Computer generated players progress in franchise.

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  • Roggie
    MVP
    • Dec 2008
    • 1753

    #31
    Re: Computer generated players progress in franchise.

    Originally posted by tabarnes19
    AGREE!! I would love to see ratings completely gone and your scout grade the players and assign a scouting rating to each one. The better your scout the closer you get, with even the best scouts grading players wrong sometimes.
    High Heat Baseball for PC back in the day. No scouts, but there were no "ratings". Players had averages for every possible stat that would move up and down every season. I don't know exactly how it worked, but a guy with a 6.88 ERA in his "ratings" is going to suck compared to a 3.29 guy. Sure, that 6.88 guy could have a good season, but it would be more of a fluke.
    North Carolina Tar Heels
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    • Roggie
      MVP
      • Dec 2008
      • 1753

      #32
      Re: Computer generated players progress in franchise.

      Originally posted by moTIGS
      Sounds like I might be going yet another year without a suitable sports franchise game...

      Regarding A prospects, is it possible to find them later in the draft? One of the best parts of real sports is seeing guys no one thought highly of prove everyone wrong. This rarely happens in the games, though.
      I've found a solid amount of A prospects in the 3-5th rounds of drafts. They are there.

      I'm in currently in the year 2018. I'm finding that overall, players are a little worse overall than the original rosters. But I also have seen some generated players with almost completely filled bars, and a couple that are full. So there are still top end players around, but the overall as a whole is a little weaker.

      I do have a 22 year old 2B who's A overall already, though, and still progressing.

      There's no difference in how the game plays with these players compared to original roster guys, though. Higher end guys will have higher end stats.
      Last edited by Roggie; 03-26-2012, 10:25 AM.
      North Carolina Tar Heels
      Virginia Tech Hokies
      Michigan Wolverines
      Chicago Bulls
      Detroit Tigers
      Detroit Red Wings
      Detroit Lions

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      • Bat
        what
        • Mar 2005
        • 1630

        #33
        Re: Computer generated players progress in franchise.

        Honestly it is the biggest disappointment in the game, and has been for years now.

        That said, I love the game.

        I simmed to 2017

        Didn't really see young studs like Hosmer etc develop ratings wise into top players. That doesn't mean that they don't have great seasons statistically.. it is just more sporadic.

        I also didn't notice any AI guys being the tops in anything. Still again.. good stats , just not ratings.

        I hope that they address franchise mode for next years game. More dynamic progression. Lets see some 22 year old studs generated or developed at times.

        International signings etc...

        Players need to start really low and have very large jumps in some cases. Breakthrough type seasons..
        Mariners Seahawks Sonics UW Sounders
        *Bring Madden to the PC!*

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        • Braves Fan
          MVP
          • Mar 2009
          • 1151

          #34
          Re: Computer generated players progress in franchise.

          If you want improved ratings you could always go and give generic players a boost yourself but I'm with Knight, as long as the stats are there and players are actually progressing then I really don't care if there are no 99 rated players in the game.

          Besides I doubt I get that deep into the franchise anyway since I play every single game. I'm in no rush to go to the 2020 season.

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          • Sportsflibs
            Rookie
            • Mar 2012
            • 37

            #35
            Re: Computer generated players progress in franchise.

            Because the generated players don't progress to the level of the "real" players, "real" players stick around too long.

            By 2017 most teams are filled with 30+ year olds. Until the "real" players retire the league becomes older and older because the young guys don't have the ratings to compete. Teams don't use the young guys as starters.

            Load up on older "real" players for franchise success. Older players have better ratings, and they perform above the generated players for years.

            Reading this thread and simming 10 years into a franchise has killed my desire to play. 2017-2022 franchise MLB is a geriatric league bereft of young talent. Hitters who max around 88 will still generate decent hitting stats against pitchers who max at 88, but until the 90+ ceiling "real" players retire those young guys don't play.
            Last edited by Sportsflibs; 06-02-2012, 03:00 PM.

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            • jnavarro
              Rookie
              • Mar 2012
              • 251

              #36
              Re: Computer generated players progress in franchise.

              Your young talent that you draft will eventually develop and catch up with the league. After years of drafting four or so "A" prospects a year I decided to sim way ahead. My team won eight World Series titles in a row on their own. My five "A" level starting pitchers were dominant.

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              • BatsareBugs
                LVP
                • Feb 2003
                • 12553

                #37
                Re: Computer generated players progress in franchise.

                The thing is progression is basically predictable. If you have a D overall 20-year old prospect with an A-potential, he will progress rather slowly until finally reaching an A-overall when he's 30. That prospect will spend most of his 21-26 years possibly in AAA or being a back-up. Similarly, a D overall 27-year old prospect with an A-potential will progress as quickly as possible to get close to that A-overall.

                Basically, ratings slowly creep up for the most part. While we had a higher starting point for prospects in the OSFM, I feel like even if they're young, high-ceiling players, it takes forever for their ratings to get anywhere. Maybe it's just me.

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                • Sportsflibs
                  Rookie
                  • Mar 2012
                  • 37

                  #38
                  Re: Computer generated players progress in franchise.

                  The thing is young talent doesn't progress to the level of existing, "real" players. If young talent progressed then in 10 years the league would be full of mid-late 20's guys, with a few declining older players still starting.

                  But 10 years into a franchise the young guys haven't broken into starting lineups. Every team is full of 30+ year olds.

                  In three different franchises simmed to 2022:

                  - The league leader in every category except HR allowed is 35 or older.
                  - There is nobody in the top 20 in any category, except HR allowed, who is under 27.
                  - Most (at least 10) of the top 20 in every category is 30 or older.
                  - Every season award (MVP, Cy Young, Silver Slugger, Hank Aaron, and all the gold gloves are 30 or over. Half of them are 35 or older.
                  - Rookie of the year has never been younger than 26. And in three franchises (2022), both leagues, the average ROY age is 28 1/2.
                  Last edited by Sportsflibs; 06-03-2012, 03:20 AM.

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                  • bobloblah1980
                    Rookie
                    • Oct 2010
                    • 459

                    #39
                    Re: Computer generated players progress in franchise.

                    Originally posted by moTIGS
                    Regarding A prospects, is it possible to find them later in the draft? /rant
                    Absolutley! i have gotten quite a few players late in the draft, The just start with a lower Grade. Instead of a "c" they start as an "F" sometimes "d". they tend to be younger players as well 18-20 yr olds
                    MLB The Show Hybrid Roster Contributor

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                    • Sportsflibs
                      Rookie
                      • Mar 2012
                      • 37

                      #40
                      Re: Computer generated players progress in franchise.

                      "Absolutley! i have gotten quite a few players late in the draft, The just start with a lower Grade. Instead of a "c" they start as an "F" sometimes "d". they tend to be younger players as well 18-20 yr olds"

                      So what, they never progress. As time goes by in a franchise the average age of MLB starters becomes older and older. By 2024 90% of MLB starters are 30 or older.

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