Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquiries

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  • OUSOONERS#1
    Rookie
    • Aug 2010
    • 430

    #136
    Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

    If u think that animation is realistic n think third basemen And first basemen really swipe at the ball with there hands or glove to try make ball go foul then u fine sir know more about Real baseball then me Unreal!!!!

    Comment

    • OUSOONERS#1
      Rookie
      • Aug 2010
      • 430

      #137
      Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

      I like it much better then the one that's in now that's for sure LOL

      Comment

      • MrOldboy
        MVP
        • Feb 2011
        • 2653

        #138
        Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

        Originally posted by OUSOONERS#1
        If u think that animation is realistic n think third basemen And first basemen really swipe at the ball with there hands or glove to try make ball go foul then u fine sir know more about Real baseball then me Unreal!!!!
        Probably post this in right place next time. I do agree with you wholeheartedly on the animation, but I have to agree with knight on the u and n thing.

        Comment

        • OUSOONERS#1
          Rookie
          • Aug 2010
          • 430

          #139
          Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

          Why does that irk people so much its a message board not grammar class n short hand is in nowadays.

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          • OUSOONERS#1
            Rookie
            • Aug 2010
            • 430

            #140
            Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

            They will not let me post in that thread no more so ill post here that animation is nothing like anything u see in real baseball game sorry its jus not the players are 5 foot of the foul line most the time it happens and the way they turn there glove and try to scoot the ball even further then the ball goes flying crazy down the line looks ugly to me but jus have to accept it!!!!!!

            Comment

            • MrOldboy
              MVP
              • Feb 2011
              • 2653

              #141
              Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

              Originally posted by OUSOONERS#1
              Why does that irk people so much its a message board not grammar class n short hand is in nowadays.
              Its difficult to read and to understand what it is you are trying to articulate. That is all. Grammar exists for a reason.

              I guess I'll post my concern over the animation here as well.

              The animation of the third or first baseman coming in toward a bunt or ground ball and then swiping aggressively at the ball as soon as it goes foul happens too often. Sure, this has occurred in the MLB. But it does not happen every time a player tries to touch a ball in foul territory to have it ruled foul.

              I understand that its nice to have that animation at all, but because it is used so much in the game it makes the play itself look comical. Most of the time the player will simply touch the ball or field it. They don't run full speed at it and swipe at it like how it is shown in the game.

              it would be hard to have another animation since most times its an involved play. The player will stop and see if the ball is going foul, then grab it, touch it or knock it foul. Its very rare to see a player intentionally hit the ball with their glove so hard. If the player was wrong and the umpire ruled it fair the ball would be in play.

              I would prefer a much more subtle animation for this where the player doesn't try and knock the ball into the dugout.
              Last edited by MrOldboy; 01-28-2013, 10:19 PM.

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              • Knight165
                *ll St*r
                • Feb 2003
                • 24964

                #142
                Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

                Originally posted by MrOldboy
                Its difficult to read and to understand what it is you are trying to articulate. That is all. Grammar exists for a reason.

                I guess I'll post my concern over the animation here as well.

                The animation of the third or first baseman coming in toward a bunt or ground ball and then swiping aggressively at the ball as soon as it goes foul happens too often. Sure, this has occurred in the MLB. But it does not happen every time a player tries to touch a ball in foul territory to have it ruled foul.

                I understand that its nice to have that animation at all, but because it is used so much in the game it makes the play itself look comical. Most of the time the player will simply touch the ball or field it. They don't run full speed at it and swipe at it like how it is shown in the game.

                it would be hard to have another animation since most times its an involved play. The player will stop and see if the ball is going foul, then grab it, touch it or knock it foul. Its very rare to see a player intentionally hit the ball with their glove so hard. If the player was wrong and the umpire ruled it fair the ball would be in play.

                I would prefer a much more subtle animation for this where the player doesn't try and knock the ball into the dugout.

                Okay...I can get on board with this.
                I thought you guys were saying it never happens.
                It wouldn't hurt to add a few animations for this type of play.

                M.K.
                Knight165
                All gave some. Some gave all. 343

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                • JLL84
                  Rookie
                  • Sep 2007
                  • 130

                  #143
                  Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

                  Originally posted by MrOldboy
                  This is what I thought from all the discussion that was going on about it a bit ago.

                  I hope that the cases of blocked animations and stances are rare though. This could hamper the feature if everyone is expecting to put X, Y and Z together and then cant. I hope there wont be a case for example where you choose McCutchen as the stance and then you can't modify any of the animations at all. I really hope that this fixes the whole, wrong swing for stance issue (i.e. Pujols with two handed, etc), but if you get locked out of a stance I really hope they are accurate in terms of that.
                  I agree with hoping the blocks are rare, this feature has me excited too. I’d imagine they’re rare or the feature would be pretty useless. Just guessing here, but as long as player A and animation B have similar set ups then they should be compatible. For example, if player A uses an open stance and generic animation B is for a balanced stance then it probably won’t work.
                  University of Kentucky Wildcats 8x Champs
                  Cincinnati Reds 5x Champs
                  Cincinnati Bengals I just want a playoff win!

