What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Needs?

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  • Br_Mac16
    Rookie
    • Jan 2012
    • 48

    #346
    Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

    Just a few thing for me,
    - As someone else has said, I would like to see a season around 50 games and not all piled in 2 months. Maybe take the regular schedule and keep the divisional series at 2 games while the other series are cut down to just 1 game. I think this would allow many more people to be able to play through an entire season.
    - I know that it is a programming nightmare but it would be awesome if you could update rosters within seasons or franchise. Im ashamed to say how many times I've restarted seasons because of new and better rosters coming out.
    Gameplay:
    - I feel as though the ball bounces too high off of the grass. I understand the ball bouncing high on turf but I've seen balls that were ripped in the gap and hit 5 feet in front of the warning track and bounce over the fence. The ball does not lose speed but it doesn't bounce nearly as high in real life as it does in the game. This has cost me runs more often than not with a fast runner on first with 2 outs.
    - I'm not sure if it's just an illusion but it looks like batted balls are moving so slow while using the broadcast camera.

    Other than these things, the game is golden and I am seriously looking forward to what these guys come up with for next year.
    Last edited by Br_Mac16; 07-19-2012, 11:52 PM. Reason: Iphone has a mind of its own sometimes
    JD

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    • kg54mvp1
      Rookie
      • Sep 2010
      • 258

      #347
      Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

      -create team like the one in diamond dynasty for a franchise mode

      -ability to import pictures for logos and wordmarks on the uniforms

      -more variety and fun in road to show mode, hard to find incentive to keep going. Third year in AAA and it's dragging along.

      -better crowd sounds, more variety.

      Comment

      • UK0wnag3
        MVP
        • Apr 2012
        • 1210

        #348
        Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

        Better pictures for players who don't have a real photo.

        1. They all have the same facial expression, i.e they don't. Have a lot of them smile like a lot of players do, or have a few perform my personal favourite, the "Ramon Castro" pose.

        2. Have the one photo of the player and stick to it, the picture shouldn't change because of the uniform I'm wearing. Have one photo in the home uni and be done with it.
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        • seanjeezy
          The Future
          • Aug 2009
          • 3347

          #349
          Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

          I am hoping the minimum/maximum velocity for every pitch is increased, there are a handful of pitchers this year who throw curveballs in the low 60's, and there are some pitchers in the minors (that were in the futures game) whose running fastballs/2-seamers average 98+ MPH.

          Personally I think the best option would be to allow us to set the velocity range ourselves and have it completely independent from the 0-99 ratings. That way, we can have Verlander sit around 94 MPH like he does this year, with the ability to have him still hit 100 MPH. So his range would be 92-100 with an average velocity of 94. Same thing would apply to Chad Billingsley's curveball, Wei-Yin Chen's curve, etc.
          Bakin' soda, I got bakin' soda

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          • PatriotJames
            Banned
            • Nov 2009
            • 1204

            #350
            Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

            Seriously need to fix Service Time when playing a season of less than 162 games (we all don't do that and some of us like playing the offseason part).

            It's really annoying when you're 3 or 4 seasons in playing a 29 game season and there are 4 years worth of rookies. It would be a simple fix in the formula. Currently the game thinks you're playing a 162 game season regardless.

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            • Tyrant8RDFL
              MVP
              • Feb 2004
              • 3563

              #351
              Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

              Originally posted by Blitzburgh
              Since I am more of a very casual gamer i really enjoy the MLB today feature in the 2k series. I would love to see that added with the living rosters feature. That's really all I play....
              I agree this is a great feature and if MLB the show incorporated this it would seal this game into the most complete sports game.

              Honestly MLB the show has done so much right that anything else is just extra fluff. This is just a great game.

              I also would not mind the pitching and hitting mechanics from the 2k series.

              The analog hitting is nice. Where pullng down and up is for power and by just pushing it up is for contact.
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              • fanofikedavis
                Rookie
                • Jun 2011
                • 270

                #352
                Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                for diamond dynasty,i have an idea to make it more fun and easier to earn money. kind of like trophies, make it so when you accomplish a major feat, you earn X amount of dollars. like "hit 3 homeruns with 1 player in the same game - $1,000,000." i think more thins like this a little additions to DD will make it a lot better

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                • Armor and Sword
                  The Lama
                  • Sep 2010
                  • 21780

                  #353
                  Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                  Ok I will throw something out for SCEA to look at and hopefully improve.

