Is anyone else loving Pulse Pitching?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • stealyerface
    MVP
    • Feb 2004
    • 1803

    #241
    Re: Is anyone else loving Pulse Pitching?

    I have it ON.

    No wonder I am getting abused.

    ~syf
    "Ain't gonna learn what you don't wanna know"....GD

    Comment

    • manny2012
      Rookie
      • Feb 2012
      • 275

      #242
      Re: Is anyone else loving Pulse Pitching?

      I tried pulse pitching and it was ok, it just got boring by the 4th or 5th game so I'm back to meter pitching which is still my favorite. I would have to say I'd pick analog pitching before pulse pitching in the future.

      I still think it's great they added another option though because playing as many franchise games as I do in the shows "cycle" it allows me to change things up.

      Comment

      • Heroesandvillains
        MVP
        • May 2009
        • 5974

        #243
        Re: Is anyone else loving Pulse Pitching?

        Originally posted by stealyerface
        I have it ON.

        No wonder I am getting abused.

        ~syf
        This is a subject of great debate on the forums here. Some feel like having it on makes pitching easier; some the opposite.

        Not sure where I stand on that, but I always use it. No matter what difficulty level I'm playing on.

        Comment

        • RunN1st
          MVP
          • Oct 2002
          • 2906

          #244
          Re: Is anyone else loving Pulse Pitching?

          Pulse pitching has been a game changer for me this year. I absolutely enjoy pitching this year. (Kinda feels like timing the entry of double dutch jump rope though since it's all about timing the pulse.) <--- did I just say jump rope? LOL
          Last edited by RunN1st; 03-08-2012, 02:24 PM.
          "The older I get, the faster I was!"
          PSN: RunN1st

          Comment

          • Bobhead
            Pro
            • Mar 2011
            • 4926

            #245
            Re: Is anyone else loving Pulse Pitching?

            Originally posted by dolfanfrank
            Have you found this to be an issue?
            I have, but its nothing some sliders won't change. The biggest consequence is definitely the toll on your stamina, because for real life pitchers, the majority of their " low-pressure situation" pitches are minimum effort, meaning your Pulse Pitching starter will tire more quickly than a real life pitcher would. If you increase Human Starter Stamina, this problem is easily rectified.

            Comment

            • stealyerface
              MVP
              • Feb 2004
              • 1803

              #246
              Re: Is anyone else loving Pulse Pitching?

              Originally posted by heroesandvillians
              This is a subject of great debate on the forums here. Some feel like having it on makes pitching easier; some the opposite.

              Not sure where I stand on that, but I always use it. No matter what difficulty level I'm playing on.
              Theoretically, it should make pitching "easier" because you ought to be able to use it to set up the batters. If the virtual A-Rod know that I have started him off with a down and away fastball his first two times at bat, the cpu ought to trend to him that that is where my first pitch for his 3rd at bat might be... Ahh.. no so fast Grasshopper. I know this, so I start him off with a slider on the inside corner.

              It has always been my assumption that the API punishes you for becoming predictable, and rewards you for keeping the batters off balance and guessing.

              If this is incorrect, I would hope someone in the know would straighten me out.

              ~syf
              "Ain't gonna learn what you don't wanna know"....GD

              Comment

              • nomo17k
                Permanently Banned
                • Feb 2011
                • 5735

                #247
                Re: Is anyone else loving Pulse Pitching?

                Originally posted by stealyerface
                Theoretically, it should make pitching "easier" because you ought to be able to use it to set up the batters. If the virtual A-Rod know that I have started him off with a down and away fastball his first two times at bat, the cpu ought to trend to him that that is where my first pitch for his 3rd at bat might be... Ahh.. no so fast Grasshopper. I know this, so I start him off with a slider on the inside corner.

                It has always been my assumption that the API punishes you for becoming predictable, and rewards you for keeping the batters off balance and guessing.

                If this is incorrect, I would hope someone in the know would straighten me out.

                ~syf
                You are probably right about the above statement, since it's like the same AI designer who programmed both API and the batter API. But I'm willing to bet that API and CPU batter reaction are independent (they don't know what the other is doing), so it's not that using API somehow tips the batter. (I'm all guessing here though.)

                After all, the best way is to totally unpredictable without any pattern at all is to use something like dice roll, for both pitch selection and location. So if being unpredictable is the only goal, then it's best to do fair dice roll.

                We have baseball theory for how to set batters up and stuff, because certain pitches are hittable more than others in certain situations, and pitchers try to exploit them without being too predictable. And all API tries to do is to follow the theory, and CPU batters are coded to have that sort of weakness to emulate how real life batters react to certain pitches.
                The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                Comment

                • stealyerface
                  MVP
                  • Feb 2004
                  • 1803

                  #248
                  Re: Is anyone else loving Pulse Pitching?

