Uniform Errors/Omissions

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  • MIKEY93
    Pro
    • Feb 2009
    • 739

    #46
    Re: Uniform Errors/Omissions

    Originally posted by RangersCruz
    The rockies one needs to be fixed already
    Yes. Still don't know how they're there. Faced them twice while they were wearing them (Even though I picked them...).
    Originally posted by WeWereGiants
    The Giants uniforms are slightly incorrect. They wear their orange alternate jerseys for Friday night home games. They wear their orange billed caps on Sundays, home or away. They never wear the orange billed cap with the orange jersey.

    edit 2: Something I've always wondered: how big of a PITA would it be for SCEA to program in for all stars to actually wear their teams' uniforms for the ASG, like they do in real life? I don't know anything about code or anything so I'm not sure what all would go into it.
    I can see how that can be an issue in RttS. At least you can give them the correct combo in the other modes.

    ASG jersey have been wanted forever. I'll probably get a new game if this ever happens.
    Originally posted by Barney Stinson
    Never in the history of New York City nightclubs has there been a shortage of dudes. Not even during the Great Dude Shortage of 1883.

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    • cherman24
      Pro
      • Mar 2008
      • 565

      #47
      Re: Uniform Errors/Omissions

      Originally posted by WeWereGiants
      The Giants uniforms are slightly incorrect. They wear their orange alternate jerseys for Friday night home games. They wear their orange billed caps on Sundays, home or away. They never wear the orange billed cap with the orange jersey. There are a bunch of incorrect combos, but we kind of give them a break because you can mix/match (except RTTS)

      edit: I'm not sure if this is an error in the game or if this is how it is irl, but it irks me that 3 out of the 4 Mariners jerseys have block numbers, while one jersey has numbers that are similar to the Baltimore Ravens number font. All jerseys should have the same fonts imo. 3/4 of the Mariners have a standard block font while the Navy jersey has that other font. That is correct.

      edit 2: Something I've always wondered: how big of a PITA would it be for SCEA to program in for all stars to actually wear their teams' uniforms for the ASG, like they do in real life? I don't know anything about code or anything so I'm not sure what all would go into it.
      Everyone questions this and I go back to PS2 Madden where the all-pro game had different helmets. So I chalk it up to laziness or allocating resources to other stuff instead of focusing on a one-time game that a lot of people might not even play.

      Comment

      • ShowTyme15
        LADetermined
        • Jan 2004
        • 11853

        #48
        Re: Uniform Errors/Omissions

        Originally posted by cherman24
        Everyone questions this and I go back to PS2 Madden where the all-pro game had different helmets. So I chalk it up to laziness or allocating resources to other stuff instead of focusing on a one-time game that a lot of people might not even play.
        Lmao it's not laziness. There is not enough memory on the PS3 for individual unis for the All Star game. Been discussed by devs and community day guys for years now. Comical to say laziness.

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        • RedMeansGo2006
          Rookie
          • Jan 2014
          • 139

          #49
          Re: Uniform Errors/Omissions

          Hey, I don't know how people will feel about reviving this thread, but I had a few questions that have yet to be answered.

          I don't own a PS3 or PS4, so I'm way behind on a few things. When you're selecting the jersey to wear in game, you can choose between hat, top, and bottom. What determines what helmet the player wears when batting?

          Someone said earlier that the game is "restricted to specific uniform slots." Is there a way around this? Like a few people on this forum, I'm a bit upset over the limited number of throwbacks available, and this is especially frustrating when many of the options over the years have been ones that I have absolutely no interest in ever picking. I thought it might be cool if they could somehow post a large assortment of throwbacks on their main website and the user could then simply download whichever ones they wanted into the game. If we, for the sake of argument, can lay aside any possible legal issues to this, technologically speaking, is something like this possible?

          And I'm asking these mostly for the PS4 version.
          Last edited by RedMeansGo2006; 07-29-2014, 06:59 PM.

          Comment

          • cherman24
            Pro
            • Mar 2008
            • 565

            #50
            Re: Uniform Errors/Omissions

            I have the PS4 version. You get what you're given. Home BP, Home, Alt Home, Throwback Home, Throwback OLD home and they have the matching set for away.


            To answer your question about the helmet...you have no control. It's whatever the devs have programed to that JERSEY. For example, you can wear the Orioles home hat and get the home helmet. If you switch to home alt (in all panels) it is the road helmet. If you manually put in home hat thinking it'll be matched with home helmet, you're wrong as the orange jersey brings out the road helmet no matter what.


            Technology speaking, there is a ton of room for more jerseys. There is an article floating around basically saying that it takes one year per jersey...hence time goes into new uniforms rather than an extra alt or throwback. I don't know why or how they pick a specific throwback to include. As far as uniform slots go, that's how the game is programmed. I wish they would just give you a vault of unis to choose from. I'd rather wear a bunch of different Pirate throwbacks (more "we are family options" or sleeveless) rather than this old blue set they never throw back to.

            Comment

            • RedMeansGo2006
              Rookie
              • Jan 2014
              • 139

              #51
              Re: Uniform Errors/Omissions

              Originally posted by cherman24
              I have the PS4 version. You get what you're given. Home BP, Home, Alt Home, Throwback Home, Throwback OLD home and they have the matching set for away.


              To answer your question about the helmet...you have no control. It's whatever the devs have programed to that JERSEY. For example, you can wear the Orioles home hat and get the home helmet. If you switch to home alt (in all panels) it is the road helmet. If you manually put in home hat thinking it'll be matched with home helmet, you're wrong as the orange jersey brings out the road helmet no matter what.


              Technology speaking, there is a ton of room for more jerseys. There is an article floating around basically saying that it takes one year per jersey...hence time goes into new uniforms rather than an extra alt or throwback. I don't know why or how they pick a specific throwback to include. As far as uniform slots go, that's how the game is programmed. I wish they would just give you a vault of unis to choose from. I'd rather wear a bunch of different Pirate throwbacks (more "we are family options" or sleeveless) rather than this old blue set they never throw back to.
              Then I have two things to add to my MLB 15 The Show Wishlist: being able to pick what batting helmet the team wears, and this "throwback vault," since there are at least 45 different throwbacks I'd like to see.

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