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                  • Knight165
                    *ll St*r
                    • Feb 2003
                    • 24964

                    #144
                    Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

                    Originally posted by JLL84
                    I agree with hoping the blocks are rare, this feature has me excited too. I’d imagine they’re rare or the feature would be pretty useless. Just guessing here, but as long as player A and animation B have similar set ups then they should be compatible. For example, if player A uses an open stance and generic animation B is for a balanced stance then it probably won’t work.
                    Yes...it's going to depend on a few things in the players animation. Start/stop points and if the animation lines up with an editable option.

                    M.K.
                    Knight165
                    All gave some. Some gave all. 343

                    Comment

                    • Factzzz
                      FA
                      • Aug 2011
                      • 1655

                      #145
                      Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

                      Originally posted by JLL84
                      I agree with hoping the blocks are rare, this feature has me excited too. I’d imagine they’re rare or the feature would be pretty useless. Just guessing here, but as long as player A and animation B have similar set ups then they should be compatible. For example, if player A uses an open stance and generic animation B is for a balanced stance then it probably won’t work.
                      I think there are going to be quite a few blocks or restrictions, but not to the point where the feature is useless or even really close to useless. Either way, I can't wait to use this feature, even if we could only edit the follow through, I'd consider this an enormous accomplishment.
                      NFL : Atlanta Falcons
                      MLB : Toronto Blue Jays

                      Comment

                      • MrOldboy
                        MVP
                        • Feb 2011
                        • 2653

                        #146
                        Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

                        Originally posted by Knight165
                        Yes...it's going to depend on a few things in the players animation. Start/stop points and if the animation lines up with an editable option.

                        M.K.
                        Knight165
                        From looking at a lot of swings the the game, it seems like a lot of the the players go to a similar point in their swing. This is not the case for all players, but I do notice that there are similar stop points in their swings. High step swings seem to have a similar look as well as players with smaller steps and so on.

                        Here are two for example that look like they hit the same spot at one point in their swing. They are not exactly the same, at least I think they are a bit different. I'd assume this is so they dont need to have a unique swing for every single player. I would guess this is where the next animation would come in. I wonder if the stances were reworked at all so they have more of these common stop points. I hope it doesn't make them look a bit stiff though or all look alike from a transition point. I'd hate to see all the custom swing players put their hands/bat in the same spot.
                        Attached Files
                        Last edited by MrOldboy; 01-28-2013, 11:05 PM.

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                        • JLL84
                          Rookie
                          • Sep 2007
                          • 130

                          #147
                          Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

                          Originally posted by Factzzz
                          I think there are going to be quite a few blocks or restrictions, but not to the point where the feature is useless or even really close to useless. Either way, I can't wait to use this feature, even if we could only edit the follow through, I'd consider this an enormous accomplishment.
                          I guess useless was the bad choice of words I agree 100% on the follow throughs, it was one of the features I had on my wish list. I never dreamed we’d have the option of going further until the PS4.
                          University of Kentucky Wildcats 8x Champs
                          Cincinnati Reds 5x Champs
                          Cincinnati Bengals I just want a playoff win!

                          Comment

                          • AC
                            Win the East
                            • Sep 2010
                            • 14951

                            #148
                            Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

                            Is there a list of players with player-specific commentary?
                            "Twelve at-bats is a pretty decent sample size." - Eric Byrnes

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                            • Jolly Roger
                              Prince of Plakata
                              • Sep 2011
                              • 871

                              #149
                              Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

                              My question is a bit more general, but Presentation, Graphics & Sound seems like the most appropriate place for it. Anyway, my question is:

                              - Did any of you attendees speak at all with the developers about whether they're already planning for the next gen console?

                              - Would you say that most of the features and improvements that are difficult to impliment are difficult due to (a) technology/memory constraints or (b) being too time consuming to create?

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                              • MrOldboy
                                MVP
                                • Feb 2011
                                • 2653

                                #150
                                Re: Community Day 2013 - Presentation, Graphics & Sound - Questions/Concerns/Inquirie

                                There was a bit of discussion about this but it got derailed sort of.

                                There was a bit of this mentioned in the impressions thread, but I'm not sure if they are actually mentioning this specifically.

                                Have there been any changes to catcher animations, glove placement, blocking animations, etc as it pertains to pitching? Just any changes and if so can you describe any of them?

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