                  Well, the reason behind my reasoning is this:

                  Let's say I am battling it out with a guy at the plate, and I have gone away, away, away, and he is fouling them off.

                  Now, in real life, a guy is going to be wondering if I am going to stick with my outside pitch again, or should he be protecting the inside now that I have made all those pitches to the outer edge.

                  In The Show 12, I have thrown that next pitch inside, and struck out the guy swinging. And when the pitch feedback/callout OSD comes up, it shows his PCI on the far outer edge of the plate, and my ball marker on the inside where I threw the pitch.

                  This feedback leads me to believe that I "fooled" the batter, although in my head, I know I have only interacted with a non-thinking series of 0's and 1's, as opposed to a real person if I was playing that person head to head.

                  So, my theory is that the API doles out the dice roll, based on my trends, thereby giving the Ai batter either a better chance, or a smaller chance to make contact, based on my predictable inputs as the game progresses.

                  That is how I see it working but again, I am totally guessing.

                  ~syf
                  "Ain't gonna learn what you don't wanna know"....GD

                  Comment

                  • mwjr
                    MVP
                    • Jul 2004
                    • 1393

                    #249
                    Re: Is anyone else loving Pulse Pitching?

                    Originally posted by heroesandvillians
                    I'm with Pared on this one. Here's my idea:

                    As the pitcher is in his set, the player holds down the pitch icon (X, O, square, triangle, R1) to determine effort. Less time equals less effort and more time equals more effort. Like Classic, the controller vibrates for max effort (I think the beauty of this part is that we already do it to select our pitch. The only difference being how long the button is held; adding minimal time to the pitching experience).

                    Next, the Pulse begins. Pitch as usual.

                    This would be fast and easy, and would appeal to the Classic guys.

                    Any thoughts?
                    I'd like to suggest just outright stealing that other game's pitching interface. I really like it.

                    And while we're at it, grab their baserunning interface.

                    Comment

                    • econoodle
                      MVP
                      • Sep 2009
                      • 4884

                      #250
                      Re: Is anyone else loving Pulse Pitching?

                      Originally posted by RunN1st
                      Pulse pitching has been a game changer for me this year. I absolutely enjoy pitching this year. (Kinda feels like timing the entry of double dutch jump rope though since it's all about timing the pulse.) <--- did I just say jump rope? LOL

                      wow, this thread, charts, analytical analysis' of analysis'. wait let me put these on before i comment.




                      i love it.
                      now, Run,
                      did u just say DOUBLE DUTCH jump rope?
                      what a way to age yourself!


                      My game last night was my PP game changer.
                      Its understandable for those who aren't digging it, but this thing is immersive.
                      the key for me is that you can't phone in your pitches.
                      to me its a great blend of user input and player ratings.
                      I honestly did not think I would like it as much as I do.

                      Just figure out a way to add user controlled velocity and its on.
                      Last edited by econoodle; 03-08-2012, 03:39 PM.

                      Comment

                      • Scott
                        Your Go-to TV Expert
                        • Jul 2002
                        • 20030

                        #251
                        Re: Is anyone else loving Pulse Pitching?

                        Anybody have any good PP rules?
                        PSN-Shugarooo
                        Steam-ScottM.816
                        Twitch.tv/Shugarooo
                        Want to follow my Franchises? Join my discord: https://discord.gg/nHbNCWmmGs

                        Comment

                        • slthree
                          MVP
                          • Sep 2003
                          • 2529

                          #252
                          Re: Is anyone else loving Pulse Pitching?

                          For people who love Pulse simply because you now walk guys, please try "Classic"

                          Someone mentioned that Pulse Pitching is almost as good as High Heat's pitching mechanic. Well, guess what? "Classic" IS the High Heat pitching mechanic.

                          I personally don't want to be a factor in how well my pitcher hits his spots. With meter, analog, and even Pulse, guys with great reflexes can make a number 4 or 5 starter pitch like a number 2 or 3, maybe even a 1.

                          I want the pitcher's ratings to matter 100%.

                          Some may argue that the pitcher ratings do play a part in how fast the pulse throbs or how big the circle gets. But, I contend that many will master it eventually.

                          Anyway, I've been know to praise "Classic" Pitching for years. For my money its the single best aspect of "The Show" that simulates the reality of being on the mound.

                          I laud the addition of Pulse and had fun with it when I used it and am glad many of you love it but for me "Classic" is still King

                          Comment

                          • econoodle
                            MVP
                            • Sep 2009
                            • 4884

                            #253
                            Re: Is anyone else loving Pulse Pitching?

                            Originally posted by slthree
                            For people who love Pulse simply because you now walk guys, please try "Classic"

                            Someone mentioned that Pulse Pitching is almost as good as High Heat's pitching mechanic. Well, guess what? "Classic" IS the High Heat pitching mechanic.

