Community Day 2013 - FRANCHISE MODE/EDITOR

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  • Knight165
    *ll St*r
    • Feb 2003
    • 24964

    #301
    Re: Community Day 2013 - FRANCHISE MODE/EDITOR

    Originally posted by MrOldboy
    Oh god I am so confused now.

    OK maybe a more simple example.

    In the editor I do this.

    Stance: Derek Jeter

    Follow Through: 2

    Can you use ANY of the custom animations that Knight listed on that Jeter stance?

    So can I make Derek Jeter have follow through #2?

    Or are MLB players locked in their animation sets?
    For the follow through I'm nearly certain you can change that for any player.
    I did it with Harper in the editor at CD...back and forth.
    I also changed his take strike...strike...miss animations as well as his batter walkup.
    Perhaps STRIDE was greyed out for him and that's why I didn't list that.


    M.K.
    Knight165
    All gave some. Some gave all. 343

    Comment

    • MrOldboy
      MVP
      • Feb 2011
      • 2653

      #302
      Re: Community Day 2013 - FRANCHISE MODE/EDITOR

      Originally posted by Knight165
      For the follow through I'm nearly certain you can change that for any player.
      I did it with Harper in the editor at CD...back and forth.
      I also changed his take strike...strike...miss animations as well as his batter walkup.
      Perhaps STRIDE was greyed out for him and that's why I didn't list that.


      M.K.
      Knight165
      That would be really interesting if the stride option cant be changed for each player. Would be understandable since I'd assume that they made a lot of the legacy stances well before they had this in mind in which the stride is part of the stance or something. I hope they built them in a way that you can change the stride. Would help fix issues like Soriano taking a huge high step in the game and other players with similarly inaccurate stances last year and again having then in this year.

      Did you only try it with Harper? Did all the animations gel well together without any noticeable transitions?

      Originally posted by Russell_SCEA
      You need not worry about Jeter and Arod with high attributes at the age of 38.
      I get that. I was asking more generally, I just used those two since I think everyone has noticed them retiring early in past games. Also Jeter is 38 and had 216 hits last year, I'd like to assume he'll still be pretty good at 40 if the Yanks take his option for 2014.

      So will there be any players that reach 40 yrs old and don't retire? I like the new progression system and how players will deteriorate, but I hope this doesn't lead to the same issue, just in a different way.

      Also, what about if you edit a player in franchise? Will a high attribute (if done through "cheating") still retire at 38 or will he keep playing as long as he is a stud (even if the attributes are artificially juiced by the user).
      Last edited by MrOldboy; 01-26-2013, 12:38 AM.

      Comment

      • JLL84
        Rookie
        • Sep 2007
        • 130

        #303
        Re: Community Day 2013 - FRANCHISE MODE/EDITOR

        Great stuff Knight. I am so confused about the stance editor. Will there be a blog about it?
        University of Kentucky Wildcats 8x Champs
        Cincinnati Reds 5x Champs
        Cincinnati Bengals I just want a playoff win!

        Comment

        • Russell_SCEA
          SCEA Community Manager
          • May 2005
          • 4161

          #304
          Re: Community Day 2013 - FRANCHISE MODE/EDITOR

          Originally posted by Knight165
          None of those listed?

          My bad if I got that wrong.
          (I was changing the follow through and walkups...take strike...etc...never tried each one)

          M.K.
          Knight165

          No, you can change all of those you just can't mix and max Josh Hamilton's batting stance with M.Cabrera's stride, and use J.Upton's HR swing.

          You can only use the generic ones.

          Comment

          • MrOldboy
            MVP
            • Feb 2011
            • 2653

            #305
            Re: Community Day 2013 - FRANCHISE MODE/EDITOR

            Originally posted by Russell_SCEA
            No, you can change all of those you just can't mix and max Josh Hamilton's batting stance with M.Cabrera's stride, and use J.Upton's HR swing.

            You can only use the generic ones.
            Is there anything of the MLB player's animations you cant change? Knight mentioned that maybe Harper had Stride greyed out or not selectable. Is that true?

