We already know that it was cut by default, because the Vita does not have full broadcast presentation. Last year it had Fast Play (or very Fast Play if you will), but more was added overall to '13, by many people's request, but it is still considered Fast Play. The Vita version, whether exhibition, postseason was never designed to have all the cutscenes and stuff.
Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
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Re: Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
We already know that it was cut by default, because the Vita does not have full broadcast presentation. Last year it had Fast Play (or very Fast Play if you will), but more was added overall to '13, by many people's request, but it is still considered Fast Play. The Vita version, whether exhibition, postseason was never designed to have all the cutscenes and stuff. -
Re: Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
We already know that it was cut by default, because the Vita does not have full broadcast presentation. Last year it had Fast Play (or very Fast Play if you will), but more was added overall to '13, by many people's request, but it is still considered Fast Play. The Vita version, whether exhibition, postseason was never designed to have all the cutscenes and stuff.Comment
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Re: Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
I'd like to have all the other bells and whistles PS3 has but as long as the proper playoff brackets are in I can live with it. Had a great time with last year's version and I expect to have just as great a time with this years. While last years PS3 version looked better, had custom cameras, and more optons as a whole, I still had more fun playing it on the Vita.Last edited by blueduke; 01-28-2013, 06:31 PM.Comment
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Re: Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
No word on that comparison picture yet?Whitesox 2005 Champs!Comment
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Re: Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
Check out the presentation elements of pro yaku on the vita. This is what I want to see with the show eventually
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Re: Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
Check out the presentation elements of pro yaku on the vita. This is what I want to see with the show eventually
http://youtu.be/1OdD2faLOugLast edited by nemesis04; 02-02-2013, 10:55 AM.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
Check out the presentation elements of pro yaku on the vita. This is what I want to see with the show eventually
http://youtu.be/1OdD2faLOug
Speaking of which, I think that could be SCEA's next move for the PS3 version. I know they have many, many pre-rendered cut scenes, and some are beautiful, awesome, funny, interesting, etc. However, if they want to get more room, that might be the next thing that has to go. RTP is the way of the future (or TBP or whatever).Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
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Check out the presentation elements of pro yaku on the vita. This is what I want to see with the show eventually
http://youtu.be/1OdD2faLOug
same at the end of games. I read they added the man of the match osd, how is it otherwise? last strike/hit, cut, man if match screen popping up, the end? or some celebrations from time to time?
Sent from my GT-I9100 using Tapatalk 2Spending time with Jesus!
-Glad to be an Operation Sports Member!-Comment
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Re: Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
If they could get in just a bit more of the postseason audio, by reducing the rest of the audio a bit as well. I'd say some people would take that trade off.Comment
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Re: Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
A little bit of everything if it had to be cut to facilitate other features. Audio bitrate, some reduction in textures if needed. Those are little things I could live with to pack more into the game. Because of the handheld nature of the Vita, I don't really care about the visual fidelity. If I want that there is the PS3 vesion.
If they could get in just a bit more of the postseason audio, by reducing the rest of the audio a bit as well. I'd say some people would take that trade off.Comment
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Re: Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
It was, but the audio for a handheld game is not the first thing people tend to care about. The speakers on the Vita aren't even good enough to really tell. You'd probably need to use headphones to even tell the audio bitrate was dropped again. Unless its already so low any more would give distortion.Comment
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Re: Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
It was, but the audio for a handheld game is not the first thing people tend to care about. The speakers on the Vita aren't even good enough to really tell. You'd probably need to use headphones to even tell the audio bitrate was dropped again. Unless its already so low any more would give distortion.Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
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Re: Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
To be honest, I'd rather see old audio cut as in some of the old Vasgersian audio that's been in the game for many years if it meant new postseason audio or other new recorded audio to be in the game.Comment
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Re: Community Day 2013 - VITA Version - Questions/Concerns/Inquiries
Check out the presentation elements of pro yaku on the vita. This is what I want to see with the show eventually
http://youtu.be/1OdD2faLOugComment
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