                  It is a gameplay feature and food for thought.

                  I play both 11 and 12 daily. I love both games equally. There are some things that 11 does much better. And things 12 does much better.

                  Overall 12 is a better game. But one thing that I notice and it is big, is the way hitting feels on 11 vs 12.

                  The new ball physics are a great addition. And I love them. However I like the speed of the ball overall, better in 11. When I rip a gap double in 11...it moves a little slower and plays out more in TV broadcast speed. When I hit a ball in the gap in 12 it flies. The ball moves too fast in 12 hence the percetion that OF are super human in 12. It is more real to life in that regard (the ball speed).....but I guess I like the broadcast perspective of playing baseball games as opposed to on the field perspective. I play ball IRL...when I play on my TV...I like the fantasy approach of a broadcast presentation of the game from on to off the field.


                  I am getting the same amount of doubles and triples in both games. But the feel and look in 11 is more natural to me. The ball is not a rocket. Where as on 12 it seems as if the ball really takes off more and far too often. And I understand IRL it does move like that but....for me it is a asthetic and feel thing. Hitting looks better (not sounds) on 11.

                  But the sounds they implemented for the sound off the bat and hitting the glove on 12 are superb!

                  Basically Nerf down the speed of the ball in 13. It does need to be toned down a little. I see a tad too many ground rule doubles in 12. I also do not see balls rolling to the corner as much in 12. In 11 they roll and slow down better in the corners.

                  Just some food for thought.

                  Ball physics are wonderful and this is the first year of there implementation so I expect them to tune and balance it better for 13.

                  On a presentation note we do need a dynamic fresh overall to play by play and color. One thing MLB 2K does well is broadcast presentation, and conversation and banter. I hope The Show can improve this area for 13.

                  12 made some nice subtle touches to commentary but I want even more dynamics in franchise. Again 12 made in-roads on this but expand on it even more.

                  A weekly wrap up show would be insane and immerse us in franchise even more.
                  Last edited by Armor and Sword; 07-24-2012, 11:03 AM.
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                  • Showstealer32
                    Banned
                    • Feb 2012
                    • 28

                    #354
                    Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                    Things that need to be added

                    Change games in each playoff game

                    Like If i want the new wildcard to be longer so lets say instead of 1 game I want it to be 2 out of 3, and maybe I want the regular and divisional games to be 3 out of 5 and only world series to be 4 out of 7.

                    Be able to void any trade that you dont like in franchise and career and RTTS. That way we dont have to control all teams

                    Negotiate contracts whenever.

                    Also make it their real contracts and what they are actually making it in real life. To be able to trade money with a player such as mariners gave money to yankees to help with ichiro contract.

                    Be able to make managers. and add a GM mode where I can take a player and get fired by teams or sign longer contracts depending on team is doing.

                    Add more classic stadiums like kingdome, Candlestick, and others.

                    Make a better WS ending with parade.

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                    • tnixen
                      MVP
                      • Oct 2011
                      • 3184

                      #355
                      Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                      How about a lot better CPU Bull pen logic?

                      I hate it when the CPU starting pitcher is throwing a no hitter against me and they give up their first and only hit like in the 7th inning with a pitch count around 70 and the manager brings in the bull pen the very next batter!

                      Why in the world would a manager take out the starting pitcher when he has only thrown 70 or so pitches and only gave up 1 hit and is dominating me?

                      This has been an issue for years and its time it was fixed!!!
                      Last edited by tnixen; 07-24-2012, 02:17 PM.

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                      • tnixen
                        MVP
                        • Oct 2011
                        • 3184

                        #356
                        Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                        Another thing that bugs me a lot about MLB 12 The Show is most of the CPU pitchers are too strike happy!

                        They can hit the corners with ease. And this is why its so hard to get walks in this game. I try and take a lot of pitches but more often then not they are called strikes.

                        I really think this game could be greatly improved by making all CPU pitchers less accurate!