                            I personally don't want to be a factor in how well my pitcher hits his spots. With meter, analog, and even Pulse, guys with great reflexes can make a number 4 or 5 starter pitch like a number 2 or 3, maybe even a 1.

                            I want the pitcher's ratings to matter 100%.

                            Some may argue that the pitcher ratings do play a part in how fast the pulse throbs or how big the circle gets. But, I contend that many will master it eventually.

                            Anyway, I've been know to praise "Classic" Pitching for years. For my money its the single best aspect of "The Show" that simulates the reality of being on the mound.

                            I laud the addition of Pulse and had fun with it when I used it and am glad many of you love it but for me "Classic" is still King

                            I'll try it tonight with the same teams/starters as yesterday.

                            someone stated in an earlier thread about classic pitching,

                            Classic: This one is by far the hardest. The pitcher's accuracy weighs solely on attributes. The only problem, you can throw 4 fastballs down the middle, and walk the batter. I wish the mode provided the same accuracy the CPU has, but its much worse. I moved the pitcher accuracy slider all the way up, and it still does not help. This mode feels the most realistic but gives unrealistic results. Jonathan Sanchez, for example, gets smoked in this mode. He can walk 9, strikeout 2, and give up 7 runs per game.
                            the bolded part worries me.
                            I know its all attribute driven. But to have zero control can be frustrating.
                            I'll give it a shot though.
                            Last edited by econoodle; 03-08-2012, 06:34 PM.

                            Comment

                            • CMH
                              Making you famous
                              • Oct 2002
                              • 26203

                              #254
                              Originally posted by slthree
                              For people who love Pulse simply because you now walk guys, please try "Classic"

                              Someone mentioned that Pulse Pitching is almost as good as High Heat's pitching mechanic. Well, guess what? "Classic" IS the High Heat pitching mechanic.

                              I personally don't want to be a factor in how well my pitcher hits his spots. With meter, analog, and even Pulse, guys with great reflexes can make a number 4 or 5 starter pitch like a number 2 or 3, maybe even a 1.

                              I want the pitcher's ratings to matter 100%.

                              Some may argue that the pitcher ratings do play a part in how fast the pulse throbs or how big the circle gets. But, I contend that many will master it eventually.

                              Anyway, I've been know to praise "Classic" Pitching for years. For my money its the single best aspect of "The Show" that simulates the reality of being on the mound.

                              I laud the addition of Pulse and had fun with it when I used it and am glad many of you love it but for me "Classic" is still King
                              I've used Classic exclusively (I mentioned the similarities of Pulse to High Heat).

                              I don't think the idea is the same though I see why you say it is.

                              I like that Pulse allows me to focus on a zone and then try to pinpoint to that zone. With Classic, I'm always picking the specific spot.

                              Now in all truth Pulse is Classic but with a pulsating circle and the user's input on the size of the zone whereas Classic seems to randomize (probably based on ratings) that zone without user input.

                              I get the 100% ratings argument. And I agree with you. But right now I really like that I have some control over the ratings.


                              Sent from my mobile device.
                              "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                              "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

                              Comment

                              • PhilliesFan13
                                Banned
                                • May 2009
                                • 15651

                                #255
                                Re: Is anyone else loving Pulse Pitching?

                                Originally posted by slthree
                                For people who love Pulse simply because you now walk guys, please try "Classic"

                                Someone mentioned that Pulse Pitching is almost as good as High Heat's pitching mechanic. Well, guess what? "Classic" IS the High Heat pitching mechanic.

                                I personally don't want to be a factor in how well my pitcher hits his spots. With meter, analog, and even Pulse, guys with great reflexes can make a number 4 or 5 starter pitch like a number 2 or 3, maybe even a 1.

                                I want the pitcher's ratings to matter 100%.

                                Some may argue that the pitcher ratings do play a part in how fast the pulse throbs or how big the circle gets. But, I contend that many will master it eventually.

                                Anyway, I've been know to praise "Classic" Pitching for years. For my money its the single best aspect of "The Show" that simulates the reality of being on the mound.

                                I laud the addition of Pulse and had fun with it when I used it and am glad many of you love it but for me "Classic" is still King
                                I agree with this. I have always been a Classic pitching guy for every Show game. I've been giving Pulse a try for a few games though just to check it out. Not a huge fan. I still feel like Classic gives the most realistic results. I just played a game on Legend difficulty using Pulse to get the "King Slayer" trophy. I beat the Yankees 2-1 as the Rangers. I held the Yankees to 1 run and 6 hits with Derek Holland. Seemed a little too easy to me, even on Legend, which is a difficulty I don't use normally.

                                I'm sticking with Classic pitching once again this year. You have to give props as always though to SCEA for always giving fans plenty of options to choose from even if they are older options.
                                Last edited by PhilliesFan13; 03-08-2012, 06:37 PM.

                                Comment

                                Working...