            Comment

            • JLL84
              Rookie
              • Sep 2007
              • 130

              #306
              Re: Community Day 2013 - FRANCHISE MODE/EDITOR

              Ok so I can take Votto’s stance and it would look something like?

              Practice swing: Generic 3

              Stride: Generic 4

              Take pitch: Generic 1

              Take pitch strike: Generic 5

              We CAN”T do Votto’s stance?

              Practice swing: MKemp

              Stride: ARod

              Take pitch: DJeter

              Take pitch strike: ADunn
              University of Kentucky Wildcats 8x Champs
              Cincinnati Reds 5x Champs
              Cincinnati Bengals I just want a playoff win!

              Comment

              • MrOldboy
                MVP
                • Feb 2011
                • 2653

                #307
                Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                Originally posted by JLL84
                Ok so I can take Votto’s stance and it would look something like?

                Practice swing: Generic 3

                Stride: Generic 4

                Take pitch: Generic 1

                Take pitch strike: Generic 5

                We CAN”T do Votto’s stance?

                Practice swing: MKemp

                Stride: ARod

                Take pitch: DJeter

                Take pitch strike: ADunn
                Yes, you cant use other MLB player animations like you're second example. Look at Knight's list he has things like DEF (default)/1-9 on it. Meaning there will be a default (whatever is attached to the stance) and then 9 generic animations.

                From what I've been able to understand so far you can do what you first described. There aren't even options for MLB animations I think right? You can only chose generic animations for any stance because that is all that's provided. What I want clarified is if there is anything you cant edit pertaining to stances. Knight mentioned stride may have been greyed out for Harper, but if that was the case that would mean that either some players have un-editable strides.
                Last edited by MrOldboy; 01-26-2013, 01:09 AM.

                Comment

                • riotmonster
                  Rookie
                  • May 2011
                  • 115

                  #308
                  Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                  If unrealistic retirements and lopsided trades are truly fixed in 13, then i'm excited to finally play a franchise beyond the 2014 season.

                  Comment

                  • Jaybirdy24
                    Rookie
                    • Jan 2013
                    • 49

                    #309
                    Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                    Are injuries more likely to occur more throughout the season? In real life teams have multiple players on the dl all through the season

                    Comment

                    • Knight165
                      *ll St*r
                      • Feb 2003
                      • 24964

                      #310
                      Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                      Originally posted by riotmonster
                      If unrealistic retirements and lopsided trades are truly fixed in 13, then i'm excited to finally play a franchise beyond the 2014 season.
                      Players who decline at 34-35 are going to retire if they do not have a contract in place.
                      If there is a contract....we did not see them go(so if you need an older player to stay in your league..."give" him a long term deal either on the base roster(FA3 switch) or contract before he hits the skids.

                      Trades are tough. Some head scratchers still were there...better than '12? Yeah I'd say so in terms of what team were looking to do strategy wise.

                      M.K.
                      Knight165
                      All gave some. Some gave all. 343

                      Comment

                      • Knight165
                        *ll St*r
                        • Feb 2003
                        • 24964

                        #311
                        Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                        Originally posted by Jaybirdy24
                        Are injuries more likely to occur more throughout the season? In real life teams have multiple players on the dl all through the season
                        In my '12 franchise....I thought there were too many injuries.

                        M.K.
                        Knight165
                        All gave some. Some gave all. 343

                        Comment

                        • Jaybirdy24
                          Rookie
                          • Jan 2013
                          • 49

                          #312
                          Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                          Originally posted by Knight165
                          In my '12 franchise....I thought there were too many injuries.

                          M.K.
                          Knight165
                          I would always come out of spring training injury free. That doesn't happen with any team in real life ever it seems like

                          Comment

                          • pepemizhai6
                            Just started!
                            • Jan 2013
                            • 6

                            #313
                            Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                            nice find....

                            Comment

                            • tabarnes19_SDS
                              Game Designer
                              • Feb 2003
                              • 3084

                              #314
                              Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                              My biggest complaint with the trade system is players being traded multiple times in one season. Sometimes a guy would get traded 3 times in one year. It was brought up to the devs so I'm hoping they put a tag on a player after being traded so they are not traded again in the same season.