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                        • Mike Lowe
                          All Star
                          • Dec 2006
                          • 5286

                          #357
                          Hit by pitch are far too low when compared to sim stats as well as MLB for both user and AI

                          Too easy to not walk anyone. Needs to be a balance to lose control more OUT of the zone and not always over the plate ala meatballs

                          Call up and send down of minor leaguers based on performance and not just for injuries (too long waiting for this one)

                          Impossible to field a bunt or weak hit and throw anywhere but 1B. Ridiculous. I should be able to make the occasional force play on the lead runner

                          Foul ball fan interaction is terrible still, and even worse are the repetitive fans who wear the same thing and move at the exact same time

                          Commentary is only a notch ahead of Hawk Harelson who is basically a collection of pre-progammed phrases himself. I honestly think it's a computer doing his play by play. He terrible and should never be imitated

                          1B takes too long with pitcher to make routine outs on balls hit to 1B. This should be rare

                          Thrown out from RF? Never

                          Players should round first more realistically

                          How do we separate crafty base runners who take an extra base either during play or against a pitcher?

                          Pick off system is fubar. Way too difficult to take any sort of lead and also too many balls thrown into stands. Need more subtle throws, like in dirt but to 1B still etc

                          Coaching changes during season

                          Mental lapses like missing a stop sign (rare)

                          Add in owners with personalities as well as team GMs. Owners may die, GMs get fired etc

                          Player suspensions

                          International free agents

                          Rain delays, makeup games and doubleheaders

                          Nagging injuries that reoccur, and an injury history/reputation

                          Expansion mode with draft

                          Weekly lineups for quicker simming

                          More doubles hit up the lines

                          MUST incorporate guys with good eyes to get walked more. Maybe its tougher to paint the corners against these guys? Both AI and user...Soriano and Adam Dunn should not have same amount of walks if they were both on my team where I played each game. This is a big one!

                          Stadium builder for franchise mode and the AI should use it too

                          Team relocation (rare)

                          Retractable roofs that work

                          Too many triples because of stupid OF wall animations

                          Stadiums should not always look sold out. Lame

                          Starters more stamina, relievers less (recovery for MR is too quick too)

                          Some guys should be able to play 162 games or close to it. (Durability needs adjusting on high end)

                          Much much much better stat tracking is needed and for multiple seasons and should be readily available. See OOTP

                          Exportable stats

                          A career converter for new versions for us who play each game

                          More player interactions about their happiness/status

                          Sent from my Android device

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                          • tanchl
                            Rookie
                            • Jan 2012
                            • 366

                            #358
                            Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                            1. Improve CPU bullpen logic.
                            2. Improve infielder and outfielder throwing mechanics.
                            3. No more pitchers throwing the ball up in the air disrespectfully when getting pulled.
                            4. Runners performing the correct motions while coming into first base, like not stopping right at the bag, not running through the bag, or rounding the bag checking for a misplayed ball on a base hit. If a hitter just sauntered into first they would be pulled for not hustling.
                            5. Implement a scorebook style graphic overlay, a la TBS, to summarize the hitter's previous at bats.
                            6. Pitchers covering first more realistically.
                            7. Eliminate the delay of the first baseman before he proceeds to throw the ball around the horn.
                            8. More bloop hits to the bermuda triangle where the three fielders come in and still don't catch the ball.
                            9. A ton more hit variety.
                            10. More Old Time stadiums.

                            That's it.

                            Comment

                            • PatriotJames
                              Banned
                              • Nov 2009
                              • 1204

                              #359
                              Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                              Man... so many of you complain way too much!! 1 thing that NEEDS in the game is what I said about service time in less than 162 game seasons.

                              Second that will probably never happen but would be so awesome is be able to start in the 70s and go through time to reach the present.

                              I wish I knew how OOTP can do it but no sports title can do this. Don't use real pictures, don't use real looks...just the names & appropriate stats. It would be awesome but I won't hold my breathe.

                              I'll be really happy if they fix my first one. This game is better than Madden or NBA 2K or Fifa or anything!!!

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                              • kaptainkarl76
                                Rookie
                                • Mar 2010
                                • 336

                                #360
                                Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                                - Better collision detection..12 is starting to get it right
                                - A vast variety of commentary with a smoother flow
                                - Lifetime stats vs. individual players..ex. so and so is 12-30 lifetime against so and so..
                                - Double Headers
                                - More dynamic weather system with realistic temps and wind
                                - Less ground balls getting past 1st and 3rd
                                - Pitching coach visits
                                - A working AL East Leaderboard on the Green Monster at Fenway
                                - Bat/Ball boys/girls
                                - Better and diverse crowd animations
                                - Less foul balls
                                - More umpires
                                - Better catcher animations when pitching
                                - Less "in the dirt" called 3rd strikes
                                - Better city backgrounds

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