by stealyerface
                    Okay, question for the Analog Pitching crowd here at OS.

                    I know the Pulse Pitching is the new broom that sweeps the best, but were there any updates and/or tweaks to last year's Belle of the Ball?

                    Namely, did they refine the Analog Pitching so that there were the same type of factors for wildness, perfect pitches, etc.. that there are for pulse Pitching?

                    Also, if one chooses to use Pulse Pitching, how would one put a little more, or take a little off a pitch? One of the great thing about the analog scheme of last year, especially playing with your buddies, was that you could throw a two-seamer at 91mph, then you could come back to the same two-seamer at 88mph by starting the motion a little sooner than the yellow line of demarcation at the bottom of the pitching meter.

                    I am not sure how one would accomplish changing speeds within the pitches with the pulse pitching, unless the large-small pulse not only replicated the accuracy, but also the speed... I think this would be a major oversight into a nuance of the game if you could not control the speed of your pitches, based on the pressing of a button for the accuracy portion.

                    I am not thrilled with the idea, if it indeed is as I state, that you are unable to, as the user, dictate the "oomph" you want on the ball, and losing the dynamic of the risk/reward for such pitches as missing spots, throwing a hanger, or risking greater stamina loss by choosing the speed of your pitch.

                    TLR.. I do not want Lester's 2 seamer to always be 90mph, or "random" less my input as such does not matter with the Pulse Pitching. Thoughts?

                    ~syf
                    Analog pitching:

                    http://www.operationsports.com/forum...post2043290565
                    “The saddest part of life is when someone who gave you your best memories becomes a memory”

                    Comment

                    • nemesis04
                      RIP Ty My Buddy
                      • Feb 2004
                      • 13530

                      #100
                      Re: MLB 12 The Show - Gameplay Impressions

                      Originally posted by sbmnky
                      Nem, how did you adjust to dual analog hitting? Did you find yourself using it more than RS analog only?

                      Nem/Pared, Is the new default camera the "Catcher" preset for '12? I'm trying to adjust the view in '11, but the depth of the pitchers doesn't appear to align. What were your observations/thoughts regarding pitch speed in '12 - faster, slower, or the same?
                      I tried the analog with left stick aiming and it was pretty difficult. I am a zone guy though!

                      I believe that new hitting cam was adjusted from the wide hitting view! As far as pitch speeds go it was a little slower then past versions and at first I found myself ahead on pitches but adjusted after a few games. You can move it up to last years with the slider so most should be pleased!
                      “The saddest part of life is when someone who gave you your best memories becomes a memory”

                      Comment

                      • nemesis04
                        RIP Ty My Buddy
                        • Feb 2004
                        • 13530

                        #101
                        Re: MLB 12 The Show - Gameplay Impressions

                        Originally posted by Pared
                        I talked to everyone about that ONE pitch - the slider. I sympathize with its lack of control. I think it just has a high degree of difficulty in terms of being able to pinpoint it, even with pitchers where it is their second best pitch. Plus when you miss, you often miss right down the middle of the plate, decreasing its effectiveness even more.

                        I was shot down by others though so... c'est la vie.
                        Yup, eyes open wide when Pared throws the slider!
                        “The saddest part of life is when someone who gave you your best memories becomes a memory”

                        Comment

                        • Knight165
                          *ll St*r
                          • Feb 2003
                          • 24964

                          #102
                          Re: MLB 12 The Show - Gameplay Impressions

                          Originally posted by nemesis04
                          Yup, eyes open wide when Pared throws the slider!
                          Friggin' slider.
                          Blow that $#!^ up!

                          M.K.
                          Knight165
                          All gave some. Some gave all. 343

                          Comment

                          • thaSLAB
                            [Player 1]
                            • Feb 2008
                            • 4495

                            #103
                            Originally posted by sbmnky
                            Thanks for the info - I'll keep tinkering.

                            What are your thoughts on the new hitting controls?
                            No problem. As nemesis said, I think you need to start with the wide view in '11 to replicate the '12 default.

                            In a word, zone analog batting is: veryf'nchallenging!



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                            • WarningTrackPower
                              Rookie
                              • Jul 2011
                              • 133

                              #104
                              Re: MLB 12 The Show - Gameplay Impressions

                              Originally posted by Pared
                              I talked to everyone about that ONE pitch - the slider. I sympathize with its lack of control. I think it just has a high degree of difficulty in terms of being able to pinpoint it, even with pitchers where it is their second best pitch. Plus when you miss, you often miss right down the middle of the plate, decreasing its effectiveness even more.

                              I was shot down by others though so... c'est la vie.
                              Yeah I hear ya on this one. My main gripe is that I have a hard time getting the pitch to start outside of the zone because it's hard to push the analog stick that far over to one side. By no means do I want pinpoint control but I've had some 0-2 counts go wrong because I cannot throw far enough outside of the zone. Though, maybe that's just my user skill.

                              Comment

                              • Cubfan
                                World Series Champions!!
                                • Feb 2004
                                • 3929

                                #105
                                Re: MLB 12 The Show - Gameplay Impressions

                                How did the new default pitch speed vs last year feel?
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