                              In every SIM I did Jeter does NOT retire after year 1 although no one signs him because his ratings are terrible. In 2024 sims I saw the cpu with 40 year old players. These are players they give long term deals to I found the system worked great. Another way to keep a player longer is once they hit their first free agent year step in for the cpu offer a long term deal. Trust me they won't be playing at that same level their whole career like in 12.
                              Last edited by tabarnes19_SDS; 01-26-2013, 10:32 AM.

                              Comment

                              • Knight165
                                *ll St*r
                                • Feb 2003
                                • 24964

                                #315
                                Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                                Just a note on Manage only Mode...so we can discuss it here if you like...

                                Manage only Mode

                                It's too bad that the poster who read the fact sheet and immediately began stating over and over as fact that nothing would be done to Manage only Mode is no longer here...as he would be reading that my favorite mode to play has indeed gotten some really nice little additions.

                                Once again, I'm quite impressed that the dev team is willing to put time into something that so few of us play(I think it's growing though....not leaps and bounds...but...)

                                At any rate....
                                New to MoM in '13 are some interesting tweaks...and some great fixes.
                                -New Camera mode for DUGOUT view.
                                I loved the idea of dugout view as a camera and used it for two years. However it was quite jarring in both the pan of the camera from pitcher to plate as the ball was delivered .....the USER pan was too limited in some stadiums for good viewing of opponents shift/depth defensive setup and the switch to the fielding view was quite jarring. Also if you panned....whenever there was a play...it quickly(too quickly) snapped to the plate.
                                Kirby_SCEA who works on the RTTS portion of the game realized that the dugout view was pretty much the "watch game" camera when in RTTS(when you are watching plays you aren't involved in) and saw the opportunity to improve his camera view and make it the dugout view for MoM.
                                To put it simply.....THING OF BEAUTY.
                                You have the same start of the view of last year, but the pan to plate is much smoother now. The view no longer just switches to the fielding view...it now follows the ball in play(watching hits to the OF is GREAT!) and really keeps the perspective of being the manager. On top of that....the USER PAN is so robust that I'm sure that anyone who sees it and doesn't use MoM will be jealous. You can pretty much put the view anywhere you like(from the dugout of course) and now it will STAY ...as long as you keep the LStick there. Let go....and the camera smoothly follows the ball wherever it is(or goes to the plate if it's a strike/ball).
                                Kudos to Kirby for taking the initiative to add that in without even a hint of request from me on that!
                                -The new FAST FORWARD is included(all play modes). While it is not one batter at a time(meaning one batter....stop...next batter...stop until prompted)....it does show each AB and there is an option to get back into the game at any point. You can also set the sim speed on that to SLOW...NORMAL...FAST(I think it should default to slow...it's pretty quick)
                                -NEW OPTIONS
                                -At any time during the game you now get the DEFENSIVE SETUP screen. It is the one that is currently available in regular gameplay and lets you set it up by
                                +++++++AT BAT- LINEUP/PLAYER(INDIVIDUAL)
                                DURATION- ONE AB/ONE INN/ALWAYS
                                OF-DEPTH/SHIFT
                                -ALL/LF/CF/RF
                                IF-DEPTH/SHIFT
                                -ALL/1B/2B/3B/SS
                                (hopefully one day we get to do it for the opponent as well...!)
                                -The VIEW OPPONENTS BULLPEN option is now available in MoM as well.
                                (no more guessing who is warming up in the opponent BP)

                                Fixes
                                -No more STEAL ALL or H&R bug(player continuing steal on next pitch if successful)
                                -Pickoffs by CPU pitchers is fixed(chance only happens on steal attempt prompt...not regular lead)
                                -The CPU will no longer call for H&R ....BUNTS....IBB

                                I'd say that I'm pretty happy with the attention to MoM for this year...
                                Now ...to just get them to add 2 player and online capability!...


                                M.K.
                                Knight165
                                All gave some. Some gave all. 343

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